Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Brodyy43
Athena
Level 78
God Stats
0W - 3L
1,421 SR
Queue Stats
19W - 10L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
Deviouzx
Ne Zha
Level 139
God Stats
0W - 2L
1,770 SR
Queue Stats
14W - 15L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
lMvngol
Baron Samedi
Level 144
God Stats
0W - 1L
1,751 SR
Queue Stats
11W - 18L
1,484 Elo+
Party 1
Shiva
Shiva
thvndxr
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,608 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,564 Elo+

VS

Team Averages
Level 136
1,558 SR
1,586 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CARLOSBLINX
Cerberus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,567 Elo+
Solo
Ne Zha
Ne Zha
X0MENX2383
Ne Zha
Level 141
God Stats
8W - 5L
1,631 SR
Queue Stats
52W - 36L
1,543 Elo+
Solo
Thoth
Thoth
Zetsumel
Thoth
Level 124
God Stats
18W - 8L
1,701 SR
Queue Stats
19W - 10L
1,761 Elo+
Solo
Anhur
Anhur
forkknife377
Anhur
Level 117
God Stats
50W - 47L
1,455 SR
Queue Stats
105W - 114L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
8 / 3 / 2
9,785
979
10,170
13,167
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Brodyy43
Athena
14
2 / 4 / 6
8,084
808
3,324
13,825
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Deviouzx
Ne Zha
13
1 / 6 / 1
7,222
722
5,311
9,922
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
lMvngol
Baron Samedi
14
1 / 4 / 4
7,680
768
6,113
9,613
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
thvndxr
Shiva
14
0 / 9 / 9
7,790
779
10,840
16,314
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 4 / 8
8,528
853
14,749
8,266
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
CARLOSBLINX
Cerberus
15
4 / 3 / 9
9,024
902
6,056
14,465
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
X0MENX2383
Ne Zha
15
4 / 3 / 11
8,308
831
8,775
9,457
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Zetsumel
Thoth
16
10 / 1 / 13
9,462
946
19,852
6,410
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 7
8,358
836
5,031
7,353
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
12
Kills
26
26
Deaths
13
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
8
3
2
3
W
Nu Wa
 
Nu Wa
5
4
8
2.25
L
Athena
Brodyy43
Athena
2
4
6
1.25
W
Cerberus
CARLOSBLINX
Cerberus
4
3
9
2.83
L
Ne Zha
Deviouzx
Ne Zha
1
6
1
0.25
W
Ne Zha
X0MENX2383
Ne Zha
4
3
11
3.17
W
Thoth
Zetsumel
Thoth
10
1
13
16.5
W
3
2
7
3.25
L
Baron Samedi
lMvngol
Baron Samedi
1
4
4
0.75
L
Shiva
thvndxr
Shiva
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
54,463
62,841
Taken
45,951
31,321
Mitigated
30,672
13,038
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,170
3,447
0
3,748
13,167
3,390
621
8,054
4,812
0
30,598
W
Nu Wa
 
Nu Wa
14,749
1,989
0
500
8,266
3,026
1,001
2,101
5,976
34,747
0
L
Athena
Brodyy43
Athena
3,324
865
389
804
13,825
11,965
140
6,597
6,643
11,373
0
W
Cerberus
CARLOSBLINX
Cerberus
6,056
305
0
2,433
14,465
15,935
15
3,075
11,187
13,931
0
L
Ne Zha
Deviouzx
Ne Zha
5,311
710
0
902
9,922
2,451
0
7,154
2,585
0
21,541
W
Ne Zha
X0MENX2383
Ne Zha
8,775
1,535
0
1,408
9,457
6,946
74
2,811
6,575
0
24,268
W
Thoth
Zetsumel
Thoth
19,852
986
0
0
6,410
2,276
140
983
5,268
38,081
0
W
5,031
2,694
0
980
7,353
2,489
1,042
467
6,815
0
26,035
L
Baron Samedi
lMvngol
Baron Samedi
6,113
418
1,877
2,078
9,613
4,231
68
6,480
2,917
23,968
0
L
Shiva
thvndxr
Shiva
10,840
2,435
244
2,996
16,314
9,284
0
11,388
4,524
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
43,680
162
Minions Killed
208
0
Camps Cleared
0
1,050,007
Distance Traveled
1,090,045
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,785
979
51
5
0
213,149
0
W
Nu Wa
8,528
853
45
5
0
191,824
3
L
Athena
8,084
808
16
2
0
220,134
0
W
Cerberus
9,024
902
28
3
0
232,944
4
L
Ne Zha
7,222
722
30
3
0
196,917
1
W
Ne Zha
8,308
831
32
3
0
216,703
0
W
Thoth
9,462
946
47
5
0
252,061
2
W
Anhur
8,358
836
56
6
0
196,513
2
L
Baron Samedi
7,680
768
43
4
0
207,569
3
L
Shiva
7,790
779
22
2
0
212,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role