Player Matchup

Chaac
Chaac
Erasmombc
Chaac
Level 54
God Stats
64W - 69L
1,538 SR
Queue Stats
226W - 233L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
Mayitoabc16
Ne Zha
Level 83
God Stats
2W - 5L
1,141 SR
Queue Stats
142W - 147L
1,401 Elo+
Party 1
Geb
Geb
eliteewe
Geb
Level 46
God Stats
9W - 5L
1,686 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 1
Olorun
Olorun
karvallo288
Olorun
Level 26
God Stats
24W - 26L
1,533 SR
Queue Stats
38W - 50L
1,392 Elo+
Party 1
Artemis
Artemis
mauribena
Artemis
Level 65
God Stats
5W - 7L
1,458 SR
Queue Stats
155W - 156L
1,448 Elo+
Party 1
Team Averages
Level 55
1,471 SR
1,407 Elo+

VS

Team Averages
Level 69
1,400 SR
1,252 Elo+
Bacchus
Bacchus
Bearleb
Bacchus
Level 28
God Stats
3W - 9L
1,142 SR
Queue Stats
138W - 184L
1,123 Elo+
Party 2
Ra
Ra
DrewJackCity
Ra
Level 104
God Stats
4W - 2L
1,406 SR
Queue Stats
276W - 259L
1,553 Elo+
Solo
Shiva
Shiva
HorrorHead
Shiva
Level 152
God Stats
14W - 20L
1,453 SR
Queue Stats
138W - 174L
1,440 Elo+
Solo
Medusa
Medusa
LT301
Medusa
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
168W - 221L
1,104 Elo+
Party 2
Arachne
Arachne
xxJROD2000xx
Arachne
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 212L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erasmombc
Chaac
16
3 / 3 / 1
9,065
533
11,053
15,915
12,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
14
7 / 6 / 2
9,254
544
10,794
12,168
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 4
7,028
413
5,649
13,193
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
13
1 / 7 / 2
8,157
480
10,597
15,944
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
mauribena
Artemis
13
3 / 6 / 1
8,212
483
7,114
10,512
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bearleb
Bacchus
13
5 / 3 / 7
8,687
511
8,060
10,798
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 7
8,891
523
11,069
14,094
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
16
3 / 2 / 4
9,697
570
10,669
15,590
12,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LT301
Medusa
14
7 / 1 / 5
8,838
520
11,029
10,291
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
xxJROD2000xx
Arachne
14
9 / 3 / 2
9,251
544
8,072
13,607
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
14
Kills
25
25
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bearleb
Bacchus
5
3
7
2.83
W
1
5
7
0.9
L
Chaac
Erasmombc
Chaac
3
3
1
1.17
W
Shiva
3
2
4
2.5
W
Medusa
LT301
Medusa
7
1
5
9.5
L
Ne Zha
7
6
2
1.33
L
0
3
4
0.67
L
Olorun
1
7
2
0.29
L
Artemis
mauribena
Artemis
3
6
1
0.58
W
Arachne
xxJROD2000xx
Arachne
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
48,899
67,732
Taken
64,380
35,167
Mitigated
35,797
15,462
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bearleb
Bacchus
8,060
1,214
385
3,067
10,798
8,637
579
3,546
7,252
24,444
0
W
11,069
1,689
154
3,837
14,094
5,733
378
6,052
8,042
56,610
0
L
Chaac
Erasmombc
Chaac
11,053
2,564
0
5,336
15,915
12,890
761
4,270
11,645
0
59,616
W
Shiva
10,669
2,464
79
9,694
15,590
12,910
91
1,694
13,896
0
54,490
W
Medusa
LT301
Medusa
11,029
4,594
0
3,736
10,291
3,654
995
3,637
6,654
0
52,273
L
Ne Zha
10,794
4,477
0
1,956
12,168
4,471
0
2,056
9,973
0
50,112
L
5,649
243
0
718
13,193
8,954
0
3,329
9,864
21,152
0
L
Olorun
10,597
6,379
148
6,310
15,944
5,949
440
7,275
8,669
53,291
0
L
Artemis
mauribena
Artemis
7,114
3,457
0
994
10,512
2,903
1,052
2,199
8,313
0
42,730
W
Arachne
xxJROD2000xx
Arachne
8,072
5,723
0
3,510
13,607
4,863
185
1,317
12,290
0
45,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
45,364
383
Minions Killed
387
0
Camps Cleared
0
1,579,863
Distance Traveled
1,583,736
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,687
511
29
2
0
308,241
3
W
Ra
8,891
523
105
6
0
310,476
1
L
Chaac
9,065
533
111
7
0
317,440
1
W
Shiva
9,697
570
124
7
0
334,694
5
W
Medusa
8,838
520
60
4
0
321,075
3
L
Ne Zha
9,254
544
79
5
0
325,177
0
L
Geb
7,028
413
30
2
0
361,169
8
L
Olorun
8,157
480
82
5
0
256,586
1
L
Artemis
8,212
483
81
5
0
319,491
1
W
Arachne
9,251
544
69
4
0
309,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role