Player Matchup

Poseidon
Poseidon
CONGSQUAD
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,151 Elo+
Party 2
Susano
Susano
Curry30119
Susano
Level 76
God Stats
11W - 21L
1,509 SR
Queue Stats
30W - 66L
1,169 Elo+
Solo
Hercules
Hercules
DCONG23
Hercules
Level 99
God Stats
1W - 1L
1,459 SR
Queue Stats
10W - 20L
1,128 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,149 Elo+

VS

Team Averages
Level 56
1,420 SR
1,233 Elo+
Cliodhna
Cliodhna
BMP Contland
Cliodhna
Level 40
God Stats
3W - 5L
1,324 SR
Queue Stats
16W - 28L
1,232 Elo+
Party 1
Mulan
Mulan
BMPKHARXIM
Mulan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 16L
1,174 Elo+
Party 1
Hera
Hera
Dravin420
Hera
Level 104
God Stats
25W - 38L
1,437 SR
Queue Stats
533W - 751L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CONGSQUAD
Poseidon
16
3 / 6 / 3
11,823
591
17,421
15,563
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Curry30119
Susano
15
2 / 6 / 5
11,156
558
9,985
18,983
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
DCONG23
Hercules
16
2 / 3 / 4
11,679
584
7,353
33,136
33,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BMP Contland
Cliodhna
18
6 / 4 / 4
13,177
659
24,183
20,258
8,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
18
2 / 1 / 8
12,429
621
11,177
17,093
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
20
7 / 2 / 7
14,373
719
24,650
12,813
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
15
15
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BMP Contland
Cliodhna
6
4
4
2
W
Mulan
2
1
8
6
L
Poseidon
CONGSQUAD
Poseidon
3
6
3
0.75
L
Susano
Curry30119
Susano
2
6
5
0.75
L
Hercules
DCONG23
Hercules
2
3
4
1.33
W
Hera
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
60,010
67,682
Taken
50,164
49,384
Mitigated
29,701
18,765
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BMP Contland
Cliodhna
24,183
4,118
414
5,456
20,258
8,500
54
6,307
13,245
0
58,877
W
Mulan
11,177
1,828
0
2,759
17,093
16,158
850
5,911
10,231
0
20,708
L
Poseidon
CONGSQUAD
Poseidon
17,421
1,787
0
0
15,563
4,644
0
8,289
7,242
61,406
0
L
Susano
Curry30119
Susano
9,985
1,217
671
1,539
18,983
11,207
0
3,613
15,083
0
25,698
L
Hercules
DCONG23
Hercules
7,353
1,592
936
15,619
33,136
33,533
40
12,987
19,221
0
28,565
W
Hera
24,650
8,070
319
1,553
12,813
5,043
1,915
4,667
7,558
99,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
39,979
170
Minions Killed
217
2
Camps Cleared
13
1,002,860
Distance Traveled
1,141,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,177
659
65
3
7
392,391
2
W
Mulan
12,429
621
16
1
0
371,230
0
L
Poseidon
11,823
591
101
5
1
290,697
0
L
Susano
11,156
558
31
2
1
357,596
0
L
Hercules
11,679
584
38
2
0
354,567
0
W
Hera
14,373
719
136
7
6
377,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role