Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FTECH
Athena
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
142W - 110L
1,420 Elo+
Party 1
Raijin
Raijin
Theeuser
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 72L
1,624 Elo+
Solo
Thanatos
Thanatos
UselessApache
Thanatos
Level 128
God Stats
9W - 6L
1,803 SR
Queue Stats
123W - 94L
1,578 Elo+
Party 1
Shiva
Shiva
yano666
Shiva
Level 129
God Stats
51W - 49L
1,543 SR
Queue Stats
248W - 250L
1,504 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,525 Elo+

VS

Team Averages
Level 121
1,767 SR
1,607 Elo+
Bastet
Bastet
FireSan-
Bastet
Level 155
God Stats
12W - 6L
1,577 SR
Queue Stats
242W - 216L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Svsano-SVS
Ah Muzen Cab
Level 152
God Stats
3W - 0L
1,815 SR
Queue Stats
200W - 168L
1,597 Elo+
Party 2
Athena
Athena
TaigaAisaka__
Athena
Level 129
God Stats
92W - 72L
1,629 SR
Queue Stats
121W - 106L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealValust
Baron Samedi
Level 79
God Stats
10W - 3L
1,797 SR
Queue Stats
168W - 100L
1,588 Elo+
Solo
Geb
Geb
maxville100
Geb
Level 88
God Stats
8W - 0L
2,014 SR
Queue Stats
26W - 19L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 4 / 8
11,669
1,167
18,814
9,494
3,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
FTECH
Athena
16
2 / 4 / 8
10,136
1,014
5,333
17,272
19,819
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Theeuser
Raijin
16
3 / 6 / 11
11,280
1,128
11,592
14,601
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
UselessApache
Thanatos
16
4 / 7 / 7
10,766
1,077
7,453
15,648
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
yano666
Shiva
16
2 / 5 / 12
10,633
1,063
15,574
20,739
23,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FireSan-
Bastet
17
10 / 4 / 12
12,826
1,283
17,787
13,113
4,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Svsano-SVS
Ah Muzen Cab
18
6 / 2 / 20
12,369
1,237
22,158
11,530
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 17
11,769
1,177
8,561
17,042
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheRealValust
Baron Samedi
17
3 / 5 / 20
11,263
1,126
15,552
12,638
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 17
10,973
1,097
8,372
8,044
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
112
16
Kills
26
26
Deaths
16
46
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
4
8
2.25
L
Athena
FTECH
Athena
2
4
8
1.5
W
Bastet
FireSan-
Bastet
10
4
12
4
W
Ah Muzen Cab
Svsano-SVS
Ah Muzen Cab
6
2
20
8
W
4
4
17
3.13
W
Baron Samedi
TheRealValust
Baron Samedi
3
5
20
2.6
L
Raijin
Theeuser
Raijin
3
6
11
1.42
L
Thanatos
UselessApache
Thanatos
4
7
7
1.07
W
3
1
17
11.5
L
Shiva
yano666
Shiva
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
72,430
77,754
Taken
62,367
60,535
Mitigated
40,232
6,206
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,814
4,219
0
441
9,494
3,080
0
3,525
5,969
45,960
0
L
Athena
FTECH
Athena
5,333
1,732
0
0
17,272
19,819
0
8,039
9,117
11,538
0
W
Bastet
FireSan-
Bastet
17,787
3,792
0
3,228
13,113
4,372
0
8,877
4,161
0
36,766
W
Ah Muzen Cab
Svsano-SVS
Ah Muzen Cab
22,158
6,614
0
3,272
11,530
3,897
0
6,160
5,230
0
73,098
W
8,561
2,199
0
1,347
17,042
20,166
0
8,349
8,386
15,100
0
W
Baron Samedi
TheRealValust
Baron Samedi
15,552
1,177
4,374
3,458
12,638
3,915
0
7,806
4,655
33,404
0
L
Raijin
Theeuser
Raijin
11,592
926
0
336
14,601
5,024
0
5,005
9,555
45,044
0
L
Thanatos
UselessApache
Thanatos
7,453
1,275
0
3,644
15,648
9,489
0
6,803
8,729
0
20,131
W
8,372
276
0
572
8,044
7,882
0
4,547
3,363
11,853
0
L
Shiva
yano666
Shiva
15,574
2,066
520
1,265
20,739
23,123
0
8,519
11,899
0
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
59,200
208
Minions Killed
239
9
Camps Cleared
4
1,021,252
Distance Traveled
985,844
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,669
1,167
71
7
4
200,267
3
L
Athena
10,136
1,014
7
1
0
203,040
0
W
Bastet
12,826
1,283
58
6
2
209,184
1
W
Ah Muzen Cab
12,369
1,237
103
10
0
185,451
1
W
Athena
11,769
1,177
16
2
0
191,975
0
W
Baron Samedi
11,263
1,126
52
5
1
194,590
0
L
Raijin
11,280
1,128
86
9
1
184,884
0
L
Thanatos
10,766
1,077
14
1
0
206,758
3
W
Geb
10,973
1,097
10
1
1
204,644
0
L
Shiva
10,633
1,063
30
3
4
226,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role