Player Matchup

Thor
Thor
AutoAwesome37
Thor
Level 18
God Stats
7W - 6L
1,562 SR
Queue Stats
42W - 41L
1,438 Elo+
Party 1
Ares
Ares
Doogie1434
Ares
Level 143
God Stats
3W - 3L
1,775 SR
Queue Stats
217W - 197L
1,466 Elo+
Party 1
Zeus
Zeus
Kisean1481
Zeus
Level 26
God Stats
14W - 9L
1,674 SR
Queue Stats
141W - 131L
1,441 Elo+
Party 1
Sol
Sol
WhisperedWendigo
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,327 Elo+
Party 3
King Arthur
King Arthur
xXHoodBatsXx
King Arthur
Level 129
God Stats
14W - 18L
1,430 SR
Queue Stats
72W - 85L
1,362 Elo+
Party 3
Team Averages
Level 66
1,588 SR
1,407 Elo+

VS

Team Averages
Level 124
1,555 SR
1,466 Elo+
Horus
Horus
And-1-Oop
Horus
Level 159
God Stats
4W - 3L
1,447 SR
Queue Stats
458W - 462L
1,496 Elo+
Party 2
Bastet
Bastet
BUBBAdoo2001
Bastet
Level 129
God Stats
4W - 4L
1,522 SR
Queue Stats
65W - 65L
1,522 Elo+
Party 2
Artio
Artio
Evaxz1990
Artio
Level 144
God Stats
2W - 1L
1,505 SR
Queue Stats
202W - 198L
1,447 Elo+
Solo
Discordia
Discordia
TheKillerCrow15
Discordia
Level 160
God Stats
8W - 7L
1,729 SR
Queue Stats
241W - 237L
1,361 Elo+
Solo
Neith
Neith
ddtdddt
Neith
Level 28
God Stats
123W - 103L
1,570 SR
Queue Stats
275W - 273L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,562
456
562
8,101
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,677
568
4,871
5,673
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 1
4,703
470
2,937
4,815
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 0
4,687
469
3,716
6,019
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
xXHoodBatsXx
King Arthur
5
0 / 3 / 0
3,961
396
1,518
6,286
2,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
And-1-Oop
Horus
9
2 / 0 / 9
5,846
585
3,271
5,166
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
11
8 / 1 / 5
6,722
672
8,466
7,037
2,017
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Evaxz1990
Artio
10
0 / 2 / 1
5,450
545
2,358
8,299
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
TheKillerCrow15
Discordia
11
6 / 0 / 3
6,835
684
3,127
3,767
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ddtdddt
Neith
10
4 / 0 / 5
5,828
583
3,694
2,384
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
And-1-Oop
Horus
2
0
9
6.5
L
0
7
0
0
W
Bastet
8
1
5
10.5
L
2
1
0
2
W
Artio
Evaxz1990
Artio
0
2
1
0.25
L
0
4
1
0.13
W
Discordia
TheKillerCrow15
Discordia
6
0
3
7.5
L
0
5
0
0
W
Neith
ddtdddt
Neith
4
0
5
6.5
L
King Arthur
xXHoodBatsXx
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,604
Damage
20,916
30,894
Taken
26,653
9,695
Mitigated
11,439
6,603
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
And-1-Oop
Horus
3,271
838
1,388
2,195
5,166
3,003
341
2,040
3,112
0
12,245
L
562
144
0
1,465
8,101
1,475
0
2,449
5,652
0
18,007
W
Bastet
8,466
2,646
0
1,642
7,037
2,017
0
2,139
4,774
0
30,239
L
4,871
601
0
1,490
5,673
3,840
0
1,880
3,315
27,073
0
W
Artio
Evaxz1990
Artio
2,358
340
0
3,692
8,299
4,530
0
4,381
3,428
19,278
0
L
2,937
573
0
670
4,815
824
0
678
4,137
19,353
0
W
Discordia
TheKillerCrow15
Discordia
3,127
47
0
1,223
3,767
1,112
329
1,407
2,162
41,086
0
L
3,716
2,042
0
1,040
6,019
597
0
0
6,019
22,453
0
W
Neith
ddtdddt
Neith
3,694
1,787
0
1,100
2,384
777
541
731
1,653
0
29,487
L
King Arthur
xXHoodBatsXx
King Arthur
1,518
58
63
1,875
6,286
2,959
0
0
6,286
0
8,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
30,681
190
Minions Killed
247
0
Camps Cleared
0
897,764
Distance Traveled
977,293
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,846
585
14
1
0
197,571
4
L
Thor
4,562
456
43
4
0
176,933
0
W
Bastet
6,722
672
46
5
0
236,433
0
L
Ares
5,677
568
50
5
0
174,614
3
W
Artio
5,450
545
50
5
0
161,410
2
L
Zeus
4,703
470
39
4
0
189,883
3
W
Discordia
6,835
684
78
8
0
183,110
0
L
Sol
4,687
469
46
5
0
169,990
2
W
Neith
5,828
583
59
6
0
198,769
1
L
King Arthur
3,961
396
12
1
0
186,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role