Player Matchup

Thanatos
Thanatos
AldoxRaine
Thanatos
Level 38
God Stats
27W - 28L
1,362 SR
Queue Stats
46W - 52L
1,266 Elo+
Party 2
Hades
Hades
Devastator135
Hades
Level 68
God Stats
39W - 36L
1,482 SR
Queue Stats
228W - 220L
1,352 Elo+
Party 2
Vamana
Vamana
OG Tote One
Vamana
Level 62
God Stats
10W - 10L
1,609 SR
Queue Stats
216W - 189L
1,567 Elo+
Party 3
Neith
Neith
V2egMir215
Neith
Level 5
God Stats
5W - 3L
1,356 SR
Queue Stats
6W - 4L
1,186 Elo+
Party 3
Atlas
Atlas
alienbarf2000
Atlas
Level 63
God Stats
11W - 7L
1,589 SR
Queue Stats
182W - 187L
1,344 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,343 Elo+

VS

Team Averages
Level 50
1,498 SR
1,433 Elo+
Ne Zha
Ne Zha
Boiii Chilll
Ne Zha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Frankze
Zhong Kui
Level 60
God Stats
4W - 1L
1,668 SR
Queue Stats
187W - 156L
1,427 Elo+
Party 1
King Arthur
King Arthur
ParkersStan
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 161L
1,474 Elo+
Party 1
Ymir
Ymir
TM Damaged
Ymir
Level 21
God Stats
6W - 9L
1,597 SR
Queue Stats
12W - 14L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
Trejxy
Cernunnos
Level 52
God Stats
1W - 4L
1,226 SR
Queue Stats
447W - 478L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AldoxRaine
Thanatos
20
12 / 1 / 17
13,931
663
7,666
13,708
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

19
18 / 0 / 18
13,146
626
35,946
21,580
13,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
20
14 / 2 / 11
13,718
653
19,409
20,418
17,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
2 / 4 / 13
10,146
483
14,400
11,886
4,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 20
12,409
591
11,151
24,631
32,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 14 / 1
8,739
416
6,947
20,565
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Frankze
Zhong Kui
12
0 / 13 / 3
8,142
388
13,767
22,905
11,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ParkersStan
King Arthur
16
2 / 9 / 0
9,504
453
7,444
18,994
13,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
7,485
356
5,708
22,782
12,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Trejxy
Cernunnos
14
2 / 10 / 4
8,481
404
12,940
23,451
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
17
52
Kills
7
9
Deaths
52
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AldoxRaine
Thanatos
12
1
17
20.5
L
Ne Zha
2
14
1
0.18
W
18
0
18
27
L
Zhong Kui
Frankze
Zhong Kui
0
13
3
0.12
W
Vamana
14
2
11
9.75
L
King Arthur
ParkersStan
King Arthur
2
9
0
0.22
L
1
6
2
0.33
L
Cernunnos
Trejxy
Cernunnos
2
10
4
0.4
W
Neith
2
4
13
2.13
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,572
Damage
46,806
92,223
Taken
108,697
74,508
Mitigated
50,297
44,309
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AldoxRaine
Thanatos
7,666
2,279
0
11,576
13,708
6,614
6,356
1,617
11,563
0
111,359
L
Ne Zha
6,947
3,483
0
2,912
20,565
6,341
0
7,461
13,104
0
33,257
W
35,946
3,325
744
15,033
21,580
13,372
2,389
8,928
12,652
100,499
0
L
Zhong Kui
Frankze
Zhong Kui
13,767
1,891
246
3,489
22,905
11,084
327
16,316
6,589
50,350
0
W
Vamana
19,409
8,912
0
7,373
20,418
17,520
1,728
2,440
17,978
12,784
84,512
L
King Arthur
ParkersStan
King Arthur
7,444
809
0
449
18,994
13,891
0
5,734
13,260
0
65,070
L
5,708
290
0
4,291
22,782
12,162
0
10,493
12,289
27,644
0
L
Cernunnos
Trejxy
Cernunnos
12,940
5,843
0
4,519
23,451
6,819
0
10,285
13,166
0
48,117
W
Neith
14,400
6,379
0
1,302
11,886
4,986
2,728
1,379
10,507
0
39,911
W
11,151
3,590
3,647
4,634
24,631
32,016
962
5,111
19,520
41,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
42,351
570
Minions Killed
355
0
Camps Cleared
0
1,967,040
Distance Traveled
1,700,096
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,931
663
173
8
0
450,597
8
L
Ne Zha
8,739
416
49
2
0
354,693
0
W
Hades
13,146
626
125
6
0
390,354
2
L
Zhong Kui
8,142
388
82
4
0
313,980
7
W
Vamana
13,718
653
152
7
0
408,432
7
L
King Arthur
9,504
453
122
6
0
364,330
0
L
Ymir
7,485
356
34
2
0
336,084
5
L
Cernunnos
8,481
404
68
3
0
331,009
2
W
Neith
10,146
483
74
4
0
337,452
1
W
Atlas
12,409
591
46
2
0
380,205
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role