Player Matchup

Izanami
Izanami
Neuphoenix
Izanami
Level 24
God Stats
5W - 11L
1,652 SR
Queue Stats
26W - 34L
1,525 Elo+
Solo
Bastet
Bastet
Pooweo
Bastet
Level 84
God Stats
7W - 7L
1,624 SR
Queue Stats
118W - 79L
1,713 Elo+
Party 3
He Bo
He Bo
RoyalChin
He Bo
Level 49
God Stats
0W - 1L
1,326 SR
Queue Stats
95W - 57L
1,688 Elo+
Party 3
Mulan
Mulan
audwee
Mulan
Level 69
God Stats
17W - 13L
1,581 SR
Queue Stats
495W - 283L
1,687 Elo+
Party 3
Ymir
Ymir
crakdatsoda
Ymir
Level 129
God Stats
1W - 3L
1,275 SR
Queue Stats
107W - 59L
1,700 Elo+
Party 3
Team Averages
Level 71
1,491 SR
1,663 Elo+

VS

Team Averages
Level 70
1,589 SR
1,624 Elo+
Vamana
Vamana
AngryLenarr
Vamana
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
183W - 202L
1,482 Elo+
Party 2
Kali
Kali
B3H1NDULOLEKSD
Kali
Level 25
God Stats
20W - 4L
1,925 SR
Queue Stats
549W - 146L
1,877 Elo+
Party 1
Artio
Artio
CoarseLemming27
Artio
Level 118
God Stats
2W - 0L
1,740 SR
Queue Stats
130W - 149L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
SilentAnguish
Xbalanque
Level 27
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Tiamat
Tiamat
TheNoLifeGamer
Tiamat
Level 152
God Stats
15W - 5L
1,250 SR
Queue Stats
606W - 179L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Neuphoenix
Izanami
14
0 / 5 / 2
7,475
748
2,432
10,213
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Pooweo
Bastet
13
3 / 5 / 1
7,519
752
5,764
10,733
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
RoyalChin
He Bo
14
1 / 9 / 2
7,201
720
6,334
9,736
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
audwee
Mulan
15
2 / 3 / 3
8,051
805
4,632
9,942
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 3
7,966
797
5,017
11,352
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 1 / 11
8,098
810
7,591
8,227
9,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
12 / 1 / 9
9,393
939
13,574
9,127
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 17
8,620
862
3,634
11,299
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
SilentAnguish
Xbalanque
16
5 / 3 / 8
9,012
901
7,202
10,525
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 1 / 10
9,204
920
13,036
7,118
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
27
27
Deaths
7
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
1
11
7.5
W
12
1
9
16.5
W
2
1
17
10.5
L
Izanami
Neuphoenix
Izanami
0
5
2
0.2
L
Bastet
Pooweo
Bastet
3
5
1
0.7
L
He Bo
RoyalChin
He Bo
1
9
2
0.22
W
Xbalanque
SilentAnguish
Xbalanque
5
3
8
3
W
6
1
10
11
L
Mulan
audwee
Mulan
2
3
3
1.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
45,037
51,976
Taken
46,296
26,232
Mitigated
37,927
3,671
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,591
2,720
0
2,678
8,227
9,833
0
2,723
5,425
0
26,503
W
13,574
7,581
0
2,050
9,127
4,404
0
744
8,303
0
24,163
W
3,634
161
1,320
3,580
11,299
12,792
0
2,764
8,462
15,667
0
L
Izanami
Neuphoenix
Izanami
2,432
1,955
0
841
10,213
2,928
129
3,802
6,411
0
26,284
L
Bastet
Pooweo
Bastet
5,764
1,231
0
977
10,733
3,209
8
3,216
7,517
0
13,622
L
He Bo
RoyalChin
He Bo
6,334
211
0
250
9,736
2,706
0
1,625
8,111
15,735
0
W
Xbalanque
SilentAnguish
Xbalanque
7,202
2,407
335
3,959
10,525
4,172
831
3,904
6,452
0
43,512
W
13,036
415
0
1,374
7,118
6,726
376
1,216
5,846
41,637
0
L
Mulan
audwee
Mulan
4,632
345
0
1,295
9,942
6,901
0
3,985
5,957
0
15,201
L
5,017
328
0
308
11,352
10,488
0
4,042
7,310
11,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
44,327
136
Minions Killed
249
0
Camps Cleared
0
976,407
Distance Traveled
1,132,598
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,098
810
48
5
0
232,066
1
W
Kali
9,393
939
30
3
0
257,357
1
W
Artio
8,620
862
15
2
0
205,299
2
L
Izanami
7,475
748
62
6
0
188,085
2
L
Bastet
7,519
752
14
1
0
228,612
2
L
He Bo
7,201
720
26
3
0
184,850
0
W
Xbalanque
9,012
901
74
7
0
198,235
1
W
Tiamat
9,204
920
82
8
0
239,641
1
L
Mulan
8,051
805
18
2
0
205,778
4
L
Ymir
7,966
797
16
2
0
169,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role