Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 67
God Stats
254W - 407L
1,289 SR
Queue Stats
257W - 413L
1,219 Elo+
Solo
Ah Puch
Ah Puch
BauzaHD
Ah Puch
Level 108
God Stats
31W - 16L
1,484 SR
Queue Stats
66W - 54L
1,370 Elo+
Party 2
Ymir
Ymir
Pd333420
Ymir
Level 11
God Stats
4W - 3L
1,721 SR
Queue Stats
12W - 8L
1,370 Elo+
Party 2
Team Averages
Level 62
1,498 SR
1,320 Elo+

VS

Team Averages
Level 54
1,540 SR
1,260 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Fatal Topik
Cabrakan
Level 44
God Stats
20W - 25L
1,632 SR
Queue Stats
176W - 274L
1,293 Elo+
Solo
Ra
Ra
NBA mob
Ra
Level 14
God Stats
0W - 3L
1,488 SR
Queue Stats
3W - 11L
986 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
14
6 / 0 / 11
8,885
808
10,292
5,130
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
BauzaHD
Ah Puch
13
11 / 0 / 8
9,510
865
13,859
4,402
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
2 / 0 / 14
8,038
731
3,197
6,967
2,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 0
6,395
581
3,207
8,954
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Fatal Topik
Cabrakan
10
0 / 6 / 0
6,835
621
2,206
13,789
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 0
6,144
559
3,021
7,952
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
6
0
11
11.5
W
Ah Puch
BauzaHD
Ah Puch
11
0
8
15
L
Cabrakan
Fatal Topik
Cabrakan
0
6
0
0
L
0
7
0
0
W
Ymir
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
8,434
16,499
Taken
30,695
6,242
Mitigated
22,556
5,936
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,207
1,838
0
259
8,954
3,720
0
5,673
3,262
0
25,325
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
10,292
4,256
0
2,797
5,130
2,289
1,564
1,350
3,780
0
29,325
W
Ah Puch
BauzaHD
Ah Puch
13,859
291
583
892
4,402
1,335
948
937
3,465
33,738
0
L
Cabrakan
Fatal Topik
Cabrakan
2,206
383
0
1,391
13,789
15,695
0
6,020
7,650
5,648
0
L
3,021
0
870
626
7,952
3,141
0
5,584
2,368
15,338
0
W
Ymir
3,197
483
0
1,664
6,967
2,618
243
3,216
3,751
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
19,374
131
Minions Killed
112
5
Camps Cleared
3
619,140
Distance Traveled
480,350
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,395
581
78
7
2
153,076
3
W
Ah Muzen Cab
8,885
808
53
5
2
211,701
3
W
Ah Puch
9,510
865
50
5
2
203,963
0
L
Cabrakan
6,835
621
8
1
1
168,945
0
L
Ra
6,144
559
26
2
0
158,329
2
W
Ymir
8,038
731
28
3
1
203,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role