Player Matchup

Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SourGlo
Ah Muzen Cab
Level 143
God Stats
2W - 4L
1,158 SR
Queue Stats
177W - 167L
1,506 Elo+
Party 3
Thanatos
Thanatos
Tretterrrr
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,133 Elo+
Party 2
Athena
Athena
syhmbols
Athena
Level 84
God Stats
9W - 1L
1,901 SR
Queue Stats
244W - 207L
1,543 Elo+
Party 3
Neith
Neith
xNKx LoKiiJaXx
Neith
Level 85
God Stats
1W - 6L
1,294 SR
Queue Stats
171W - 180L
1,357 Elo+
Party 2
Team Averages
Level 77
1,470 SR
1,408 Elo+

VS

Team Averages
Level 102
1,657 SR
1,564 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GUILLAUME908
Yemoja
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
293W - 289L
1,614 Elo+
Party 1
Da Ji
Da Ji
Velk0r
Da Ji
Level 48
God Stats
5W - 3L
1,882 SR
Queue Stats
128W - 120L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
alexdd13
Hou Yi
Level 125
God Stats
7W - 9L
1,442 SR
Queue Stats
362W - 378L
1,438 Elo+
Solo
Eset
Eset
jocloup
Eset
Level 80
God Stats
4W - 0L
1,961 SR
Queue Stats
152W - 121L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 1
4,433
443
489
4,773
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SourGlo
Ah Muzen Cab
8
2 / 7 / 1
5,143
514
2,429
10,081
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Tretterrrr
Thanatos
6
0 / 4 / 0
4,158
416
1,140
3,556
367
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
syhmbols
Athena
6
1 / 4 / 1
4,599
460
2,777
5,690
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 7 / 1
4,072
407
1,850
6,372
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
13 / 0 / 0
7,969
797
9,277
8,845
5,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
8
1 / 0 / 6
5,619
562
1,364
5,523
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Velk0r
Da Ji
12
3 / 2 / 5
6,662
666
3,521
6,614
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
alexdd13
Hou Yi
12
5 / 0 / 0
7,208
721
4,600
5,728
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
jocloup
Eset
9
2 / 2 / 5
5,789
579
4,639
5,016
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
24
24
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Hercules
 
Hercules
13
0
0
13
W
Yemoja
1
0
6
4
L
Ah Muzen Cab
SourGlo
Ah Muzen Cab
2
7
1
0.36
L
Thanatos
Tretterrrr
Thanatos
0
4
0
0
W
Da Ji
Velk0r
Da Ji
3
2
5
2.75
W
Hou Yi
alexdd13
Hou Yi
5
0
0
5
W
Eset
jocloup
Eset
2
2
5
2.25
L
Athena
syhmbols
Athena
1
4
1
0.38
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
23,401
30,472
Taken
31,726
7,000
Mitigated
14,061
5,629
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
489
187
0
1,032
4,773
743
0
1,067
3,664
14,878
0
W
Hercules
 
Hercules
9,277
2,995
0
3,969
8,845
5,473
0
932
7,913
0
45,487
W
Yemoja
1,364
416
1,106
1,545
5,523
3,034
104
634
4,889
6,093
468
L
Ah Muzen Cab
SourGlo
Ah Muzen Cab
2,429
765
0
1,726
10,081
2,534
0
1,623
8,304
0
20,335
L
Thanatos
Tretterrrr
Thanatos
1,140
538
0
1,316
3,556
367
0
59
3,497
0
8,014
W
Da Ji
Velk0r
Da Ji
3,521
570
0
2,481
6,614
2,434
588
512
6,102
0
33,505
W
Hou Yi
alexdd13
Hou Yi
4,600
1,743
0
3,815
5,728
1,784
534
341
5,387
0
51,556
W
Eset
jocloup
Eset
4,639
288
92
691
5,016
1,336
0
847
4,169
25,734
0
L
Athena
syhmbols
Athena
2,777
854
0
1,184
5,690
1,662
0
796
4,792
13,240
0
L
1,850
486
34
337
6,372
1,694
0
1,972
4,278
0
8,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
33,247
146
Minions Killed
343
0
Camps Cleared
0
713,355
Distance Traveled
1,042,668
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,433
443
34
3
0
120,750
1
W
Hercules
7,969
797
106
11
0
189,268
0
W
Yemoja
5,619
562
15
2
0
211,700
1
L
Ah Muzen Cab
5,143
514
49
5
0
150,584
0
L
Thanatos
4,158
416
17
2
0
157,084
0
W
Da Ji
6,662
666
72
7
0
249,022
0
W
Hou Yi
7,208
721
90
9
0
176,968
2
W
Eset
5,789
579
60
6
0
215,710
2
L
Athena
4,599
460
29
3
0
142,565
0
L
Neith
4,072
407
17
2
0
142,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role