Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FadedRainbows
Hera
Level 87
God Stats
3W - 1L
1,740 SR
Queue Stats
39W - 45L
1,304 Elo+
Party 2
Jing Wei
Jing Wei
KeeperKing15
Jing Wei
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
apocalypticFarce
Cthulhu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,518 Elo+
Party 2
Zeus
Zeus
sicamoreman
Zeus
Level 69
God Stats
5W - 3L
1,656 SR
Queue Stats
121W - 104L
1,469 Elo+
Party 1
Team Averages
Level 103
1,579 SR
1,431 Elo+

VS

Team Averages
Level 114
1,466 SR
1,406 Elo+
Artio
Artio
M0J0 REL0ADED
Artio
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 313L
1,368 Elo+
Solo
Susano
Susano
PoisedTree1
Susano
Level 100
God Stats
2W - 3L
1,405 SR
Queue Stats
98W - 111L
1,412 Elo+
Solo
Arachne
Arachne
noglovenolove
Arachne
Level 157
God Stats
8W - 15L
1,189 SR
Queue Stats
439W - 448L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
sP DieNasTy
Tsukuyomi
Level 117
God Stats
15W - 4L
1,737 SR
Queue Stats
250W - 255L
1,409 Elo+
Party 3
Horus
Horus
sP izzyivy
Horus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 368L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 4 / 20
11,710
836
9,620
13,353
12,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 8 / 17
10,466
748
8,040
8,744
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KeeperKing15
Jing Wei
20
10 / 9 / 16
12,732
909
22,596
19,136
6,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 6 / 13
11,568
826
18,912
17,870
22,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
12 / 8 / 12
12,432
888
29,486
15,212
5,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 20
9,751
697
11,147
32,217
23,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
18
6 / 7 / 20
11,472
819
14,332
14,914
5,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
17
10 / 6 / 13
11,405
815
14,165
15,367
7,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
sP DieNasTy
Tsukuyomi
20
14 / 8 / 14
12,575
898
20,635
17,756
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
15
2 / 7 / 20
9,586
685
5,522
27,516
11,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
122
33
Kills
35
35
Deaths
33
78
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
4
20
3.5
W
2
8
17
1.31
W
Jing Wei
KeeperKing15
Jing Wei
10
9
16
2
L
3
5
20
2.6
L
Susano
6
7
20
2.29
W
5
6
13
1.92
L
Arachne
10
6
13
2.75
L
Tsukuyomi
sP DieNasTy
Tsukuyomi
14
8
14
2.63
L
Horus
2
7
20
1.71
W
12
8
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,654
Damage
65,801
74,315
Taken
107,770
50,354
Mitigated
54,623
20,474
Healing
41,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,620
3,641
2,926
3,894
13,353
12,866
812
2,428
10,925
0
25,816
W
8,040
2,588
169
64
8,744
2,771
501
1,335
7,409
13,670
0
W
Jing Wei
KeeperKing15
Jing Wei
22,596
17,378
1,228
5,830
19,136
6,854
4,149
3,855
15,281
0
34,538
L
11,147
666
4,501
14,979
32,217
23,927
31
10,768
21,449
19,673
0
L
Susano
14,332
664
1,540
2,042
14,914
5,663
0
8,857
6,057
0
30,288
W
18,912
1,042
955
1,863
17,870
22,121
328
1,754
16,116
35,884
0
L
Arachne
14,165
8,724
104
2,717
15,367
7,060
1,063
8,815
6,552
0
22,616
L
Tsukuyomi
sP DieNasTy
Tsukuyomi
20,635
3,525
1,881
1,441
17,756
6,292
331
10,994
6,762
0
37,150
L
Horus
5,522
2,441
4,483
8,093
27,516
11,681
786
17,004
10,512
0
14,132
W
29,486
3,921
556
2,989
15,212
5,742
177
1,775
13,437
48,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,908
Gold Earned
54,789
153
Minions Killed
108
0
Camps Cleared
0
1,071,251
Distance Traveled
1,150,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,710
836
29
2
0
210,805
0
W
Hera
10,466
748
9
1
0
195,303
0
W
Jing Wei
12,732
909
33
2
0
218,622
0
L
Artio
9,751
697
15
1
0
259,074
2
L
Susano
11,472
819
37
3
0
241,588
0
W
Cthulhu
11,568
826
30
2
0
230,450
0
L
Arachne
11,405
815
10
1
0
212,278
1
L
Tsukuyomi
12,575
898
31
2
0
222,355
0
L
Horus
9,586
685
15
1
0
214,979
0
W
Zeus
12,432
888
52
4
0
216,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role