Player Matchup

Tyr
Tyr
EncraDamOlbc
Tyr
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 236L
1,326 Elo+
Solo
Thanatos
Thanatos
Lanus132304
Thanatos
Level 26
God Stats
1W - 3L
1,443 SR
Queue Stats
27W - 55L
1,159 Elo+
Party 1
Janus
Janus
TiagoBaiYT
Janus
Level 28
God Stats
7W - 16L
1,500 SR
Queue Stats
28W - 77L
1,136 Elo+
Party 1
Anhur
Anhur
lauti04007
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,112 Elo+
Party 1
Bacchus
Bacchus
papovich_11
Bacchus
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 89L
1,135 Elo+
Party 1
Team Averages
Level 45
1,489 SR
1,174 Elo+

VS

Team Averages
Level 68
1,506 SR
1,394 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Gabrinelson8625
Olorun
Level 69
God Stats
6W - 1L
1,750 SR
Queue Stats
79W - 82L
1,395 Elo+
Party 2
Thanatos
Thanatos
LuizDuBF
Thanatos
Level 109
God Stats
84W - 77L
1,458 SR
Queue Stats
530W - 661L
1,377 Elo+
Party 3
Atlas
Atlas
ThePapi2000
Atlas
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,440 Elo+
Party 2
Medusa
Medusa
lendawolf
Medusa
Level 15
God Stats
3W - 2L
1,320 SR
Queue Stats
5W - 8L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 0
11,723
510
14,833
24,717
27,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Lanus132304
Thanatos
16
3 / 7 / 2
10,218
444
8,074
22,026
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
16
7 / 7 / 3
11,719
510
18,008
16,455
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
0 / 8 / 2
9,768
425
9,445
18,891
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
papovich_11
Bacchus
11
1 / 8 / 1
8,145
354
2,924
17,555
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 0 / 9
11,393
495
15,894
22,973
30,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 7
13,202
574
20,362
18,875
10,206
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LuizDuBF
Thanatos
19
9 / 5 / 5
12,132
527
14,782
21,873
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 18
10,859
472
4,254
12,469
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
lendawolf
Medusa
18
12 / 3 / 7
12,102
526
17,533
15,954
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
12
Kills
34
34
Deaths
12
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
9
7.5
L
1
4
0
0.25
W
9
3
7
4.17
L
Thanatos
Lanus132304
Thanatos
3
7
2
0.57
W
Thanatos
LuizDuBF
Thanatos
9
5
5
2.3
W
1
1
18
10
L
Janus
7
7
3
1.21
L
Anhur
0
8
2
0.13
W
Medusa
lendawolf
Medusa
12
3
7
5.17
L
Bacchus
papovich_11
Bacchus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
72,825
99,644
Taken
92,144
55,201
Mitigated
69,026
31,386
Healing
46,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,894
4,385
0
5,982
22,973
30,110
253
1,384
21,589
0
78,147
L
14,833
2,415
0
8,209
24,717
27,226
76
3,424
21,293
0
94,956
W
20,362
11,131
1,069
11,292
18,875
10,206
1,571
7,344
11,531
105,367
11,463
L
Thanatos
Lanus132304
Thanatos
8,074
1,476
0
15,578
22,026
7,646
84
4,735
17,262
0
74,411
W
Thanatos
LuizDuBF
Thanatos
14,782
3,484
0
20,221
21,873
9,926
491
3,606
18,267
0
68,788
W
4,254
1,502
0
1,508
12,469
13,296
555
3,854
8,615
16,248
0
L
Janus
18,008
1,243
0
1,143
16,455
3,789
0
3,556
12,899
62,174
0
L
Anhur
9,445
4,893
0
5,888
18,891
5,009
0
5,242
13,649
0
64,701
W
Medusa
lendawolf
Medusa
17,533
9,205
0
6,553
15,954
5,488
5,237
4,744
11,210
0
91,874
L
Bacchus
papovich_11
Bacchus
2,924
434
0
568
17,555
11,531
18
5,405
12,150
14,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
59,688
523
Minions Killed
558
0
Camps Cleared
0
2,107,849
Distance Traveled
2,191,473
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,393
495
127
6
0
441,583
9
L
Tyr
11,723
510
190
8
0
446,225
3
W
Olorun
13,202
574
172
7
0
428,185
7
L
Thanatos
10,218
444
123
5
0
436,038
0
W
Thanatos
12,132
527
110
5
0
458,285
0
W
Atlas
10,859
472
17
1
0
460,829
0
L
Janus
11,719
510
95
4
0
398,314
0
L
Anhur
9,768
425
102
4
0
378,342
1
W
Medusa
12,102
526
132
6
0
402,591
1
L
Bacchus
8,145
354
13
1
0
448,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role