Player Matchup

Xing Tian
Xing Tian
DongPee
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 3
Izanami
Izanami
HypeKratos
Izanami
Level 60
God Stats
13W - 10L
1,551 SR
Queue Stats
29W - 31L
1,434 Elo+
Party 3
Thor
Thor
MercifulBuddha96
Thor
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
433W - 439L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Pein102
Nu Wa
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
200W - 226L
1,445 Elo+
Party 1
Ymir
Ymir
SeMpErFi8131
Ymir
Level 25
God Stats
6W - 3L
1,741 SR
Queue Stats
11W - 16L
1,480 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,459 Elo+

VS

Team Averages
Level 63
1,574 SR
1,431 Elo+
Ares
Ares
Bears22Forte
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo
Hades
Hades
DILLPICKLES98
Hades
Level 61
God Stats
26W - 29L
1,621 SR
Queue Stats
97W - 104L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
KILLSofJ
Danzaburou
Level 69
God Stats
22W - 16L
1,603 SR
Queue Stats
123W - 130L
1,474 Elo+
Party 2
Ymir
Ymir
Pope__Francis98
Ymir
Level 58
God Stats
23W - 17L
1,554 SR
Queue Stats
124W - 113L
1,473 Elo+
Party 2
Pele
Pele
fab2213
Pele
Level 46
God Stats
25W - 29L
1,594 SR
Queue Stats
97W - 119L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DongPee
Xing Tian
9
0 / 1 / 4
5,363
536
1,645
6,029
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
HypeKratos
Izanami
9
2 / 1 / 2
5,633
563
3,936
4,718
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 3 / 0
5,531
553
3,328
7,300
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Pein102
Nu Wa
9
0 / 2 / 1
5,494
549
2,768
3,465
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,082
508
3,150
6,754
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,258
426
1,063
6,349
4,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 2
6,405
641
4,321
4,286
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KILLSofJ
Danzaburou
9
0 / 1 / 1
5,022
502
3,456
4,172
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,097
610
4,958
7,217
2,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
fab2213
Pele
10
2 / 0 / 2
5,906
591
1,795
5,008
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
8
8
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
3
0
2
4
L
Xing Tian
DongPee
Xing Tian
0
1
4
2
L
Izanami
HypeKratos
Izanami
2
1
2
3
W
Danzaburou
KILLSofJ
Danzaburou
0
1
1
0.5
L
3
3
0
1
L
Nu Wa
Pein102
Nu Wa
0
2
1
0.25
W
3
1
1
3.5
L
0
1
1
0.5
W
Pele
fab2213
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
15,593
28,266
Taken
27,032
11,536
Mitigated
11,050
7,467
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,063
30
40
1,397
6,349
4,046
0
1,258
5,091
8,387
0
W
4,321
56
32
2,920
4,286
2,158
734
1,180
3,106
31,530
0
L
Xing Tian
DongPee
Xing Tian
1,645
224
266
1,860
6,029
3,592
0
817
5,212
8,228
0
L
Izanami
HypeKratos
Izanami
3,936
2,776
0
1,907
4,718
1,205
0
246
4,472
0
42,168
W
Danzaburou
KILLSofJ
Danzaburou
3,456
1,182
0
1,619
4,172
859
694
830
3,342
0
26,753
L
3,328
1,467
0
2,654
7,300
2,363
0
3,195
4,105
0
29,030
L
Nu Wa
Pein102
Nu Wa
2,768
346
0
250
3,465
1,146
32
2,446
1,019
28,133
0
W
4,958
1,295
0
2,453
7,217
2,752
588
3,734
3,483
30,171
0
L
3,150
1,115
0
530
6,754
3,230
0
3,638
3,116
18,993
0
W
Pele
fab2213
Pele
1,795
463
0
2,578
5,008
1,235
984
561
4,447
0
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
27,688
261
Minions Killed
245
0
Camps Cleared
0
917,270
Distance Traveled
988,933
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,258
426
14
1
0
192,884
0
W
Hades
6,405
641
52
5
0
179,762
4
L
Xing Tian
5,363
536
15
2
0
198,299
0
L
Izanami
5,633
563
90
9
0
173,618
6
W
Danzaburou
5,022
502
53
5
0
188,958
3
L
Thor
5,531
553
68
7
0
193,077
2
L
Nu Wa
5,494
549
57
6
0
174,039
3
W
Ymir
6,097
610
54
5
0
183,190
3
L
Ymir
5,082
508
31
3
0
178,237
2
W
Pele
5,906
591
72
7
0
244,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role