Player Matchup

Merlin
Merlin
HandsomeIvan
Merlin
Level 61
God Stats
14W - 5L
1,742 SR
Queue Stats
223W - 194L
1,674 Elo+
Party 2
Rama
Rama
IAMTHEPROTOTYPE
Rama
Level 122
God Stats
2W - 2L
1,543 SR
Queue Stats
29W - 24L
1,721 Elo+
Party 2
Fenrir
Fenrir
Raztaman07
Fenrir
Level 157
God Stats
2W - 1L
1,609 SR
Queue Stats
40W - 34L
1,677 Elo+
Party 2
Team Averages
Level 113
1,631 SR
1,691 Elo+

VS

Team Averages
Level 101
1,562 SR
1,510 Elo+
Cabrakan
Cabrakan
Finesse_On_You
Cabrakan
Level 46
God Stats
1W - 2L
1,545 SR
Queue Stats
4W - 8L
1,429 Elo+
Party 1
Hachiman
Hachiman
SkullBanga
Hachiman
Level 96
God Stats
11W - 14L
1,517 SR
Queue Stats
51W - 62L
1,506 Elo+
Party 1
Nox
Nox
SnappRapter
Nox
Level 160
God Stats
9W - 13L
1,623 SR
Queue Stats
534W - 498L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 2
10,214
786
12,001
7,590
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 3
9,405
723
7,762
7,371
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Raztaman07
Fenrir
15
2 / 2 / 5
9,497
731
6,241
10,834
7,053
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 1 / 1
9,035
695
4,488
16,085
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
SkullBanga
Hachiman
12
1 / 5 / 1
8,122
625
4,403
8,624
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 1
7,488
576
4,139
9,157
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
1
1
1.5
W
Merlin
4
0
2
5
W
2
1
3
3.5
W
Fenrir
Raztaman07
Fenrir
2
2
5
2.25
L
Hachiman
SkullBanga
Hachiman
1
5
1
0.3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
13,030
25,795
Taken
33,866
12,375
Mitigated
30,747
8,144
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,488
571
315
3,322
16,085
23,495
0
5,112
10,973
21,784
0
W
Merlin
12,001
661
0
3,154
7,590
2,933
616
2,613
4,977
61,897
0
W
7,762
4,770
0
3,072
7,371
2,389
707
2,849
4,522
0
43,468
W
Fenrir
Raztaman07
Fenrir
6,241
1,581
0
1,918
10,834
7,053
1,450
4,250
6,584
0
16,998
L
Hachiman
SkullBanga
Hachiman
4,403
1,822
0
636
8,624
3,569
0
2,802
5,822
0
23,906
L
4,139
312
0
270
9,157
3,683
0
4,416
4,741
17,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
24,645
167
Minions Killed
108
10
Camps Cleared
2
733,884
Distance Traveled
735,406
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,035
695
29
2
0
269,550
3
W
Merlin
10,214
786
98
8
6
238,387
3
W
Rama
9,405
723
53
4
3
249,724
3
W
Fenrir
9,497
731
16
1
1
245,773
4
L
Hachiman
8,122
625
47
4
1
215,450
1
L
Nox
7,488
576
32
2
1
250,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role