Player Matchup

Nemesis
Nemesis
Alexcr4ck
Nemesis
Level 114
God Stats
4W - 3L
1,211 SR
Queue Stats
133W - 164L
1,560 Elo+
Party 1
He Bo
He Bo
NeTscape W
He Bo
Level 112
God Stats
1W - 0L
1,507 SR
Queue Stats
78W - 88L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Nitrokiller117
Heimdallr
Level 106
God Stats
2W - 4L
1,403 SR
Queue Stats
309W - 286L
1,481 Elo+
Solo
Sylvanus
Sylvanus
RODLEDG3
Sylvanus
Level 116
God Stats
6W - 2L
1,344 SR
Queue Stats
333W - 337L
1,447 Elo+
Party 1
Shiva
Shiva
SosaSaints
Shiva
Level 148
God Stats
7W - 2L
1,775 SR
Queue Stats
176W - 196L
1,488 Elo+
Party 1
Team Averages
Level 119
1,448 SR
1,493 Elo+

VS

Team Averages
Level 122
1,490 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AzureValiant
Thor
Level 107
God Stats
6W - 11L
1,524 SR
Queue Stats
237W - 242L
1,519 Elo+
Party 2
Janus
Janus
Eploiter
Janus
Level 120
God Stats
6W - 16L
1,399 SR
Queue Stats
333W - 337L
1,502 Elo+
Solo
Terra
Terra
Jay1065
Terra
Level 104
God Stats
24W - 21L
1,528 SR
Queue Stats
231W - 233L
1,532 Elo+
Party 2
Shiva
Shiva
Meezyuknowme
Shiva
Level 156
God Stats
16W - 7L
1,500 SR
Queue Stats
145W - 137L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexcr4ck
Nemesis
15
4 / 2 / 6
8,826
519
6,827
12,630
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
14
4 / 5 / 11
8,666
510
12,253
11,472
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Nitrokiller117
Heimdallr
17
4 / 3 / 4
9,941
585
7,814
10,332
4,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RODLEDG3
Sylvanus
14
4 / 2 / 7
8,118
478
5,484
11,122
14,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
16
7 / 1 / 3
9,763
574
13,274
12,084
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 5 / 1
6,495
382
2,523
8,925
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 6 / 6
9,219
542
7,242
14,064
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Eploiter
Janus
13
1 / 6 / 2
7,642
450
6,753
11,016
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Jay1065
Terra
12
0 / 5 / 6
7,929
466
4,919
19,061
11,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 3
9,459
556
9,912
13,072
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
13
13
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
W
Nemesis
Alexcr4ck
Nemesis
4
2
6
3.5
L
6
6
6
1.5
L
Janus
Eploiter
Janus
1
6
2
0.33
L
Terra
Jay1065
Terra
0
5
6
0.6
L
4
2
3
2.75
W
He Bo
4
5
11
1.9
W
Heimdallr
Nitrokiller117
Heimdallr
4
3
4
2
W
Sylvanus
RODLEDG3
Sylvanus
4
2
7
3.75
W
Shiva
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
31,349
57,640
Taken
66,138
41,582
Mitigated
34,715
17,833
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,523
1,069
0
2,049
8,925
2,211
528
1,669
7,253
0
25,391
W
Nemesis
Alexcr4ck
Nemesis
6,827
2,406
0
4,208
12,630
6,500
0
1,951
10,566
0
66,481
L
7,242
1,819
0
1,065
14,064
4,535
0
3,851
9,978
0
42,157
L
Janus
Eploiter
Janus
6,753
303
0
1,767
11,016
2,863
336
4,444
6,442
62,211
0
L
Terra
Jay1065
Terra
4,919
784
2,576
5,194
19,061
11,172
0
5,295
13,697
27,023
0
L
9,912
767
0
2,804
13,072
13,934
0
2,478
10,241
0
57,093
W
He Bo
12,253
410
86
2,680
11,472
4,589
475
3,507
7,820
44,136
0
W
Heimdallr
Nitrokiller117
Heimdallr
7,814
3,463
0
3,978
10,332
4,657
2,267
1,292
9,040
0
85,129
W
Sylvanus
RODLEDG3
Sylvanus
5,484
1,866
1,558
2,420
11,122
14,047
217
3,057
8,029
29,385
0
W
Shiva
13,274
2,109
541
2,362
12,084
11,789
0
1,865
9,768
0
62,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
40,744
523
Minions Killed
394
0
Camps Cleared
0
1,614,231
Distance Traveled
1,579,963
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,495
382
42
2
0
239,451
1
W
Nemesis
8,826
519
119
7
0
359,641
7
L
Thor
9,219
542
83
5
0
315,198
2
L
Janus
7,642
450
104
6
0
320,318
2
L
Terra
7,929
466
43
3
0
370,600
4
L
Shiva
9,459
556
122
7
0
334,396
4
W
He Bo
8,666
510
85
5
0
320,835
3
W
Heimdallr
9,941
585
150
9
0
296,730
2
W
Sylvanus
8,118
478
56
3
0
273,679
1
W
Shiva
9,763
574
113
7
0
363,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role