Player Matchup

He Bo
He Bo
Go_Peanut
He Bo
Level 147
God Stats
2W - 1L
1,723 SR
Queue Stats
133W - 133L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MoistGerndelWald
Kumbhakarna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 280L
1,575 Elo+
Party 4
Mercury
Mercury
Raymungandr
Mercury
Level 160
God Stats
11W - 14L
1,349 SR
Queue Stats
348W - 307L
1,591 Elo+
Party 1
Tiamat
Tiamat
TexasPete--
Tiamat
Level 159
God Stats
16W - 28L
1,441 SR
Queue Stats
262W - 268L
1,603 Elo+
Party 4
Artemis
Artemis
UtilizeYourTime
Artemis
Level 144
God Stats
4W - 9L
1,680 SR
Queue Stats
268W - 284L
1,595 Elo+
Party 4
Team Averages
Level 148
1,539 SR
1,574 Elo+

VS

Team Averages
Level 147
1,546 SR
1,630 Elo+
Nox
Nox
Mooneth
Nox
Level 131
God Stats
7W - 3L
1,668 SR
Queue Stats
25W - 25L
1,675 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PraiseIke
Cu Chulainn
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 136L
1,602 Elo+
Party 2
Izanami
Izanami
XKirari_MomoX
Izanami
Level 159
God Stats
28W - 19L
1,654 SR
Queue Stats
1,097W - 1,028L
1,653 Elo+
Party 3
Thanatos
Thanatos
darkjuggernaut4
Thanatos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,635 Elo+
Party 2
Ra
Ra
dru_kid
Ra
Level 160
God Stats
6W - 6L
1,407 SR
Queue Stats
616W - 568L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Go_Peanut
He Bo
11
2 / 5 / 0
6,543
545
3,994
6,804
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MoistGerndelWald
Kumbhakarna
9
0 / 2 / 2
5,478
457
1,548
9,929
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Raymungandr
Mercury
11
1 / 2 / 1
6,684
557
5,781
9,010
3,705
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
1 / 4 / 0
5,524
460
5,150
6,370
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,385
449
2,935
3,665
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
2 / 2 / 4
6,199
517
2,770
4,841
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PraiseIke
Cu Chulainn
12
5 / 0 / 7
7,176
598
10,015
10,116
3,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
13
1 / 0 / 0
7,328
611
3,313
5,994
1,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
12
6 / 3 / 4
7,135
595
5,264
9,769
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
6,862
572
3,699
5,515
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
Go_Peanut
He Bo
2
5
0
0.4
L
Kumbhakarna
MoistGerndelWald
Kumbhakarna
0
2
2
0.5
W
Nox
2
2
4
2
W
Cu Chulainn
PraiseIke
Cu Chulainn
5
0
7
8.5
L
Mercury
Raymungandr
Mercury
1
2
1
0.75
L
Tiamat
1
4
0
0.25
L
0
1
0
0
W
Izanami
1
0
0
1
W
Thanatos
6
3
4
2.67
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
25,061
35,778
Taken
36,235
14,750
Mitigated
13,872
7,318
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Go_Peanut
He Bo
3,994
76
0
1,611
6,804
1,598
0
804
6,000
35,824
0
L
Kumbhakarna
MoistGerndelWald
Kumbhakarna
1,548
109
193
2,359
9,929
5,769
0
1,855
8,000
7,184
0
W
Nox
2,770
667
127
497
4,841
1,550
430
1,532
3,309
20,411
0
W
Cu Chulainn
PraiseIke
Cu Chulainn
10,015
2,218
0
2,725
10,116
3,548
526
4,466
5,650
0
46,421
L
Mercury
Raymungandr
Mercury
5,781
3,315
0
1,336
9,010
3,705
0
2,120
6,890
0
45,403
L
Tiamat
5,150
581
0
1,069
6,370
3,001
0
1,332
4,970
31,611
0
L
2,935
1,623
0
750
3,665
677
0
176
3,449
0
26,678
W
Izanami
3,313
2,391
0
3,442
5,994
1,211
0
470
5,524
0
55,971
W
Thanatos
5,264
1,978
0
7,971
9,769
3,211
591
3,333
6,436
0
27,768
W
3,699
393
593
4,299
5,515
4,352
390
891
4,624
41,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
34,700
306
Minions Killed
401
0
Camps Cleared
0
1,139,321
Distance Traveled
1,155,344
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,543
545
66
6
0
241,325
2
L
Kumbhakarna
5,478
457
9
1
0
250,065
2
W
Nox
6,199
517
47
4
0
196,070
1
W
Cu Chulainn
7,176
598
80
7
0
256,966
4
L
Mercury
6,684
557
103
9
0
271,124
2
L
Tiamat
5,524
460
63
5
0
215,113
3
L
Artemis
5,385
449
65
5
0
161,694
3
W
Izanami
7,328
611
111
9
0
227,206
5
W
Thanatos
7,135
595
59
5
0
242,252
0
W
Ra
6,862
572
104
9
0
232,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role