Player Matchup

Chiron
Chiron
Jeremoo1121
Chiron
Level 29
God Stats
6W - 5L
1,715 SR
Queue Stats
82W - 51L
1,744 Elo+
Party 3
Kukulkan
Kukulkan
Omvi
Kukulkan
Level 122
God Stats
1W - 1L
1,668 SR
Queue Stats
80W - 56L
1,643 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shogki
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
TreyTheDragon92
Cthulhu
Level 141
God Stats
0W - 1L
1,435 SR
Queue Stats
55W - 33L
1,581 Elo+
Party 3
Ne Zha
Ne Zha
mr solo dolo239
Ne Zha
Level 126
God Stats
12W - 7L
1,777 SR
Queue Stats
434W - 391L
1,523 Elo+
Party 2
Team Averages
Level 86
1,619 SR
1,570 Elo+

VS

Team Averages
Level 102
1,539 SR
1,534 Elo+
Janus
Janus
Atoniix
Janus
Level 131
God Stats
2W - 4L
1,654 SR
Queue Stats
417W - 289L
1,564 Elo+
Party 1
Hades
Hades
JowPxndx
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 87L
1,613 Elo+
Party 1
Izanami
Izanami
KingLJDG
Izanami
Level 40
God Stats
41W - 51L
1,540 SR
Queue Stats
91W - 104L
1,398 Elo+
Solo
Achilles
Achilles
Ms Baby Pink
Achilles
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
435W - 319L
1,541 Elo+
Party 1
Neith
Neith
Ravens Oasis
Neith
Level 151
God Stats
1W - 1L
1,283 SR
Queue Stats
426W - 291L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
2 / 3 / 5
14,828
872
13,928
12,893
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Omvi
Kukulkan
20
3 / 7 / 10
16,819
989
30,674
22,611
7,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Shogki
Morgan Le Fay
20
0 / 7 / 7
14,575
857
9,449
21,924
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 10
17,149
1,009
30,318
34,464
43,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 7 / 6
16,794
988
24,641
19,844
7,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atoniix
Janus
20
3 / 4 / 15
16,531
972
36,667
20,202
6,200
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
JowPxndx
Hades
20
3 / 3 / 5
15,617
919
12,293
29,366
13,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
KingLJDG
Izanami
20
3 / 5 / 9
15,872
934
13,331
20,350
6,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ms Baby Pink
Achilles
20
9 / 1 / 12
17,131
1,008
23,866
20,960
39,173
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 5 / 7
18,175
1,069
20,998
25,727
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
18
Kills
28
28
Deaths
18
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
Atoniix
Janus
3
4
15
2.63
L
Chiron
2
3
5
1.5
W
Hades
JowPxndx
Hades
3
3
5
1.83
W
Izanami
KingLJDG
Izanami
3
5
9
1.5
W
Achilles
Ms Baby Pink
Achilles
9
1
12
15
L
Kukulkan
Omvi
Kukulkan
3
7
10
1.14
W
10
5
7
2.7
L
Morgan Le Fay
Shogki
Morgan Le Fay
0
7
7
0.5
L
6
4
10
2.75
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,010
Damage
107,155
111,736
Taken
116,605
71,326
Mitigated
74,431
11,557
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Atoniix
Janus
36,667
1,682
497
2,425
20,202
6,200
0
9,426
10,296
66,468
0
L
Chiron
13,928
5,650
1,740
2,743
12,893
4,544
0
5,058
7,514
0
31,773
W
Hades
JowPxndx
Hades
12,293
1,047
121
6,177
29,366
13,483
0
19,900
8,538
37,069
0
W
Izanami
KingLJDG
Izanami
13,331
8,591
0
0
20,350
6,291
0
14,770
4,992
0
40,859
W
Achilles
Ms Baby Pink
Achilles
23,866
3,019
0
4,313
20,960
39,173
0
6,469
13,569
3,528
26,150
L
Kukulkan
Omvi
Kukulkan
30,674
2,576
0
1,737
22,611
7,755
0
11,552
10,516
66,058
0
W
20,998
9,214
0
3,105
25,727
9,284
0
16,090
8,769
0
62,195
L
Morgan Le Fay
Shogki
Morgan Le Fay
9,449
1,389
0
515
21,924
7,614
0
12,260
9,307
25,460
0
L
30,318
1,245
32
1,823
34,464
43,831
0
14,534
18,877
53,882
0
L
24,641
6,017
0
2,967
19,844
7,582
0
5,800
13,433
0
54,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,165
Gold Earned
83,326
306
Minions Killed
317
6
Camps Cleared
7
1,568,134
Distance Traveled
1,546,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,531
972
67
4
1
331,607
0
L
Chiron
14,828
872
41
2
0
285,119
0
W
Hades
15,617
919
65
4
2
304,875
1
W
Izanami
15,872
934
71
4
0
267,653
0
W
Achilles
17,131
1,008
13
1
2
322,817
0
L
Kukulkan
16,819
989
107
6
6
339,917
0
W
Neith
18,175
1,069
101
6
2
319,461
0
L
Morgan Le Fay
14,575
857
33
2
0
258,956
0
L
Cthulhu
17,149
1,009
62
4
0
341,440
0
L
Ne Zha
16,794
988
63
4
0
342,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role