Player Matchup

Baron Samedi
Baron Samedi
AlwaysWinter970
Baron Samedi
Level 121
God Stats
19W - 16L
1,669 SR
Queue Stats
345W - 341L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
BigSquig
Zhong Kui
Level 82
God Stats
16W - 15L
1,577 SR
Queue Stats
316W - 342L
1,512 Elo+
Solo
Bastet
Bastet
CrustyyBunzz
Bastet
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
721W - 793L
1,407 Elo+
Party 3
Cerberus
Cerberus
GG x Boyz
Cerberus
Level 63
God Stats
8W - 6L
1,709 SR
Queue Stats
182W - 214L
1,393 Elo+
Party 3
Izanami
Izanami
Neverwintr
Izanami
Level 80
God Stats
10W - 9L
1,485 SR
Queue Stats
40W - 53L
1,415 Elo+
Party 1
Team Averages
Level 83
1,588 SR
1,454 Elo+

VS

Team Averages
Level 99
1,488 SR
1,476 Elo+
Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pixelwars
Thanatos
Level 66
God Stats
23W - 31L
1,348 SR
Queue Stats
89W - 88L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
SuR x LuNaTiK x
Kukulkan
Level 89
God Stats
21W - 12L
1,484 SR
Queue Stats
297W - 317L
1,457 Elo+
Solo
Izanami
Izanami
XDem0nW0rshipX
Izanami
Level 109
God Stats
7W - 6L
1,491 SR
Queue Stats
116W - 127L
1,476 Elo+
Solo
Anubis
Anubis
sithlordhector
Anubis
Level 118
God Stats
11W - 13L
1,618 SR
Queue Stats
71W - 100L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysWinter970
Baron Samedi
12
9 / 2 / 3
7,371
737
6,865
5,318
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
BigSquig
Zhong Kui
11
3 / 1 / 3
6,517
652
5,205
4,899
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
11
5 / 1 / 7
6,814
681
4,631
5,318
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GG x Boyz
Cerberus
8
0 / 2 / 2
5,006
501
1,465
7,117
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Neverwintr
Izanami
10
2 / 1 / 1
5,546
555
1,992
4,249
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 4 / 1
5,013
501
3,260
8,237
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Pixelwars
Thanatos
9
2 / 5 / 0
5,756
576
2,799
7,521
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
6
0 / 6 / 1
4,441
444
1,397
4,704
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
5,176
518
2,485
4,383
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 2 / 1
5,888
589
3,083
3,763
1,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
7
7
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
1
0.38
W
Baron Samedi
AlwaysWinter970
Baron Samedi
9
2
3
5.25
W
Zhong Kui
BigSquig
Zhong Kui
3
1
3
4.5
W
Bastet
5
1
7
8.5
W
Cerberus
GG x Boyz
Cerberus
0
2
2
0.5
W
Izanami
Neverwintr
Izanami
2
1
1
2.5
L
Thanatos
Pixelwars
Thanatos
2
5
0
0.4
L
Kukulkan
0
6
1
0.08
L
1
2
0
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
13,024
26,901
Taken
28,608
10,603
Mitigated
9,219
8,650
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,260
560
0
2,820
8,237
3,643
0
5,504
2,733
0
17,694
W
Baron Samedi
AlwaysWinter970
Baron Samedi
6,865
1,211
205
1,926
5,318
1,914
1,043
678
4,611
41,557
0
W
Zhong Kui
BigSquig
Zhong Kui
5,205
1,368
0
2,136
4,899
3,092
645
531
4,182
28,903
7,567
W
Bastet
4,631
868
0
1,272
5,318
1,402
0
1,025
4,264
0
32,912
W
Cerberus
GG x Boyz
Cerberus
1,465
160
72
1,945
7,117
3,337
0
1,623
5,463
10,034
0
W
Izanami
Neverwintr
Izanami
1,992
760
0
1,094
4,249
858
0
623
3,568
0
31,730
L
Thanatos
Pixelwars
Thanatos
2,799
1,224
0
4,336
7,521
1,824
0
2,628
4,893
0
16,978
L
Kukulkan
1,397
173
0
0
4,704
1,110
0
2,606
2,098
10,832
0
L
2,485
1,490
142
820
4,383
1,312
472
975
3,408
0
31,521
L
3,083
220
0
1,251
3,763
1,330
0
1,316
2,447
21,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
26,274
306
Minions Killed
214
0
Camps Cleared
0
938,158
Distance Traveled
866,686
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,013
501
40
4
0
161,428
1
W
Baron Samedi
7,371
737
68
7
0
192,367
2
W
Zhong Kui
6,517
652
74
7
0
161,357
2
W
Bastet
6,814
681
61
6
0
227,602
3
W
Cerberus
5,006
501
35
4
0
165,560
2
W
Izanami
5,546
555
68
7
0
191,272
1
L
Thanatos
5,756
576
35
4
0
199,654
0
L
Kukulkan
4,441
444
20
2
0
141,896
0
L
Izanami
5,176
518
64
6
0
191,492
1
L
Anubis
5,888
589
55
6
0
172,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role