Player Matchup

Bellona
Bellona
ChemicalTHCa
Bellona
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 120L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
Level 15
God Stats
6W - 5L
1,288 SR
Queue Stats
205W - 196L
1,500 Elo+
Solo
Eset
Eset
LuigiScorge
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,325 Elo+
Solo
Medusa
Medusa
SwEaTyMcBoTeRsOn
Medusa
Level 97
God Stats
2W - 6L
1,508 SR
Queue Stats
112W - 129L
1,529 Elo+
Party 1
Arachne
Arachne
Zevoria
Arachne
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 292L
1,486 Elo+
Solo
Team Averages
Level 47
1,459 SR
1,463 Elo+

VS

Team Averages
Level 36
1,564 SR
1,617 Elo+
Anhur
Anhur
Hoozsey
Anhur
Level 61
God Stats
2W - 3L
1,456 SR
Queue Stats
111W - 38L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PuddingPie69
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,475 SR
Queue Stats
78W - 24L
1,775 Elo+
Party 2
Chaac
Chaac
Sanaya8910
Chaac
Level 25
God Stats
6W - 1L
1,891 SR
Queue Stats
112W - 133L
1,438 Elo+
Solo
Kukulkan
Kukulkan
TheHenryAvery
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 30L
1,746 Elo+
Party 2
Heimdallr
Heimdallr
oscarzepam
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChemicalTHCa
Bellona
20
9 / 9 / 7
14,390
757
20,899
29,411
34,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
JUDDTh3SPUDD
Sun Wukong
19
1 / 9 / 13
12,608
664
14,066
33,265
49,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 12 / 8
11,645
613
12,963
18,150
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 10 / 5
11,971
630
15,120
21,470
8,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Zevoria
Arachne
20
4 / 8 / 8
13,238
697
12,756
33,131
16,753
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hoozsey
Anhur
20
19 / 3 / 18
15,965
840
29,703
19,546
14,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
PuddingPie69
Morgan Le Fay
20
15 / 3 / 27
15,942
839
35,037
16,402
10,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
20
2 / 3 / 30
12,941
681
12,520
28,301
36,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TheHenryAvery
Kukulkan
20
8 / 2 / 28
14,711
774
29,001
11,246
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
oscarzepam
Heimdallr
17
4 / 6 / 26
12,615
664
15,187
16,841
9,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
177
17
Kills
48
48
Deaths
17
41
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChemicalTHCa
Bellona
9
9
7
1.39
W
Anhur
Hoozsey
Anhur
19
3
18
9.33
L
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
1
9
13
0.83
L
0
12
8
0.33
W
Morgan Le Fay
PuddingPie69
Morgan Le Fay
15
3
27
9.5
W
Chaac
2
3
30
5.67
L
3
10
5
0.55
W
Kukulkan
TheHenryAvery
Kukulkan
8
2
28
11
L
Arachne
Zevoria
Arachne
4
8
8
1
W
Heimdallr
oscarzepam
Heimdallr
4
6
26
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,804
Damage
121,448
135,427
Taken
92,336
116,757
Mitigated
78,847
32,139
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChemicalTHCa
Bellona
20,899
2,427
2,204
3,934
29,411
34,957
102
9,423
19,593
0
47,998
W
Anhur
Hoozsey
Anhur
29,703
16,863
3,864
5,644
19,546
14,745
2,932
2,357
16,979
0
56,781
L
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
14,066
2,000
1,834
4,428
33,265
49,452
224
13,589
19,199
0
33,863
L
12,963
1,272
1,898
1,607
18,150
6,606
926
10,912
6,786
35,307
0
W
Morgan Le Fay
PuddingPie69
Morgan Le Fay
35,037
3,866
1,776
2,274
16,402
10,272
1,262
1,366
14,848
60,471
0
W
Chaac
12,520
907
1,475
10,241
28,301
36,933
1,153
6,897
20,886
0
30,176
L
15,120
5,527
1,521
3,308
21,470
8,989
1,164
12,651
8,439
0
30,284
W
Kukulkan
TheHenryAvery
Kukulkan
29,001
2,825
2,338
1,253
11,246
7,185
1,553
351
10,855
60,912
0
L
Arachne
Zevoria
Arachne
12,756
6,384
1,557
9,848
33,131
16,753
406
15,231
17,372
0
21,709
W
Heimdallr
oscarzepam
Heimdallr
15,187
5,043
466
2,088
16,841
9,712
965
866
15,805
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
72,174
182
Minions Killed
271
0
Camps Cleared
0
1,559,640
Distance Traveled
1,668,791
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,390
757
39
2
0
350,351
0
W
Anhur
15,965
840
59
3
0
284,731
0
L
Sun Wukong
12,608
664
21
1
0
314,054
0
L
Eset
11,645
613
48
3
0
280,975
2
W
Morgan Le Fay
15,942
839
61
3
0
346,245
0
W
Chaac
12,941
681
35
2
0
406,801
0
L
Medusa
11,971
630
46
2
0
277,976
0
W
Kukulkan
14,711
774
78
4
0
351,665
0
L
Arachne
13,238
697
28
1
0
336,284
0
W
Heimdallr
12,615
664
38
2
0
279,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role