Player Matchup

Izanami
Izanami
DangyDaddy
Izanami
Level 44
God Stats
0W - 3L
1,300 SR
Queue Stats
2W - 14L
1,075 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlameEMT
Morgan Le Fay
Level 36
God Stats
6W - 2L
1,874 SR
Queue Stats
59W - 82L
1,316 Elo+
Solo
Bellona
Bellona
Larryloser
Bellona
Level 26
God Stats
3W - 7L
1,017 SR
Queue Stats
3W - 10L
1,075 Elo+
Party 1
Kali
Kali
ProjectZeroZ
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,129 Elo+
Party 1
Bacchus
Bacchus
Treehedge
Bacchus
Level 28
God Stats
1W - 2L
1,525 SR
Queue Stats
16W - 18L
1,075 Elo+
Party 1
Team Averages
Level 33
1,443 SR
1,134 Elo+

VS

Team Averages
Level 77
1,500 SR
1,409 Elo+
Scylla
Scylla
MortarFFE
Scylla
Level 105
God Stats
5W - 4L
1,337 SR
Queue Stats
129W - 186L
1,430 Elo+
Party 2
Persephone
Persephone
RenDiction
Persephone
Level 44
God Stats
7W - 3L
1,802 SR
Queue Stats
104W - 92L
1,472 Elo+
Solo
Bakasura
Bakasura
TehJuggernautTV
Bakasura
Level 24
God Stats
16W - 11L
1,417 SR
Queue Stats
178W - 222L
1,335 Elo+
Party 2
Neith
Neith
hkmdj
Neith
Level 123
God Stats
19W - 24L
1,432 SR
Queue Stats
170W - 248L
1,293 Elo+
Party 2
Kuzenbo
Kuzenbo
yonkoangel
Kuzenbo
Level 87
God Stats
11W - 7L
1,514 SR
Queue Stats
156W - 135L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DangyDaddy
Izanami
18
4 / 2 / 6
11,369
568
8,645
13,831
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
FlameEMT
Morgan Le Fay
15
1 / 5 / 3
9,330
467
5,180
12,008
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Larryloser
Bellona
16
1 / 4 / 4
9,471
474
4,676
12,564
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 4 / 4
10,186
509
7,478
16,785
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Treehedge
Bacchus
12
1 / 4 / 6
8,509
425
3,513
14,879
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MortarFFE
Scylla
18
4 / 3 / 9
11,830
592
11,869
7,289
2,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
RenDiction
Persephone
18
3 / 3 / 7
11,897
595
9,674
9,929
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
16
1 / 3 / 9
10,268
513
5,161
12,501
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
hkmdj
Neith
18
4 / 4 / 6
11,847
592
11,036
10,867
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
yonkoangel
Kuzenbo
16
7 / 1 / 8
10,625
531
8,965
13,952
17,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
13
Kills
19
19
Deaths
14
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
DangyDaddy
Izanami
4
2
6
3.5
L
Morgan Le Fay
FlameEMT
Morgan Le Fay
1
5
3
0.5
L
Bellona
Larryloser
Bellona
1
4
4
0.75
W
Scylla
MortarFFE
Scylla
4
3
9
2.83
L
6
4
4
2
W
Persephone
RenDiction
Persephone
3
3
7
2.17
W
Bakasura
1
3
9
1.83
L
Bacchus
Treehedge
Bacchus
1
4
6
1
W
Neith
hkmdj
Neith
4
4
6
1.75
W
Kuzenbo
yonkoangel
Kuzenbo
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
46,705
70,067
Taken
54,538
42,461
Mitigated
32,172
24,280
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DangyDaddy
Izanami
8,645
5,957
0
7,039
13,831
5,127
42
4,587
9,174
0
89,705
L
Morgan Le Fay
FlameEMT
Morgan Le Fay
5,180
484
0
2,707
12,008
4,447
117
6,432
5,521
62,382
0
L
Bellona
Larryloser
Bellona
4,676
447
0
2,245
12,564
11,396
0
6,038
6,386
0
45,441
W
Scylla
MortarFFE
Scylla
11,869
500
0
917
7,289
2,509
1,201
1,874
5,415
82,407
0
L
7,478
3,533
0
7,032
16,785
8,065
0
4,234
12,131
0
67,737
W
Persephone
RenDiction
Persephone
9,674
920
165
2,936
9,929
3,422
1,301
1,151
8,775
67,860
0
W
Bakasura
5,161
3,886
0
2,188
12,501
4,949
1,507
1,438
11,063
0
44,480
L
Bacchus
Treehedge
Bacchus
3,513
828
732
4,525
14,879
13,426
0
8,271
6,608
17,113
0
W
Neith
hkmdj
Neith
11,036
6,005
0
3,804
10,867
3,711
2,308
1,908
8,959
0
85,099
W
Kuzenbo
yonkoangel
Kuzenbo
8,965
2,823
481
2,437
13,952
17,581
446
2,322
11,630
36,686
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,865
Gold Earned
56,467
526
Minions Killed
565
0
Camps Cleared
0
2,023,170
Distance Traveled
1,948,212
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,369
568
175
9
0
390,248
7
L
Morgan Le Fay
9,330
467
115
6
0
383,077
4
L
Bellona
9,471
474
110
6
0
439,686
7
W
Scylla
11,830
592
116
6
0
388,452
6
L
Kali
10,186
509
99
5
0
419,448
3
W
Persephone
11,897
595
134
7
0
363,612
9
W
Bakasura
10,268
513
112
6
0
437,131
6
L
Bacchus
8,509
425
27
1
0
390,711
12
W
Neith
11,847
592
155
8
0
344,342
7
W
Kuzenbo
10,625
531
48
2
0
414,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role