Player Matchup

Gilgamesh
Gilgamesh
Naughtygetswifty
Gilgamesh
Level 73
God Stats
4W - 2L
1,681 SR
Queue Stats
29W - 25L
1,563 Elo+
Party 1
Vulcan
Vulcan
WWWolf
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,112 Elo+
Solo
Geb
Geb
leopo04
Geb
Level 24
God Stats
7W - 2L
1,994 SR
Queue Stats
25W - 10L
1,774 Elo+
Party 1
Team Averages
Level 52
1,725 SR
1,483 Elo+

VS

Team Averages
Level 77
1,502 SR
1,477 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CaNiiM
Neith
Level 56
God Stats
26W - 31L
1,507 SR
Queue Stats
297W - 349L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 10 / 2
6,080
608
2,468
11,171
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
WWWolf
Vulcan
10
1 / 6 / 3
6,943
694
5,458
7,050
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
9
3 / 6 / 1
6,453
645
5,839
11,730
11,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
10 / 3 / 11
9,005
901
10,209
8,348
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
 
Anubis
13
7 / 0 / 13
8,898
890
9,491
6,269
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
CaNiiM
Neith
12
5 / 1 / 14
8,652
865
6,866
4,892
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
22
22
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
3
11
5.17
W
Anubis
 
Anubis
7
0
13
13.5
W
Neith
CaNiiM
Neith
5
1
14
12
L
Gilgamesh
0
10
2
0.1
L
Vulcan
WWWolf
Vulcan
1
6
3
0.42
L
Geb
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
26,566
29,951
Taken
19,509
15,601
Mitigated
9,828
2,122
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,209
3,965
81
1,294
8,348
4,936
563
4,363
3,985
0
19,564
W
Anubis
 
Anubis
9,491
562
499
3,117
6,269
2,933
1,200
4,525
1,744
34,660
0
W
Neith
CaNiiM
Neith
6,866
3,135
0
1,394
4,892
1,959
706
2,561
2,331
0
24,263
L
Gilgamesh
2,468
1,057
0
535
11,171
3,024
0
3,406
7,625
0
12,309
L
Vulcan
WWWolf
Vulcan
5,458
2,913
0
0
7,050
1,509
0
2,134
4,703
20,758
0
L
Geb
5,839
810
0
1,587
11,730
11,068
0
4,447
6,959
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,476
Gold Earned
26,555
60
Minions Killed
111
2
Camps Cleared
7
432,400
Distance Traveled
562,931
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,005
901
9
1
1
199,919
1
W
Anubis
8,898
890
55
6
5
165,321
4
W
Neith
8,652
865
47
5
1
197,691
0
L
Gilgamesh
6,080
608
23
2
1
136,839
2
L
Vulcan
6,943
694
32
3
1
142,305
2
L
Geb
6,453
645
5
1
0
153,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role