Player Matchup

Baron Samedi
Baron Samedi
Caderaider343
Baron Samedi
Level 120
God Stats
29W - 7L
1,739 SR
Queue Stats
123W - 42L
1,782 Elo+
Party 2
Hachiman
Hachiman
MixerMan
Hachiman
Level 55
God Stats
7W - 2L
1,708 SR
Queue Stats
142W - 49L
1,822 Elo+
Party 2
Cliodhna
Cliodhna
QuinnMoment
Cliodhna
Level 45
God Stats
13W - 1L
2,088 SR
Queue Stats
107W - 29L
1,915 Elo+
Party 2
Merlin
Merlin
RoofVertibird
Merlin
Level 105
God Stats
12W - 5L
1,961 SR
Queue Stats
132W - 47L
1,795 Elo+
Party 2
Geb
Geb
SnakeyBusiness
Geb
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 18L
1,856 Elo+
Party 2
Team Averages
Level 88
1,799 SR
1,834 Elo+

VS

Team Averages
Level 49
1,594 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FLAMINGxFURY
He Bo
Level 109
God Stats
6W - 3L
1,858 SR
Queue Stats
104W - 100L
1,570 Elo+
Party 3
Ao Kuang
Ao Kuang
GoatjoSensei
Ao Kuang
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 26L
1,377 Elo+
Party 1
Bellona
Bellona
LilCottonSwab
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,370 Elo+
Party 1
Hercules
Hercules
sqWADADA
Hercules
Level 29
God Stats
8W - 11L
1,612 SR
Queue Stats
61W - 54L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caderaider343
Baron Samedi
14
5 / 2 / 3
8,917
637
7,379
9,060
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MixerMan
Hachiman
15
6 / 2 / 5
9,008
643
11,013
8,159
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
QuinnMoment
Cliodhna
16
13 / 2 / 4
10,126
723
10,799
8,258
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 0 / 6
7,589
542
5,580
3,389
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 14
7,935
567
3,921
10,283
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 7 / 1
6,148
439
4,104
7,707
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 0
8,255
590
6,972
9,780
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
GoatjoSensei
Ao Kuang
9
1 / 6 / 2
6,062
433
2,248
9,805
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
11
0 / 7 / 3
6,612
472
5,395
11,450
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
sqWADADA
Hercules
8
0 / 2 / 2
5,669
405
3,443
13,764
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
26
Kills
8
8
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
1
0.21
W
Baron Samedi
Caderaider343
Baron Samedi
5
2
3
3.25
L
6
4
0
1.5
L
Ao Kuang
GoatjoSensei
Ao Kuang
1
6
2
0.33
L
Bellona
0
7
3
0.21
W
Hachiman
MixerMan
Hachiman
6
2
5
4.25
W
Cliodhna
QuinnMoment
Cliodhna
13
2
4
7.5
W
1
0
6
4
W
1
2
14
4
L
Hercules
sqWADADA
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
22,162
39,149
Taken
52,506
21,978
Mitigated
18,978
11,784
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,104
1,643
409
1,950
7,707
1,665
1,064
2,623
5,084
29,407
0
W
Baron Samedi
Caderaider343
Baron Samedi
7,379
604
44
3,016
9,060
7,691
150
2,286
6,774
44,423
0
L
6,972
386
0
1,602
9,780
2,403
174
2,289
7,491
46,713
0
L
Ao Kuang
GoatjoSensei
Ao Kuang
2,248
177
0
1,258
9,805
2,047
0
1,887
7,918
17,400
0
L
Bellona
5,395
1,666
0
1,615
11,450
6,524
408
6,148
5,302
0
31,239
W
Hachiman
MixerMan
Hachiman
11,013
5,260
0
4,286
8,159
2,537
3,318
3,332
4,827
0
68,425
W
Cliodhna
QuinnMoment
Cliodhna
10,799
660
0
1,465
8,258
3,004
0
2,103
6,155
0
60,287
W
5,580
361
0
954
3,389
1,118
886
1,404
1,985
40,932
0
W
3,921
968
0
2,019
10,283
7,628
543
4,199
5,825
14,527
0
L
Hercules
sqWADADA
Hercules
3,443
1,309
0
3,518
13,764
6,339
0
3,933
9,831
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
32,746
390
Minions Killed
275
0
Camps Cleared
0
1,378,115
Distance Traveled
1,248,097
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,148
439
61
4
0
233,992
1
W
Baron Samedi
8,917
637
94
7
0
247,632
4
L
He Bo
8,255
590
93
7
0
272,903
2
L
Ao Kuang
6,062
433
42
3
0
240,662
0
L
Bellona
6,612
472
62
4
0
224,845
1
W
Hachiman
9,008
643
107
8
0
232,002
3
W
Cliodhna
10,126
723
110
8
0
327,414
2
W
Merlin
7,589
542
64
5
0
284,865
7
W
Geb
7,935
567
15
1
0
286,202
2
L
Hercules
5,669
405
17
1
0
275,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role