Player Matchup

Merlin
Merlin
DeadstrokeMine
Merlin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 155L
1,477 Elo+
Party 2
Chaac
Chaac
EL-MARQUITOS-7w7
Chaac
Level 25
God Stats
2W - 2L
1,444 SR
Queue Stats
4W - 14L
1,273 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PabloNeitor30
Tsukuyomi
Level 128
God Stats
7W - 3L
1,288 SR
Queue Stats
109W - 106L
1,476 Elo+
Party 2
Charybdis
Charybdis
SimplyRex_
Charybdis
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 105L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
TU-TANGA-TON
Cthulhu
Level 127
God Stats
3W - 4L
1,501 SR
Queue Stats
235W - 241L
1,428 Elo+
Party 2
Team Averages
Level 97
1,447 SR
1,415 Elo+

VS

Team Averages
Level 28
1,604 SR
1,366 Elo+
Hera
Hera
FKAnugs
Hera
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Knightmare109
Danzaburou
Level 48
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Zack0611
Cthulhu
Level 6
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Yemoja
Yemoja
Zokizo_91
Yemoja
Level 7
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Mercury
Mercury
ttv-dushkeb
Mercury
Level 60
God Stats
18W - 20L
1,461 SR
Queue Stats
819W - 859L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
8,019
668
7,670
5,739
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
6,549
546
3,723
9,608
6,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
PabloNeitor30
Tsukuyomi
14
13 / 3 / 5
8,845
737
9,643
9,945
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charybdis
SimplyRex_
Charybdis
13
2 / 0 / 2
7,163
597
4,613
5,330
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TU-TANGA-TON
Cthulhu
11
3 / 2 / 4
6,134
511
6,095
9,688
8,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FKAnugs
Hera
9
1 / 9 / 1
5,972
498
4,147
9,079
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Knightmare109
Danzaburou
10
0 / 2 / 1
5,511
459
2,528
5,680
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zack0611
Cthulhu
9
0 / 5 / 1
5,599
467
3,994
8,093
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Zokizo_91
Yemoja
8
0 / 4 / 2
5,590
466
1,821
9,483
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
ttv-dushkeb
Mercury
13
4 / 4 / 0
7,304
609
3,974
9,442
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
24
Kills
5
7
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
2
2
3
1.75
L
Hera
FKAnugs
Hera
1
9
1
0.17
L
Danzaburou
Knightmare109
Danzaburou
0
2
1
0.25
W
Tsukuyomi
PabloNeitor30
Tsukuyomi
13
3
5
5.17
W
Charybdis
SimplyRex_
Charybdis
2
0
2
3
W
Cthulhu
TU-TANGA-TON
Cthulhu
3
2
4
2.5
L
Cthulhu
Zack0611
Cthulhu
0
5
1
0.1
L
Yemoja
Zokizo_91
Yemoja
0
4
2
0.25
L
Mercury
ttv-dushkeb
Mercury
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
16,464
40,310
Taken
41,777
21,950
Mitigated
17,933
12,583
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
677
0
729
5,739
2,014
466
2,491
3,248
54,628
0
W
3,723
316
0
2,565
9,608
6,398
557
3,102
6,066
0
25,120
L
Hera
FKAnugs
Hera
4,147
790
0
490
9,079
2,492
642
3,200
5,879
29,903
0
L
Danzaburou
Knightmare109
Danzaburou
2,528
1,026
0
1,640
5,680
1,306
0
1,151
4,529
0
23,104
W
Tsukuyomi
PabloNeitor30
Tsukuyomi
9,643
2,343
0
3,421
9,945
3,542
25
1,523
8,422
0
48,362
W
Charybdis
SimplyRex_
Charybdis
4,613
2,787
0
3,995
5,330
1,666
1,613
631
4,699
0
49,590
W
Cthulhu
TU-TANGA-TON
Cthulhu
6,095
590
395
1,478
9,688
8,330
0
1,775
7,913
27,404
0
L
Cthulhu
Zack0611
Cthulhu
3,994
441
74
707
8,093
6,552
577
798
7,295
18,274
0
L
Yemoja
Zokizo_91
Yemoja
1,821
325
1,050
1,768
9,483
4,378
50
5,283
4,200
9,121
0
L
Mercury
ttv-dushkeb
Mercury
3,974
1,865
0
500
9,442
3,205
0
3,333
6,109
0
37,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
29,976
362
Minions Killed
216
0
Camps Cleared
0
1,221,445
Distance Traveled
1,139,099
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,019
668
107
9
0
254,722
2
W
Chaac
6,549
546
35
3
0
231,484
0
L
Hera
5,972
498
62
5
0
219,991
0
L
Danzaburou
5,511
459
41
3
0
228,212
3
W
Tsukuyomi
8,845
737
82
7
0
288,492
0
W
Charybdis
7,163
597
103
9
0
223,592
2
W
Cthulhu
6,134
511
35
3
0
223,155
3
L
Cthulhu
5,599
467
30
3
0
195,847
0
L
Yemoja
5,590
466
16
1
0
217,301
0
L
Mercury
7,304
609
67
6
0
277,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role