Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ashayunii
Apollo
Level 160
God Stats
2W - 2L
1,526 SR
Queue Stats
88W - 98L
1,668 Elo+
Party 2
Ares
Ares
Gorillalui
Ares
Level 107
God Stats
27W - 17L
1,751 SR
Queue Stats
476W - 490L
1,631 Elo+
Solo
Aphrodite
Aphrodite
Youkeyoh
Aphrodite
Level 81
God Stats
58W - 56L
1,716 SR
Queue Stats
66W - 61L
1,689 Elo+
Party 2
Mercury
Mercury
ohmylordwtf
Mercury
Level 58
God Stats
33W - 22L
1,672 SR
Queue Stats
122W - 102L
1,583 Elo+
Solo
Team Averages
Level 110
1,633 SR
1,614 Elo+

VS

Team Averages
Level 106
1,614 SR
1,517 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AmnesiacRenwick
Eset
Level 84
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 11L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Buecx
Tsukuyomi
Level 126
God Stats
55W - 32L
1,714 SR
Queue Stats
202W - 168L
1,569 Elo+
Solo
Bacchus
Bacchus
CloudBound
Bacchus
Level 62
God Stats
4W - 8L
1,587 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 1
Rama
Rama
HoopSnek
Rama
Level 103
God Stats
2W - 1L
1,959 SR
Queue Stats
13W - 16L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 3 / 8
8,736
874
9,615
7,530
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Ashayunii
Apollo
17
8 / 2 / 5
9,166
917
9,519
11,057
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 10
8,410
841
8,695
17,042
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Youkeyoh
Aphrodite
15
2 / 1 / 7
7,964
796
5,329
6,781
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ohmylordwtf
Mercury
16
3 / 2 / 7
8,763
876
7,615
8,550
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 5
7,777
778
7,675
12,512
12,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 4 / 3
8,431
843
9,818
10,422
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Buecx
Tsukuyomi
16
3 / 4 / 8
8,580
858
10,303
10,650
6,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
CloudBound
Bacchus
13
0 / 3 / 8
7,633
763
5,451
10,736
10,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
1 / 5 / 10
7,667
767
7,278
11,491
4,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
20
Kills
12
12
Deaths
20
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
8
2.67
L
King Arthur
 
King Arthur
2
4
5
1.13
L
6
4
3
1.88
W
Apollo
Ashayunii
Apollo
8
2
5
5.25
L
Tsukuyomi
Buecx
Tsukuyomi
3
4
8
1.75
L
Bacchus
CloudBound
Bacchus
0
3
8
1.33
W
3
4
10
2
L
Rama
1
5
10
1.2
W
Aphrodite
Youkeyoh
Aphrodite
2
1
7
5.5
W
Mercury
ohmylordwtf
Mercury
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
40,525
50,960
Taken
55,811
35,513
Mitigated
38,115
18,276
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,615
576
2,160
1,286
7,530
3,425
641
2,263
5,089
32,617
0
L
King Arthur
 
King Arthur
7,675
1,074
0
1,733
12,512
12,864
0
3,903
8,609
0
22,458
L
9,818
764
1,317
1,893
10,422
3,989
359
5,334
5,088
28,716
0
W
Apollo
Ashayunii
Apollo
9,519
5,622
0
2,963
11,057
4,817
1,779
2,335
8,471
0
29,816
L
Tsukuyomi
Buecx
Tsukuyomi
10,303
2,386
0
3,567
10,650
6,255
460
3,724
6,926
0
36,068
L
Bacchus
CloudBound
Bacchus
5,451
687
495
1,433
10,736
10,410
136
5,727
3,929
14,832
0
W
8,695
234
314
1,151
17,042
19,731
220
5,576
11,088
11,745
0
L
Rama
7,278
6,015
0
2,418
11,491
4,597
922
4,951
6,540
0
16,969
W
Aphrodite
Youkeyoh
Aphrodite
5,329
309
5,462
3,306
6,781
3,366
304
1,759
4,848
20,705
0
W
Mercury
ohmylordwtf
Mercury
7,615
3,364
0
1,634
8,550
4,174
1,136
2,459
5,923
0
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
40,088
204
Minions Killed
163
0
Camps Cleared
0
1,117,364
Distance Traveled
1,008,692
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,736
874
64
6
0
204,929
2
L
King Arthur
7,777
778
38
4
0
213,552
3
L
Eset
8,431
843
38
4
0
207,957
2
W
Apollo
9,166
917
35
4
0
219,880
3
L
Tsukuyomi
8,580
858
51
5
0
206,972
0
L
Bacchus
7,633
763
23
2
0
189,822
0
W
Ares
8,410
841
4
0
0
225,097
1
L
Rama
7,667
767
13
1
0
190,389
0
W
Aphrodite
7,964
796
46
5
0
225,398
2
W
Mercury
8,763
876
55
6
0
242,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role