Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DameTuCulo
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Neith
Neith
Jordzz
Neith
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 60L
1,468 Elo+
Party 1
Ullr
Ullr
ºJoeBidenº
Ullr
Level 59
God Stats
1W - 0L
1,763 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 94
1,553 SR
1,490 Elo+

VS

Team Averages
Level 71
1,741 SR
1,654 Elo+
Morgan Le Fay
Morgan Le Fay
Fmds
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,691 SR
Queue Stats
34W - 17L
1,648 Elo+
Party 2
Chernobog
Chernobog
SketchyBoyo
Chernobog
Level 97
God Stats
0W - 1L
1,909 SR
Queue Stats
33W - 16L
1,658 Elo+
Party 2
Hades
Hades
TigerThrower
Hades
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 36L
1,654 Elo+
Party 2
Xing Tian
Xing Tian
thedevssuck
Xing Tian
Level 29
God Stats
0W - 2L
1,766 SR
Queue Stats
36W - 18L
1,653 Elo+
Party 2
Hera
Hera
xKenzehx
Hera
Level 126
God Stats
1W - 1L
1,838 SR
Queue Stats
18W - 12L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 5 / 18
10,378
865
13,128
16,884
14,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
 
Cerberus
17
2 / 4 / 23
10,158
847
5,885
18,343
15,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 2 / 19
11,207
934
17,650
7,926
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jordzz
Neith
17
8 / 2 / 19
10,407
867
14,596
12,457
5,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 2 / 16
11,121
927
13,414
10,342
4,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fmds
Morgan Le Fay
17
7 / 5 / 6
10,107
842
9,979
9,247
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
SketchyBoyo
Chernobog
16
5 / 8 / 5
9,256
771
10,784
15,418
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 8 / 9
8,267
689
8,066
16,580
11,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
thedevssuck
Xing Tian
16
2 / 8 / 7
9,303
775
7,133
20,377
25,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
16
1 / 7 / 9
8,975
748
6,659
8,759
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
36
Kills
15
15
Deaths
36
95
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
18
3.2
W
Cerberus
 
Cerberus
2
4
23
3.38
W
7
2
19
8.25
L
Morgan Le Fay
Fmds
Morgan Le Fay
7
5
6
2
W
Neith
Jordzz
Neith
8
2
19
8.75
L
Chernobog
SketchyBoyo
Chernobog
5
8
5
0.94
L
0
8
9
0.56
L
Xing Tian
thedevssuck
Xing Tian
2
8
7
0.69
L
Hera
1
7
9
0.79
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,673
Damage
42,621
65,952
Taken
70,381
42,300
Mitigated
49,242
27,438
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,128
673
0
6,893
16,884
14,601
264
5,910
10,974
0
28,121
W
Cerberus
 
Cerberus
5,885
471
618
7,177
18,343
15,106
80
7,270
11,073
14,179
0
W
17,650
2,507
301
2,488
7,926
2,941
414
5,381
2,545
34,487
0
L
Morgan Le Fay
Fmds
Morgan Le Fay
9,979
428
1,085
1,248
9,247
3,688
0
2,075
7,033
22,181
0
W
Neith
Jordzz
Neith
14,596
4,042
1,374
4,982
12,457
5,417
1,431
7,138
5,319
0
29,689
L
Chernobog
SketchyBoyo
Chernobog
10,784
5,545
926
2,394
15,418
6,238
0
6,280
9,026
0
20,740
L
8,066
447
776
2,589
16,580
11,083
0
4,528
11,874
18,706
0
L
Xing Tian
thedevssuck
Xing Tian
7,133
527
108
1,726
20,377
25,174
0
8,248
11,995
14,110
0
L
Hera
6,659
1,575
678
388
8,759
3,059
0
2,404
6,090
15,022
0
W
13,414
3,344
1,023
2,582
10,342
4,235
1,288
6,138
4,204
0
23,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
45,908
149
Minions Killed
107
0
Camps Cleared
0
1,140,736
Distance Traveled
1,041,558
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,378
865
19
2
0
238,613
0
W
Cerberus
10,158
847
19
2
0
240,316
1
W
Zeus
11,207
934
55
5
0
219,889
0
L
Morgan Le Fay
10,107
842
22
2
0
217,770
0
W
Neith
10,407
867
26
2
0
207,710
0
L
Chernobog
9,256
771
26
2
0
212,117
0
L
Hades
8,267
689
28
2
0
194,493
1
L
Xing Tian
9,303
775
8
1
0
213,913
0
L
Hera
8,975
748
23
2
0
203,265
0
W
Ullr
11,121
927
30
3
0
234,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role