Player Matchup

Shiva
Shiva
Cardiac_KayXX
Shiva
Level 104
God Stats
20W - 5L
1,802 SR
Queue Stats
63W - 55L
1,554 Elo+
Party 1
Fafnir
Fafnir
CptMani
Fafnir
Level 124
God Stats
5W - 1L
1,955 SR
Queue Stats
53W - 65L
1,444 Elo+
Party 1
Medusa
Medusa
Kay_StrAnge
Medusa
Level 147
God Stats
1W - 7L
1,130 SR
Queue Stats
132W - 128L
1,487 Elo+
Party 1
Osiris
Osiris
Noah_finesse8
Osiris
Level 106
God Stats
20W - 21L
1,542 SR
Queue Stats
142W - 149L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
SaintLaurentD0N
Kukulkan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 59L
1,521 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,506 Elo+

VS

Team Averages
Level 46
1,522 SR
1,455 Elo+
Anubis
Anubis
BashuUu
Anubis
Level 31
God Stats
113W - 138L
1,554 SR
Queue Stats
222W - 257L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Huntjng
Hou Yi
Level 63
God Stats
1W - 2L
1,303 SR
Queue Stats
76W - 62L
1,421 Elo+
Party 2
Thanatos
Thanatos
IanPurv
Thanatos
Level 47
God Stats
17W - 23L
1,445 SR
Queue Stats
765W - 742L
1,470 Elo+
Solo
Ra
Ra
Jagerdeus
Ra
Level 46
God Stats
4W - 2L
1,808 SR
Queue Stats
282W - 308L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Takjng
Kuzenbo
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 55L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,550
503
5,375
8,940
5,575
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
CptMani
Fafnir
13
3 / 0 / 2
7,367
491
2,497
5,672
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
0 / 0 / 3
7,131
475
7,285
6,495
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 0 / 4
8,461
564
3,143
8,006
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
8 / 2 / 2
9,369
625
10,183
6,508
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BashuUu
Anubis
12
1 / 3 / 0
6,927
462
5,222
7,192
3,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Huntjng
Hou Yi
12
0 / 1 / 0
6,656
444
3,074
7,630
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
IanPurv
Thanatos
10
0 / 5 / 0
6,027
402
3,791
8,779
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 2
7,723
515
4,045
7,580
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Takjng
Kuzenbo
10
1 / 2 / 0
7,021
468
3,236
11,087
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BashuUu
Anubis
1
3
0
0.33
W
1
0
3
2.5
W
Fafnir
CptMani
Fafnir
3
0
2
4
L
Hou Yi
Huntjng
Hou Yi
0
1
0
0
L
Thanatos
IanPurv
Thanatos
0
5
0
0
L
0
4
2
0.25
W
Medusa
0
0
3
1.5
W
3
0
4
5
W
Kukulkan
8
2
2
4.5
L
Kuzenbo
Takjng
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
19,368
35,621
Taken
42,268
21,521
Mitigated
23,867
11,179
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BashuUu
Anubis
5,222
128
0
2,565
7,192
3,165
0
1,142
6,050
36,347
0
W
5,375
520
123
1,516
8,940
5,575
0
3,812
5,128
0
36,411
W
Fafnir
CptMani
Fafnir
2,497
461
0
2,030
5,672
5,327
419
1,573
4,099
19,150
4,558
L
Hou Yi
Huntjng
Hou Yi
3,074
1,083
0
2,429
7,630
2,165
0
1,139
6,368
0
50,617
L
Thanatos
IanPurv
Thanatos
3,791
1,212
0
5,338
8,779
3,484
0
2,702
6,077
0
29,486
L
4,045
288
333
1,963
7,580
2,813
0
3,893
3,649
57,672
0
W
Medusa
7,285
3,227
0
2,425
6,495
1,686
1,755
1,486
5,009
0
51,359
W
3,143
1,393
0
3,187
8,006
6,854
0
2,029
5,977
0
64,128
W
Kukulkan
10,183
862
0
1,898
6,508
2,079
208
3,603
2,905
63,717
0
L
Kuzenbo
Takjng
Kuzenbo
3,236
1,637
299
1,715
11,087
12,240
0
3,249
7,568
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,354
453
Minions Killed
369
0
Camps Cleared
0
1,472,323
Distance Traveled
1,430,674
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,927
462
65
4
0
258,245
3
W
Shiva
7,550
503
69
5
0
304,086
3
W
Fafnir
7,367
491
52
3
0
294,932
0
L
Hou Yi
6,656
444
106
7
0
272,739
4
L
Thanatos
6,027
402
58
4
0
298,180
3
L
Ra
7,723
515
109
7
0
285,141
3
W
Medusa
7,131
475
94
6
0
264,744
3
W
Osiris
8,461
564
122
8
0
334,012
0
W
Kukulkan
9,369
625
116
8
0
274,549
1
L
Kuzenbo
7,021
468
31
2
0
316,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role