Player Matchup

Chiron
Chiron
FatherMace
Chiron
Level 24
God Stats
5W - 17L
1,405 SR
Queue Stats
5W - 17L
1,267 Elo+
Party 1
Janus
Janus
LilDfalcon
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,267 Elo+
Party 1
Thanatos
Thanatos
RoyalAuto1212
Thanatos
Level 28
God Stats
0W - 4L
1,185 SR
Queue Stats
5W - 17L
1,267 Elo+
Party 1
Team Averages
Level 52
1,364 SR
1,267 Elo+

VS

Team Averages
Level 63
1,312 SR
1,269 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 67
God Stats
254W - 407L
1,306 SR
Queue Stats
257W - 413L
1,231 Elo+
Solo
Mulan
Mulan
CerealMedusa935
Mulan
Level 59
God Stats
13W - 23L
1,319 SR
Queue Stats
491W - 752L
1,274 Elo+
Solo
Agni
Agni
ILaxu
Agni
Level 63
God Stats
6W - 8L
1,312 SR
Queue Stats
32W - 41L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FatherMace
Chiron
14
3 / 8 / 0
10,431
695
4,557
14,889
4,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
3 / 5 / 6
10,982
732
11,938
9,356
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
RoyalAuto1212
Thanatos
14
3 / 7 / 3
9,978
665
3,603
15,650
5,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
16
11 / 3 / 5
12,189
813
14,138
11,547
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 16
10,719
715
6,103
10,545
12,298
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
ILaxu
Agni
16
7 / 3 / 13
11,900
793
14,486
9,137
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
20
20
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
11
3
5
4.5
W
2
3
16
3.33
L
Chiron
FatherMace
Chiron
3
8
0
0.38
W
Agni
ILaxu
Agni
7
3
13
4.5
L
Janus
3
5
6
1.2
L
Thanatos
RoyalAuto1212
Thanatos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
34,727
39,895
Taken
31,229
13,314
Mitigated
20,733
4,082
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
14,138
6,758
0
2,952
11,547
5,211
2,014
3,822
7,431
0
55,281
W
6,103
43
604
697
10,545
12,298
264
3,969
6,358
0
14,108
L
Chiron
FatherMace
Chiron
4,557
1,431
294
1,173
14,889
4,524
0
7,043
7,823
0
30,849
W
Agni
ILaxu
Agni
14,486
97
212
1,563
9,137
3,224
465
3,685
5,224
50,487
0
L
Janus
11,938
960
0
221
9,356
2,895
0
4,036
5,320
34,889
0
L
Thanatos
RoyalAuto1212
Thanatos
3,603
450
0
2,394
15,650
5,895
0
3,407
12,211
0
12,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
34,808
125
Minions Killed
173
1
Camps Cleared
7
630,639
Distance Traveled
782,159
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,189
813
84
6
1
257,644
3
W
Mulan
10,719
715
18
1
0
258,622
2
L
Chiron
10,431
695
48
3
1
203,615
0
W
Agni
11,900
793
71
5
6
265,893
4
L
Janus
10,982
732
56
4
0
183,107
1
L
Thanatos
9,978
665
21
1
0
243,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role