Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
BEBL
Cernunnos
Silver II
Level 88
God Stats
2W - 7L
1,278 SR
Queue Stats
64W - 83L
1,367 MMR
Solo
Chaac
Chaac
Gold V
Raptors60
Chaac
Gold V
Level 109
God Stats
5W - 6L
1,631 SR
Queue Stats
228W - 223L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,482 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,459 SR
1,414 MMR
Set
Set
Silver II
 
Set
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
Darnaid
Charybdis
Silver III
Level 122
God Stats
2W - 5L
1,510 SR
Queue Stats
34W - 43L
1,334 MMR
Party 1
Khepri
Khepri
Silver II
PurplePandaFire
Khepri
Silver II
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
43W - 68L
1,370 MMR
Solo
Aphrodite
Aphrodite
Silver I
iamsirlok
Aphrodite
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 2 / 3
6,978
698
4,389
5,659
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
 
Fenrir
9
4 / 0 / 3
5,983
598
2,217
4,936
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
9
0 / 1 / 7
5,534
553
2,240
6,481
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
BEBL
Cernunnos
10
4 / 1 / 1
5,795
580
6,870
6,417
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Raptors60
Chaac
11
1 / 0 / 4
6,235
624
6,730
9,030
3,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ZeusGilgameshBastet

VS

Bans
ShivaIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 4 / 0
6,379
638
4,720
7,810
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,060
506
4,568
7,270
3,669
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Darnaid
Charybdis
7
0 / 2 / 2
4,612
461
5,234
5,771
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 2
4,633
463
1,832
6,018
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
iamsirlok
Aphrodite
8
0 / 4 / 0
4,818
482
1,316
5,565
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
W
Fenrir
 
Fenrir
4
0
3
5.5
W
Geb
 
Geb
0
1
7
3.5
L
Set
 
Set
4
4
0
1
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Cernunnos
BEBL
Cernunnos
4
1
1
4.5
L
Charybdis
Darnaid
Charybdis
0
2
2
0.5
L
0
2
2
0.5
W
Chaac
Raptors60
Chaac
1
0
4
3
L
Aphrodite
iamsirlok
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
17,670
32,523
Taken
32,434
11,855
Mitigated
12,145
15,181
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,389
1,937
0
2,579
5,659
2,036
3,080
352
5,307
42,656
4,003
W
Fenrir
 
Fenrir
2,217
448
0
1,719
4,936
1,431
0
377
4,559
0
18,332
W
Geb
 
Geb
2,240
690
0
2,132
6,481
3,003
81
912
5,569
10,425
0
L
Set
 
Set
4,720
2,271
0
1,183
7,810
2,976
0
2,026
5,784
0
38,242
L
Sun Wukong
 
Sun Wukong
4,568
1,407
0
2,345
7,270
3,669
0
351
6,919
0
28,309
W
Cernunnos
BEBL
Cernunnos
6,870
3,531
0
3,381
6,417
1,563
0
1,186
5,231
0
36,124
L
Charybdis
Darnaid
Charybdis
5,234
3,001
0
2,161
5,771
1,245
776
820
4,951
0
26,707
L
1,832
271
122
1,446
6,018
2,678
0
1,523
4,495
12,674
0
W
Chaac
Raptors60
Chaac
6,730
2,187
0
5,370
9,030
3,822
0
321
8,709
0
39,251
L
Aphrodite
iamsirlok
Aphrodite
1,316
151
86
2,335
5,565
1,577
0
1,432
4,133
30,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
25,502
291
Minions Killed
275
0
Camps Cleared
0
925,315
Distance Traveled
927,755
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,978
698
96
10
0
167,346
2
W
Fenrir
5,983
598
35
4
0
178,112
0
W
Geb
5,534
553
16
2
0
203,543
4
L
Set
6,379
638
72
7
0
202,262
0
L
Sun Wukong
5,060
506
66
7
0
196,483
0
W
Cernunnos
5,795
580
60
6
0
166,408
5
L
Charybdis
4,612
461
60
6
0
168,774
1
L
Khepri
4,633
463
18
2
0
191,174
1
W
Chaac
6,235
624
84
8
0
209,906
2
L
Aphrodite
4,818
482
59
6
0
169,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role