Player Matchup

Chaac
Chaac
DoctorFrank610
Chaac
Level 129
God Stats
4W - 2L
1,279 SR
Queue Stats
26W - 35L
1,173 Elo+
Party 3
Da Ji
Da Ji
HFaithTheLightH
Da Ji
Level 144
God Stats
6W - 3L
1,754 SR
Queue Stats
234W - 243L
1,410 Elo+
Solo
Tiamat
Tiamat
Jun041519
Tiamat
Level 41
God Stats
2W - 2L
1,677 SR
Queue Stats
80W - 97L
1,467 Elo+
Solo
Scylla
Scylla
dapdaddy88
Scylla
Level 142
God Stats
18W - 23L
1,578 SR
Queue Stats
80W - 83L
1,444 Elo+
Solo
Hou Yi
Hou Yi
invasiondrum
Hou Yi
Level 107
God Stats
15W - 11L
1,718 SR
Queue Stats
85W - 91L
1,261 Elo+
Party 3
Team Averages
Level 113
1,601 SR
1,351 Elo+

VS

Team Averages
Level 28
1,545 SR
1,321 Elo+
Sol
Sol
Drewboii_22
Sol
Level 36
God Stats
6W - 11L
1,312 SR
Queue Stats
19W - 41L
1,254 Elo+
Party 2
Set
Set
Jophixy
Set
Level 40
God Stats
1W - 1L
1,700 SR
Queue Stats
32W - 46L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Shinobirozayy27
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,237 Elo+
Party 2
Sylvanus
Sylvanus
panic-shmurda
Sylvanus
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
14W - 33L
1,248 Elo+
Party 2
Jing Wei
Jing Wei
typhxxnn
Jing Wei
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
92W - 97L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 24
12,661
1,407
25,669
14,456
11,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 3 / 13
12,685
1,409
20,931
11,005
4,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Jun041519
Tiamat
18
5 / 3 / 21
11,428
1,270
15,758
8,812
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
dapdaddy88
Scylla
18
9 / 2 / 20
11,532
1,281
16,310
5,180
1,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
17
6 / 1 / 16
11,102
1,234
10,004
6,698
2,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 3
10,909
1,212
10,318
17,132
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
16
0 / 10 / 8
10,151
1,128
6,899
17,791
12,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
15
0 / 13 / 2
9,206
1,023
5,120
24,173
16,514
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
panic-shmurda
Sylvanus
17
0 / 5 / 8
11,273
1,253
7,690
22,418
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
typhxxnn
Jing Wei
16
7 / 8 / 1
11,719
1,302
10,288
15,114
4,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
46
Kills
10
10
Deaths
46
94
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
1
24
24
L
3
10
3
0.45
W
14
3
13
6.83
L
Set
0
10
8
0.4
W
Tiamat
Jun041519
Tiamat
5
3
21
5.17
L
Cabrakan
0
13
2
0.08
W
Scylla
dapdaddy88
Scylla
9
2
20
9.5
W
Hou Yi
6
1
16
14
L
Sylvanus
panic-shmurda
Sylvanus
0
5
8
0.8
L
Jing Wei
typhxxnn
Jing Wei
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,672
Damage
40,315
46,151
Taken
96,628
29,427
Mitigated
72,299
10,462
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,669
5,000
0
6,836
14,456
11,713
0
8,000
6,456
66
52,022
L
10,318
3,240
0
1,453
17,132
6,103
0
7,037
10,095
34,307
3,478
W
20,931
5,494
403
615
11,005
4,696
0
3,896
7,109
0
27,476
L
Set
6,899
2,572
0
287
17,791
12,416
0
3,793
13,998
0
13,454
W
Tiamat
Jun041519
Tiamat
15,758
833
0
2,086
8,812
8,584
0
4,817
3,995
25,242
0
L
Cabrakan
5,120
675
0
0
24,173
16,514
0
9,846
14,327
26,530
0
W
Scylla
dapdaddy88
Scylla
16,310
1,786
0
141
5,180
1,698
0
1,206
3,974
30,958
0
W
Hou Yi
10,004
4,642
63
318
6,698
2,736
0
4,152
2,546
0
27,131
L
Sylvanus
panic-shmurda
Sylvanus
7,690
1,912
2,552
3,913
22,418
32,406
0
8,223
14,195
19,409
0
L
Jing Wei
typhxxnn
Jing Wei
10,288
9,339
11
627
15,114
4,860
0
3,235
11,879
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
53,258
183
Minions Killed
161
6
Camps Cleared
6
879,071
Distance Traveled
781,065
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,661
1,407
56
6
1
207,497
3
L
Sol
10,909
1,212
66
7
2
158,761
1
W
Da Ji
12,685
1,409
11
1
0
186,672
0
L
Set
10,151
1,128
9
1
1
158,461
0
W
Tiamat
11,428
1,270
23
3
4
169,639
1
L
Cabrakan
9,206
1,023
53
6
0
131,703
1
W
Scylla
11,532
1,281
46
5
0
153,327
0
W
Hou Yi
11,102
1,234
47
5
1
161,936
2
L
Sylvanus
11,273
1,253
19
2
0
139,621
0
L
Jing Wei
11,719
1,302
14
2
3
192,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role