Player Matchup

Ao Kuang
Ao Kuang
Diamond III
Kingsley375
Ao Kuang
Diamond III
Level 160
God Stats
109W - 86L
1,731 SR
Queue Stats
520W - 510L
2,283 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
KingxAntoine
Erlang Shen
Diamond IV
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
538W - 537L
2,218 MMR
Solo
Hera
Hera
Diamond V
SmiteMerk
Hera
Diamond V
Level 117
God Stats
8W - 3L
1,788 SR
Queue Stats
138W - 131L
1,965 MMR
Party 1
Bacchus
Bacchus
Diamond III
Yαos
Bacchus
Diamond III
Level 148
God Stats
16W - 10L
1,914 SR
Queue Stats
530W - 484L
2,100 MMR
Solo
Hou Yi
Hou Yi
Diamond III
just_Oracle
Hou Yi
Diamond III
Level 160
God Stats
6W - 12L
1,505 SR
Queue Stats
125W - 114L
2,191 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,688 SR
2,151 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,683 SR
2,048 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
AFirelye
Merlin
Diamond IV
Level 142
God Stats
7W - 6L
1,895 SR
Queue Stats
101W - 80L
2,019 MMR
Solo
Bastet
Bastet
Diamond IV
JUANMA1505
Bastet
Diamond IV
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 108L
2,239 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
KURDISH RAMPAG3
Sylvanus
Diamond IV
Level 157
God Stats
7W - 9L
1,681 SR
Queue Stats
397W - 390L
2,226 MMR
Solo
Rama
Rama
Diamond III
KidBotero
Rama
Diamond III
Level 98
God Stats
15W - 22L
1,840 SR
Queue Stats
406W - 353L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kingsley375
Ao Kuang
17
7 / 1 / 2
10,428
579
8,817
14,523
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
KingxAntoine
Erlang Shen
18
1 / 0 / 3
10,649
592
14,070
16,655
15,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
15
1 / 4 / 4
9,636
535
7,319
9,239
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Yαos
Bacchus
15
3 / 3 / 6
9,632
535
8,708
17,396
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
7 / 1 / 8
11,173
621
13,384
10,338
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaKaliThoth

VS

Bans
CharybdisLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 2 / 1
9,292
516
8,155
19,580
10,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
AFirelye
Merlin
15
3 / 4 / 3
8,840
491
11,813
10,268
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JUANMA1505
Bastet
14
6 / 5 / 3
9,083
505
9,691
13,228
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
12
0 / 3 / 6
7,706
428
3,909
12,833
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
0 / 5 / 3
8,861
492
6,585
12,630
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
9
9
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Merlin
AFirelye
Merlin
3
4
3
1.13
L
Bastet
JUANMA1505
Bastet
6
5
3
1.5
L
Sylvanus
0
3
6
1
L
Rama
0
5
3
0.3
W
Ao Kuang
Kingsley375
Ao Kuang
7
1
2
8
W
Erlang Shen
KingxAntoine
Erlang Shen
1
0
3
2.5
W
Hera
1
4
4
0.75
W
Bacchus
Yαos
Bacchus
3
3
6
2
W
Hou Yi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
40,153
68,151
Taken
68,539
44,879
Mitigated
34,794
21,612
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,155
1,844
0
7,429
19,580
10,902
0
2,150
17,430
0
69,039
L
Merlin
AFirelye
Merlin
11,813
351
0
496
10,268
3,476
0
5,117
5,151
75,833
0
L
Bastet
JUANMA1505
Bastet
9,691
2,173
0
4,834
13,228
4,597
0
6,648
6,580
0
49,370
L
Sylvanus
3,909
836
2,278
3,267
12,833
12,432
0
7,256
5,577
11,593
0
L
Rama
6,585
5,318
0
3,377
12,630
3,387
0
3,276
9,354
0
68,080
W
Ao Kuang
Kingsley375
Ao Kuang
8,817
1,214
0
1,423
14,523
4,341
0
4,993
9,530
91,549
0
W
Erlang Shen
KingxAntoine
Erlang Shen
14,070
7,909
0
9,957
16,655
15,025
97
1,638
15,017
0
86,668
W
Hera
7,319
2,352
0
750
9,239
2,458
0
2,403
6,836
69,785
0
W
Bacchus
Yαos
Bacchus
8,708
1,764
232
2,860
17,396
19,087
100
4,474
12,009
20,492
638
W
Hou Yi
13,384
6,555
0
6,390
10,338
3,968
245
2,214
8,124
0
86,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
43,782
622
Minions Killed
518
0
Camps Cleared
0
1,839,494
Distance Traveled
1,763,713
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,292
516
142
8
0
368,531
8
L
Merlin
8,840
491
145
8
0
331,902
3
L
Bastet
9,083
505
79
4
0
395,920
3
L
Sylvanus
7,706
428
18
1
0
349,010
5
L
Rama
8,861
492
134
7
0
318,350
5
W
Ao Kuang
10,428
579
139
8
0
410,968
4
W
Erlang Shen
10,649
592
167
9
0
372,104
7
W
Hera
9,636
535
151
8
0
344,722
3
W
Bacchus
9,632
535
23
1
0
365,994
3
W
Hou Yi
11,173
621
142
8
0
345,706
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role