Player Matchup

Osiris
Osiris
Abooglay
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Bocanator15
Thor
Level 143
God Stats
6W - 14L
1,614 SR
Queue Stats
442W - 407L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
Sariticus16
Zhong Kui
Level 146
God Stats
14W - 19L
1,442 SR
Queue Stats
441W - 418L
1,572 Elo+
Party 1
Geb
Geb
Truu-N
Geb
Level 114
God Stats
2W - 3L
1,481 SR
Queue Stats
19W - 18L
1,486 Elo+
Party 2
Charybdis
Charybdis
fatherofdman
Charybdis
Level 148
God Stats
5W - 10L
1,500 SR
Queue Stats
153W - 163L
1,543 Elo+
Party 1
Team Averages
Level 112
1,507 SR
1,534 Elo+

VS

Team Averages
Level 73
1,685 SR
1,601 Elo+
Ravana
Ravana
CorgiNational
Ravana
Level 108
God Stats
3W - 1L
1,887 SR
Queue Stats
79W - 65L
1,643 Elo+
Party 3
Persephone
Persephone
Mdotskiii
Persephone
Level 82
God Stats
3W - 0L
1,878 SR
Queue Stats
167W - 153L
1,573 Elo+
Party 3
Kuzenbo
Kuzenbo
Miroqle
Kuzenbo
Level 26
God Stats
10W - 5L
1,750 SR
Queue Stats
17W - 7L
1,700 Elo+
Party 3
Chang'e
Chang'e
miggurs
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 219L
1,569 Elo+
Party 3
Anhur
Anhur
shafer90
Anhur
Level 66
God Stats
3W - 7L
1,410 SR
Queue Stats
107W - 108L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abooglay
Osiris
5
0 / 5 / 2
4,267
427
409
4,227
1,380
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 1
4,718
472
3,103
6,915
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sariticus16
Zhong Kui
10
4 / 2 / 0
6,124
612
4,530
7,631
4,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Truu-N
Geb
8
1 / 2 / 2
5,403
540
2,578
7,164
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
fatherofdman
Charybdis
9
2 / 3 / 0
5,227
523
5,391
7,364
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
6,646
665
6,029
6,192
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Mdotskiii
Persephone
10
2 / 2 / 6
6,272
627
5,427
5,690
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Miroqle
Kuzenbo
9
0 / 1 / 5
5,328
533
2,369
7,552
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
miggurs
Chang'e
11
4 / 1 / 1
6,506
651
6,608
5,912
3,116
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
shafer90
Anhur
9
1 / 1 / 1
5,447
545
1,710
5,893
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
13
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Abooglay
Osiris
0
5
2
0.2
L
0
1
1
0.5
W
6
3
4
2.67
W
Persephone
Mdotskiii
Persephone
2
2
6
2.5
W
Kuzenbo
Miroqle
Kuzenbo
0
1
5
2.5
L
Zhong Kui
Sariticus16
Zhong Kui
4
2
0
2
L
Geb
Truu-N
Geb
1
2
2
1
L
Charybdis
fatherofdman
Charybdis
2
3
0
0.67
W
Chang'e
miggurs
Chang'e
4
1
1
4.5
W
Anhur
shafer90
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
22,143
33,301
Taken
31,239
13,503
Mitigated
14,752
10,504
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Abooglay
Osiris
409
0
0
70
4,227
1,380
0
2,645
1,582
0
5,197
L
3,103
581
0
2,078
6,915
1,789
0
2,530
4,385
0
21,746
W
6,029
1,700
0
492
6,192
2,552
0
1,962
4,230
0
34,530
W
Persephone
Mdotskiii
Persephone
5,427
134
0
1,621
5,690
1,546
0
1,523
4,165
33,226
0
W
Kuzenbo
Miroqle
Kuzenbo
2,369
1,088
368
1,932
7,552
6,228
319
895
6,657
12,245
0
L
Zhong Kui
Sariticus16
Zhong Kui
4,530
312
0
3,569
7,631
4,538
0
3,181
4,450
32,476
0
L
Geb
Truu-N
Geb
2,578
303
78
1,950
7,164
4,274
0
4,516
2,648
13,818
0
L
Charybdis
fatherofdman
Charybdis
5,391
2,917
0
2,759
7,364
1,522
0
1,532
5,832
0
30,944
W
Chang'e
miggurs
Chang'e
6,608
949
377
3,371
5,912
3,116
438
2,727
3,185
38,487
0
W
Anhur
shafer90
Anhur
1,710
1,341
221
1,900
5,893
1,310
607
0
5,893
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
30,199
219
Minions Killed
292
0
Camps Cleared
0
922,687
Distance Traveled
993,787
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,267
427
16
2
0
162,797
0
L
Thor
4,718
472
45
5
0
197,965
0
W
Ravana
6,646
665
64
6
0
228,428
1
W
Persephone
6,272
627
65
7
0
192,811
2
W
Kuzenbo
5,328
533
16
2
0
205,643
2
L
Zhong Kui
6,124
612
76
8
0
182,091
4
L
Geb
5,403
540
22
2
0
208,503
0
L
Charybdis
5,227
523
60
6
0
171,331
1
W
Chang'e
6,506
651
86
9
0
177,065
2
W
Anhur
5,447
545
61
6
0
189,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role