Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chimaev
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Party 1
Cerberus
Cerberus
Grimmgrin
Cerberus
Level 127
God Stats
1W - 0L
1,580 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Tyr
Tyr
jesusepe123456
Tyr
Level 92
God Stats
1W - 0L
1,599 SR
Queue Stats
16W - 26L
1,421 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,468 Elo+

VS

Team Averages
Level 131
1,548 SR
1,574 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigBillHell
Thoth
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,675 Elo+
Solo
Cabrakan
Cabrakan
Pandelicious
Cabrakan
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
550W - 542L
1,464 Elo+
Solo
Ra
Ra
brandon158
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo
Neith
Neith
leopardoblanco
Neith
Level 143
God Stats
9W - 10L
1,738 SR
Queue Stats
217W - 236L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 10
8,364
1,195
3,750
3,604
1,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
 
Kukulkan
14
2 / 2 / 8
8,086
1,155
6,434
3,759
1,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Chimaev
Da Ji
14
4 / 2 / 12
8,928
1,275
8,883
6,692
3,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Grimmgrin
Cerberus
14
5 / 0 / 9
8,757
1,251
6,576
6,350
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 8
8,895
1,271
6,862
8,220
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

313

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 2
9,085
1,298
5,607
5,517
2,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 2
8,138
1,163
5,939
9,527
2,725
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Pandelicious
Cabrakan
12
0 / 3 / 2
7,095
1,014
1,413
4,721
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 4 / 5
8,185
1,169
3,693
7,095
2,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 4
7,648
1,093
6,400
7,287
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
19
Kills
9
9
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
10
3.5
W
Kukulkan
 
Kukulkan
2
2
8
3
L
Loki
 
Loki
5
1
2
6
L
3
7
2
0.57
W
Da Ji
Chimaev
Da Ji
4
2
12
5
W
Cerberus
Grimmgrin
Cerberus
5
0
9
9.5
L
Cabrakan
Pandelicious
Cabrakan
0
3
2
0.33
L
0
4
5
0.63
W
6
3
8
3.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
23,052
28,625
Taken
34,147
17,027
Mitigated
11,768
3,723
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,750
679
30
299
3,604
1,479
0
789
2,815
14,632
0
W
Kukulkan
 
Kukulkan
6,434
135
0
500
3,759
1,481
0
2,144
1,615
31,176
0
L
Loki
 
Loki
5,607
1,073
0
14
5,517
2,101
0
4,271
1,183
0
13,524
L
5,939
807
0
0
9,527
2,725
0
3,582
5,611
19,938
0
W
Da Ji
Chimaev
Da Ji
8,883
1,946
0
165
6,692
3,768
0
3,059
3,633
0
11,894
W
Cerberus
Grimmgrin
Cerberus
6,576
178
0
1,042
6,350
5,823
0
1,916
4,434
21,258
0
L
Cabrakan
Pandelicious
Cabrakan
1,413
222
0
426
4,721
2,762
0
3,080
1,476
1,777
0
L
3,693
749
292
227
7,095
2,202
0
2,195
4,838
35,176
0
W
6,862
1,647
0
1,687
8,220
4,476
0
3,137
5,083
0
11,266
L
6,400
2,742
0
529
7,287
1,978
0
3,155
3,957
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
40,151
155
Minions Killed
136
5
Camps Cleared
7
713,147
Distance Traveled
640,840
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,364
1,195
33
5
2
138,614
0
W
Kukulkan
8,086
1,155
57
8
0
147,351
4
L
Loki
9,085
1,298
19
3
2
166,221
2
L
Thoth
8,138
1,163
34
5
2
131,269
1
W
Da Ji
8,928
1,275
6
1
1
121,391
0
W
Cerberus
8,757
1,251
55
8
1
155,501
2
L
Cabrakan
7,095
1,014
1
0
0
66,365
0
L
Ra
8,185
1,169
72
10
0
152,938
0
W
Tyr
8,895
1,271
4
1
1
150,290
2
L
Neith
7,648
1,093
10
1
3
124,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role