Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Lumberjack2292
Fafnir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,352 Elo+
Solo
Chiron
Chiron
MR MOOSEPAW
Chiron
Level 129
God Stats
2W - 0L
1,530 SR
Queue Stats
93W - 92L
1,418 Elo+
Solo
Ah Puch
Ah Puch
NotAnotherRanga
Ah Puch
Level 112
God Stats
9W - 7L
1,717 SR
Queue Stats
731W - 768L
1,366 Elo+
Solo
Loki
Loki
zodert
Loki
Level 87
God Stats
2W - 1L
1,482 SR
Queue Stats
125W - 124L
1,369 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,401 Elo+

VS

Team Averages
Level 66
1,458 SR
1,382 Elo+
Raijin
Raijin
C0NQUR3R W0RM
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 133L
1,375 Elo+
Party 1
Zeus
Zeus
Halokinq
Zeus
Level 62
God Stats
21W - 13L
1,428 SR
Queue Stats
893W - 895L
1,425 Elo+
Solo
Tyr
Tyr
Shamrock Jesus
Tyr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 57L
1,381 Elo+
Party 1
Bacchus
Bacchus
SrMudinho420
Bacchus
Level 29
God Stats
10W - 18L
1,363 SR
Queue Stats
623W - 711L
1,359 Elo+
Solo
Terra
Terra
TheLegitTwinkie
Terra
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 0 / 11
9,558
869
9,628
5,945
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 15
8,419
765
7,914
13,833
17,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
16
7 / 4 / 6
9,465
860
9,423
12,530
5,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 9
9,314
847
18,784
10,900
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Loki
zodert
Loki
12
1 / 2 / 10
7,932
721
4,151
6,342
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
8,896
809
10,917
12,676
5,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
5 / 2 / 3
9,490
863
15,842
9,207
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
7,720
702
4,667
14,467
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
SrMudinho420
Bacchus
12
1 / 4 / 2
7,201
655
7,017
12,842
15,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 4
7,708
701
1,997
14,831
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
20
Kills
11
11
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
11
11.5
L
3
3
8
2.33
L
Zeus
5
2
3
3.25
W
1
4
15
2.13
W
Chiron
7
4
6
2.5
W
5
1
9
9.5
L
1
7
3
0.36
L
Bacchus
SrMudinho420
Bacchus
1
4
2
0.5
L
1
4
4
0.75
W
Loki
zodert
Loki
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
40,440
49,550
Taken
64,023
33,499
Mitigated
53,082
22,853
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,628
816
6,323
3,369
5,945
2,852
489
4,101
1,844
20,565
0
L
10,917
1,642
884
2,694
12,676
5,211
472
7,323
5,353
26,212
0
L
Zeus
15,842
1,319
539
981
9,207
3,679
0
6,505
2,702
31,710
0
W
7,914
2,843
321
1,490
13,833
17,500
93
8,458
5,182
10,758
0
W
Chiron
9,423
3,119
1,259
2,595
12,530
5,918
150
9,110
3,355
0
20,638
W
18,784
415
1,300
4,829
10,900
4,768
527
8,824
1,972
39,184
0
L
4,667
621
185
1,704
14,467
15,147
131
8,243
6,224
0
9,785
L
Bacchus
SrMudinho420
Bacchus
7,017
231
989
3,253
12,842
15,063
30
5,835
7,007
17,056
0
L
1,997
673
3,508
3,392
14,831
13,982
149
8,420
6,411
3,688
0
W
Loki
zodert
Loki
4,151
346
605
762
6,342
2,461
224
5,280
1,026
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
41,015
115
Minions Killed
122
0
Camps Cleared
0
1,038,484
Distance Traveled
997,053
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,558
869
35
3
0
244,982
1
L
Raijin
8,896
809
45
4
0
182,927
0
L
Zeus
9,490
863
45
4
0
223,614
0
W
Fafnir
8,419
765
8
1
0
198,009
0
W
Chiron
9,465
860
28
3
0
195,927
0
W
Ah Puch
9,314
847
37
3
0
246,618
2
L
Tyr
7,720
702
13
1
0
193,456
0
L
Bacchus
7,201
655
8
1
0
209,044
4
L
Terra
7,708
701
11
1
0
188,012
0
W
Loki
7,932
721
7
1
0
152,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role