Player Matchup

Hachiman
Hachiman
DarkMagician_BR
Hachiman
Level 128
God Stats
3W - 4L
1,552 SR
Queue Stats
370W - 391L
1,530 Elo+
Solo
Tiamat
Tiamat
JDs_Paradox
Tiamat
Level 125
God Stats
13W - 8L
1,530 SR
Queue Stats
331W - 322L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
WhyNotMelo
Kuzenbo
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 116L
1,521 Elo+
Party 1
Cerberus
Cerberus
dncafroking123
Cerberus
Level 127
God Stats
4W - 3L
1,730 SR
Queue Stats
112W - 118L
1,564 Elo+
Party 1
Bakasura
Bakasura
grizzantizzle03
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,595 Elo+
Party 1
Team Averages
Level 132
1,562 SR
1,546 Elo+

VS

Team Averages
Level 115
1,443 SR
1,508 Elo+
Xbalanque
Xbalanque
Astryda
Xbalanque
Level 136
God Stats
0W - 2L
1,313 SR
Queue Stats
51W - 51L
1,526 Elo+
Solo
Chiron
Chiron
BlessedxFate
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,528 Elo+
Party 2
Tyr
Tyr
GucciEconomist
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,513 Elo+
Party 2
Bastet
Bastet
QuietKitten214
Bastet
Level 147
God Stats
3W - 4L
1,401 SR
Queue Stats
90W - 102L
1,458 Elo+
Solo
King Arthur
King Arthur
tiptoetingles
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
8 / 7 / 8
13,152
774
17,285
16,184
6,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
20
5 / 7 / 13
12,967
763
20,237
18,626
13,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
WhyNotMelo
Kuzenbo
20
2 / 4 / 19
13,236
779
17,243
31,634
53,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
20
7 / 6 / 10
12,885
758
18,193
30,751
52,125
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
19
6 / 8 / 12
12,688
746
11,624
19,682
18,065
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astryda
Xbalanque
20
7 / 9 / 22
12,916
760
21,616
19,000
8,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
20
14 / 3 / 14
14,136
832
30,559
15,940
6,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 20
11,257
662
14,679
23,255
28,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 15
12,403
730
19,827
16,518
6,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tiptoetingles
King Arthur
17
3 / 8 / 18
11,289
664
12,615
22,207
26,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
121
28
Kills
32
32
Deaths
28
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Astryda
Xbalanque
7
9
22
2
L
Chiron
14
3
14
7
W
Hachiman
8
7
8
1.71
L
3
4
20
3.25
W
Tiamat
5
7
13
1.64
L
5
4
15
3.13
W
Kuzenbo
WhyNotMelo
Kuzenbo
2
4
19
2.88
W
Cerberus
7
6
10
2
W
Bakasura
6
8
12
1.5
L
King Arthur
tiptoetingles
King Arthur
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,582
Damage
99,296
116,877
Taken
96,920
143,802
Mitigated
76,022
35,863
Healing
32,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Astryda
Xbalanque
21,616
8,473
1,656
1,249
19,000
8,268
2,189
11,737
7,223
0
48,295
L
Chiron
30,559
13,094
4,038
5,380
15,940
6,807
2,759
9,714
6,061
0
62,636
W
Hachiman
17,285
9,875
278
1,980
16,184
6,641
3,185
0
16,102
0
27,155
L
14,679
1,467
2,719
5,563
23,255
28,692
89
12,109
10,019
0
18,401
W
Tiamat
20,237
320
2,227
3,478
18,626
13,472
952
0
18,440
50,722
0
L
19,827
3,989
3,117
3,859
16,518
6,042
224
10,335
5,838
0
35,674
W
Kuzenbo
WhyNotMelo
Kuzenbo
17,243
3,731
6,040
8,274
31,634
53,499
1,082
0
30,783
31,845
0
W
Cerberus
18,193
901
1,487
7,716
30,751
52,125
618
0
30,008
35,600
0
W
Bakasura
11,624
7,980
1,810
2,573
19,682
18,065
899
0
19,180
0
16,060
L
King Arthur
tiptoetingles
King Arthur
12,615
2,339
1,676
2,818
22,207
26,213
0
11,778
9,446
0
21,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,928
Gold Earned
62,001
224
Minions Killed
180
0
Camps Cleared
0
1,479,500
Distance Traveled
1,475,340
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,916
760
59
3
0
239,831
1
L
Chiron
14,136
832
65
4
0
296,430
2
W
Hachiman
13,152
774
34
2
0
260,322
0
L
Tyr
11,257
662
11
1
0
323,489
0
W
Tiamat
12,967
763
59
3
0
312,807
0
L
Bastet
12,403
730
34
2
0
348,593
0
W
Kuzenbo
13,236
779
27
2
0
318,877
1
W
Cerberus
12,885
758
61
4
0
277,733
0
W
Bakasura
12,688
746
43
3
0
309,761
3
L
King Arthur
11,289
664
11
1
0
266,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role