Player Matchup

Thor
Thor
Platinum II
Boingo
Thor
Platinum II
Level 146
God Stats
1W - 4L
1,198 SR
Queue Stats
143W - 134L
1,884 MMR
Party 1
Bellona
Bellona
Platinum V
CoIossaI
Bellona
Platinum V
Level 147
God Stats
8W - 7L
1,575 SR
Queue Stats
154W - 142L
1,557 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Deelanz
Cernunnos
Silver II
Level 123
God Stats
3W - 3L
1,802 SR
Queue Stats
17W - 19L
1,584 MMR
Party 2
The Morrigan
The Morrigan
Silver III
Qwed12
The Morrigan
Silver III
Level 127
God Stats
0W - 6L
1,210 SR
Queue Stats
11W - 23L
1,534 MMR
Solo
Sobek
Sobek
Silver II
TheeRonGee
Sobek
Silver II
Level 123
God Stats
1W - 1L
1,543 SR
Queue Stats
13W - 14L
1,507 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,466 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,652 SR
1,621 MMR
Da Ji
Da Ji
Silver II
BrandiLove
Da Ji
Silver II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,486 MMR
Solo
Izanami
Izanami
Platinum III
FluffyCakeBall
Izanami
Platinum III
Level 156
God Stats
103W - 75L
1,699 SR
Queue Stats
532W - 524L
1,718 MMR
Solo
Tiamat
Tiamat
Gold I
TootiseRollup
Tiamat
Gold I
Level 96
God Stats
4W - 5L
1,737 SR
Queue Stats
178W - 153L
1,699 MMR
Solo
Ares
Ares
Gold IV
iSimplyChords
Ares
Gold IV
Level 63
God Stats
12W - 7L
1,628 SR
Queue Stats
87W - 93L
1,484 MMR
Solo
Cliodhna
Cliodhna
Gold I
jumpingbean314
Cliodhna
Gold I
Level 159
God Stats
2W - 3L
1,698 SR
Queue Stats
127W - 127L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boingo
Thor
18
3 / 7 / 1
10,878
473
9,128
21,698
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
CoIossaI
Bellona
17
2 / 5 / 4
11,328
493
11,634
20,837
26,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Deelanz
Cernunnos
17
0 / 9 / 0
10,607
461
6,792
21,014
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Qwed12
The Morrigan
16
2 / 8 / 0
10,117
440
5,015
13,371
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
0 / 7 / 1
8,758
381
3,472
19,680
18,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraBastetAgniAtlas

VS

Bans
GebThothPersephoneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 3 / 11
13,736
597
15,934
20,744
10,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 6
17,369
755
22,110
14,692
6,163
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 0 / 10
14,472
629
15,684
6,443
4,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 18
13,124
571
9,609
25,204
34,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
20
3 / 1 / 8
13,468
586
10,282
16,867
17,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
7
Kills
36
36
Deaths
7
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
Boingo
Thor
3
7
1
0.5
W
Da Ji
9
3
11
4.83
L
Bellona
CoIossaI
Bellona
2
5
4
0.8
L
Cernunnos
Deelanz
Cernunnos
0
9
0
0
W
10
0
6
13
L
The Morrigan
Qwed12
The Morrigan
2
8
0
0.25
L
Sobek
0
7
1
0.07
W
9
0
10
14
W
5
3
18
4.67
W
Cliodhna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
73,619
96,600
Taken
83,950
61,066
Mitigated
73,515
17,598
Healing
34,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Boingo
Thor
9,128
1,026
0
4,707
21,698
7,063
0
5,599
15,973
0
89,198
W
Da Ji
15,934
4,065
0
5,445
20,744
10,932
2,818
4,060
16,684
0
86,106
L
Bellona
CoIossaI
Bellona
11,634
2,768
0
3,800
20,837
26,319
1,604
5,403
15,309
0
78,625
L
Cernunnos
Deelanz
Cernunnos
6,792
2,479
0
3,451
21,014
4,063
0
2,796
18,178
0
98,543
W
22,110
16,347
0
9,064
14,692
6,163
5,513
1,675
13,017
0
198,193
L
The Morrigan
Qwed12
The Morrigan
5,015
741
0
1,225
13,371
5,456
652
3,699
9,410
61,068
5,909
L
Sobek
3,472
89
2,204
2,211
19,680
18,165
47
7,352
12,190
20,304
0
W
15,684
1,788
0
3,500
6,443
4,451
1,186
1,774
4,669
114,557
0
W
9,609
1,092
1,321
6,766
25,204
34,725
1,076
3,115
22,089
23,166
5,407
W
Cliodhna
10,282
510
0
8,733
16,867
17,244
1,869
1,725
15,142
0
110,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
72,169
657
Minions Killed
835
0
Camps Cleared
0
2,131,745
Distance Traveled
2,411,397
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,878
473
142
6
0
407,917
1
W
Da Ji
13,736
597
127
6
0
464,562
1
L
Bellona
11,328
493
158
7
0
448,655
5
L
Cernunnos
10,607
461
170
7
0
407,791
4
W
Izanami
17,369
755
297
13
0
472,034
6
L
The Morrigan
10,117
440
161
7
0
415,553
11
L
Sobek
8,758
381
26
1
0
451,829
9
W
Tiamat
14,472
629
193
8
0
487,853
4
W
Ares
13,124
571
20
1
0
480,683
12
W
Cliodhna
13,468
586
198
9
0
506,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role