Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cotorrin
Morgan Le Fay
Level 89
God Stats
13W - 15L
1,566 SR
Queue Stats
207W - 207L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Peixeytatu
Kukulkan
Level 96
God Stats
51W - 45L
1,651 SR
Queue Stats
289W - 323L
1,570 Elo+
Solo
Zeus
Zeus
iMaToz7
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
joaovtj
Xbalanque
Level 39
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,475 Elo+

VS

Team Averages
Level 116
1,612 SR
1,563 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JoaoFunes
Fenrir
Level 157
God Stats
13W - 12L
1,457 SR
Queue Stats
112W - 106L
1,558 Elo+
Party 3
Chang'e
Chang'e
LyneSamy
Chang'e
Level 146
God Stats
10W - 4L
1,791 SR
Queue Stats
334W - 295L
1,609 Elo+
Party 3
Yemoja
Yemoja
MarcellyPeterson
Yemoja
Level 4
God Stats
8W - 12L
1,525 SR
Queue Stats
8W - 21L
1,506 Elo+
Party 2
Ymir
Ymir
S4DD4NHu100
Ymir
Level 146
God Stats
13W - 4L
1,787 SR
Queue Stats
34W - 30L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 1
9,920
992
5,826
12,665
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Cotorrin
Morgan Le Fay
15
1 / 1 / 3
10,065
1,007
7,342
4,808
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Peixeytatu
Kukulkan
15
0 / 3 / 5
9,082
908
3,728
4,467
1,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
iMaToz7
Zeus
14
0 / 7 / 1
8,897
890
4,335
7,282
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
joaovtj
Xbalanque
14
0 / 3 / 3
8,804
880
4,378
6,906
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

153

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 2 / 8
10,427
1,043
7,478
5,131
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
JoaoFunes
Fenrir
16
7 / 2 / 11
11,122
1,112
8,285
10,237
3,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LyneSamy
Chang'e
16
5 / 0 / 12
11,058
1,106
7,609
5,215
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 0 / 8
10,422
1,042
3,092
5,898
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 13
10,876
1,088
6,914
10,319
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
4
Kills
21
21
Deaths
5
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
1
0.5
W
Da Ji
 
Da Ji
4
2
8
4
L
Morgan Le Fay
Cotorrin
Morgan Le Fay
1
1
3
2.5
W
Fenrir
JoaoFunes
Fenrir
7
2
11
6.25
W
Chang'e
LyneSamy
Chang'e
5
0
12
11
W
0
0
8
4
L
Kukulkan
Peixeytatu
Kukulkan
0
3
5
0.83
W
5
1
13
11.5
L
Zeus
iMaToz7
Zeus
0
7
1
0.07
L
Xbalanque
joaovtj
Xbalanque
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
33,378
36,128
Taken
36,800
12,407
Mitigated
26,047
4,448
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,826
1,712
0
3,636
12,665
4,358
0
5,527
7,012
0
17,645
W
Da Ji
 
Da Ji
7,478
620
0
67
5,131
2,196
0
2,021
3,110
0
13,842
L
Morgan Le Fay
Cotorrin
Morgan Le Fay
7,342
849
0
9
4,808
1,650
0
1,779
2,988
39,766
0
W
Fenrir
JoaoFunes
Fenrir
8,285
1,598
0
1,268
10,237
3,462
0
2,331
6,207
0
14,817
W
Chang'e
LyneSamy
Chang'e
7,609
98
4,279
2,713
5,215
2,048
0
2,872
2,343
38,077
0
W
3,092
241
741
516
5,898
5,839
0
3,204
1,602
22,278
0
L
Kukulkan
Peixeytatu
Kukulkan
3,728
107
32
128
4,467
1,838
0
2,347
2,120
7,245
0
W
6,914
453
0
402
10,319
12,502
0
4,977
5,342
21,044
0
L
Zeus
iMaToz7
Zeus
4,335
751
0
0
7,282
2,270
0
3,731
3,341
15,638
0
L
Xbalanque
joaovtj
Xbalanque
4,378
2,233
0
643
6,906
2,291
0
3,715
3,052
0
13,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
53,905
150
Minions Killed
184
6
Camps Cleared
7
681,331
Distance Traveled
993,706
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,920
992
26
3
4
170,098
2
W
Da Ji
10,427
1,043
12
1
1
210,963
0
L
Morgan Le Fay
10,065
1,007
63
6
2
197,562
2
W
Fenrir
11,122
1,112
7
1
2
201,351
3
W
Chang'e
11,058
1,106
86
9
2
217,028
1
W
Yemoja
10,422
1,042
41
4
1
179,391
0
L
Kukulkan
9,082
908
5
1
0
88,837
0
W
Ymir
10,876
1,088
38
4
1
184,973
1
L
Zeus
8,897
890
31
3
0
111,041
1
L
Xbalanque
8,804
880
25
3
0
113,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role