Player Matchup

Neith
Neith
Eclipse Monkeyy
Neith
Level 160
God Stats
0W - 1L
1,684 SR
Queue Stats
56W - 61L
1,428 Elo+
Solo
Merlin
Merlin
JC OPPP 3966
Merlin
Level 54
God Stats
6W - 9L
1,355 SR
Queue Stats
29W - 38L
1,444 Elo+
Party 1
Hercules
Hercules
Krolloh
Hercules
Level 79
God Stats
0W - 2L
1,304 SR
Queue Stats
40W - 60L
1,577 Elo+
Party 1
Geb
Geb
Taizu
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,612 Elo+
Party 1
Thanatos
Thanatos
meatdoughnut69
Thanatos
Level 107
God Stats
99W - 109L
1,479 SR
Queue Stats
229W - 269L
1,478 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,508 Elo+

VS

Team Averages
Level 103
1,495 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ItsSenpaiii
Shiva
Level 26
God Stats
5W - 6L
1,530 SR
Queue Stats
41W - 21L
1,671 Elo+
Party 2
Kukulkan
Kukulkan
Journout
Kukulkan
Level 109
God Stats
2W - 2L
1,506 SR
Queue Stats
15W - 18L
1,574 Elo+
Party 3
Artemis
Artemis
PincheGutta
Artemis
Level 90
God Stats
2W - 4L
1,437 SR
Queue Stats
3W - 8L
1,288 Elo+
Solo
Ra
Ra
Skavit
Ra
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,386
839
6,804
10,957
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
12
1 / 6 / 0
6,926
693
5,456
7,990
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Krolloh
Hercules
12
0 / 6 / 2
6,562
656
3,413
14,135
7,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
Taizu
Geb
11
0 / 0 / 0
6,558
656
922
2,944
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
1 / 8 / 1
7,305
731
5,521
15,165
5,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 2 / 10
8,329
833
8,369
8,574
2,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 11
8,500
850
11,985
9,337
9,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Journout
Kukulkan
15
4 / 0 / 11
8,479
848
7,718
6,117
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PincheGutta
Artemis
15
4 / 0 / 11
8,249
825
10,119
4,550
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
15
7 / 1 / 8
8,708
871
6,606
6,311
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
5
Kills
26
26
Deaths
5
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
10
5
L
3
6
1
0.58
W
6
2
11
5.75
L
Merlin
1
6
0
0.17
W
Kukulkan
Journout
Kukulkan
4
0
11
9.5
L
Hercules
Krolloh
Hercules
0
6
2
0.17
W
Artemis
PincheGutta
Artemis
4
0
11
9.5
W
Ra
7
1
8
11
L
Geb
Taizu
Geb
0
0
0
0
L
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
44,797
51,191
Taken
34,889
23,639
Mitigated
18,036
8,847
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,369
2,203
0
2,496
8,574
2,785
938
1,247
7,327
0
21,348
L
6,804
1,936
0
1,225
10,957
5,136
0
3,554
7,403
0
26,302
W
11,985
1,579
0
620
9,337
9,169
56
1,683
7,654
5,049
20,796
L
Merlin
5,456
442
795
191
7,990
2,695
0
2,454
5,536
15,625
0
W
Kukulkan
Journout
Kukulkan
7,718
409
0
500
6,117
2,044
363
1,138
4,979
30,958
0
L
Hercules
Krolloh
Hercules
3,413
537
0
1,452
14,135
7,826
0
4,635
9,500
0
5,922
W
Artemis
PincheGutta
Artemis
10,119
4,639
0
1,160
4,550
1,654
1,072
1,184
3,366
0
23,233
W
Ra
6,606
830
2,288
2,776
6,311
2,384
416
1,126
5,185
35,016
0
L
Geb
Taizu
Geb
922
0
0
396
2,944
2,623
0
1,579
1,365
6,039
0
L
Thanatos
5,521
986
0
4,788
15,165
5,359
0
3,784
11,381
0
15,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
42,265
124
Minions Killed
193
0
Camps Cleared
0
949,185
Distance Traveled
1,078,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,329
833
23
2
0
242,798
1
L
Neith
8,386
839
47
5
0
190,399
2
W
Shiva
8,500
850
30
3
0
197,398
3
L
Merlin
6,926
693
30
3
0
195,895
1
W
Kukulkan
8,479
848
51
5
0
246,008
0
L
Hercules
6,562
656
6
1
0
204,631
0
W
Artemis
8,249
825
32
3
0
186,734
0
W
Ra
8,708
871
57
6
0
205,273
0
L
Geb
6,558
656
5
1
0
150,112
0
L
Thanatos
7,305
731
36
4
0
208,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role