Player Matchup

Merlin
Merlin
CMGilgamesh
Merlin
Level 152
God Stats
33W - 14L
1,888 SR
Queue Stats
338W - 209L
1,595 Elo+
Party 2
Cliodhna
Cliodhna
GlizzyxGobbler
Cliodhna
Level 129
God Stats
3W - 2L
1,298 SR
Queue Stats
404W - 342L
1,608 Elo+
Party 2
Bacchus
Bacchus
JEANKEELERO
Bacchus
Level 27
God Stats
2W - 0L
1,624 SR
Queue Stats
4W - 3L
1,392 Elo+
Party 2
Achilles
Achilles
Vendxttxs
Achilles
Level 98
God Stats
38W - 26L
1,731 SR
Queue Stats
511W - 434L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
iviolateponies
Heimdallr
Level 157
God Stats
8W - 9L
1,081 SR
Queue Stats
415W - 367L
1,519 Elo+
Party 2
Team Averages
Level 113
1,524 SR
1,548 Elo+

VS

Team Averages
Level 88
1,534 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Akuma561
Ravana
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
71W - 97L
1,463 Elo+
Party 3
Baba Yaga
Baba Yaga
Alphaomega922
Baba Yaga
Level 27
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 14L
1,392 Elo+
Party 1
Rama
Rama
BlazeAgent
Rama
Level 112
God Stats
12W - 7L
1,794 SR
Queue Stats
93W - 104L
1,501 Elo+
Party 3
Bacchus
Bacchus
DefaultNPC
Bacchus
Level 125
God Stats
26W - 26L
1,603 SR
Queue Stats
141W - 168L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 1 / 8
9,698
606
11,271
5,400
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
8 / 1 / 10
9,819
614
13,197
13,269
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
JEANKEELERO
Bacchus
13
1 / 3 / 9
8,107
507
4,532
12,173
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Vendxttxs
Achilles
16
4 / 1 / 9
9,530
596
7,869
12,722
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
iviolateponies
Heimdallr
15
3 / 3 / 3
8,900
556
11,777
10,377
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 7 / 2
7,617
476
4,887
10,757
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Akuma561
Ravana
13
1 / 4 / 6
7,881
493
4,829
11,174
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Alphaomega922
Baba Yaga
13
1 / 6 / 1
7,745
484
7,721
11,687
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 4
7,635
477
5,403
13,510
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
DefaultNPC
Bacchus
12
5 / 5 / 2
8,431
527
8,557
16,088
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
24
Kills
8
9
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
2
0.29
L
Ravana
Akuma561
Ravana
1
4
6
1
L
Baba Yaga
Alphaomega922
Baba Yaga
1
6
1
0.25
L
0
2
4
1
W
Merlin
8
1
8
12
L
Bacchus
DefaultNPC
Bacchus
5
5
2
1.2
W
Cliodhna
8
1
10
13
W
Bacchus
JEANKEELERO
Bacchus
1
3
9
1.83
W
Achilles
Vendxttxs
Achilles
4
1
9
8.5
W
Heimdallr
iviolateponies
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
31,397
53,941
Taken
63,216
32,999
Mitigated
31,478
17,926
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,887
377
971
1,606
10,757
3,785
0
2,521
8,219
43,274
0
L
Ravana
Akuma561
Ravana
4,829
1,465
0
1,282
11,174
4,089
0
2,330
8,743
0
44,445
L
Baba Yaga
Alphaomega922
Baba Yaga
7,721
530
0
1,752
11,687
5,518
0
2,233
9,027
40,468
0
L
5,403
4,290
0
6,687
13,510
3,189
750
3,725
9,785
0
52,467
W
Merlin
11,271
361
207
824
5,400
2,140
0
1,376
3,964
61,863
0
L
Bacchus
DefaultNPC
Bacchus
8,557
570
340
4,615
16,088
14,897
0
4,994
10,398
26,397
2,667
W
Cliodhna
13,197
2,612
0
6,199
13,269
5,280
0
3,108
10,095
0
58,597
W
Bacchus
JEANKEELERO
Bacchus
4,532
450
0
1,342
12,173
13,464
0
5,030
7,082
14,386
0
W
Achilles
Vendxttxs
Achilles
7,869
1,256
0
4,909
12,722
8,314
0
6,850
5,434
0
49,477
W
Heimdallr
iviolateponies
Heimdallr
11,777
5,263
0
4,445
10,377
3,801
648
3,459
6,878
0
82,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
39,309
437
Minions Killed
382
0
Camps Cleared
0
1,629,810
Distance Traveled
1,586,015
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,617
476
78
5
0
263,018
5
L
Ravana
7,881
493
74
5
0
348,020
2
L
Baba Yaga
7,745
484
99
6
0
305,206
2
L
Rama
7,635
477
99
6
0
336,454
1
W
Merlin
9,698
606
101
6
0
244,232
5
L
Bacchus
8,431
527
32
2
0
333,317
2
W
Cliodhna
9,819
614
86
5
0
389,459
0
W
Bacchus
8,107
507
21
1
0
342,543
0
W
Achilles
9,530
596
98
6
0
349,196
3
W
Heimdallr
8,900
556
131
8
0
304,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role