Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
HolyDawntaker
Chaac
Bronze IV
Level 129
God Stats
1W - 1L
1,251 SR
Queue Stats
9W - 10L
1,362 MMR
Solo
Ullr
Ullr
Silver IV
Klutzymage420
Ullr
Silver IV
Level 154
God Stats
3W - 1L
1,536 SR
Queue Stats
42W - 45L
1,323 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Lew_215_
Ah Muzen Cab
Silver I
Level 128
God Stats
1W - 1L
1,314 SR
Queue Stats
74W - 85L
1,322 MMR
Solo
He Bo
He Bo
Silver III
donks1888
He Bo
Silver III
Level 85
God Stats
1W - 0L
1,247 SR
Queue Stats
8W - 10L
1,322 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,370 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,547 SR
1,333 MMR
King Arthur
King Arthur
Silver III
AbsoluteSimp
King Arthur
Silver III
Level 120
God Stats
0W - 2L
1,589 SR
Queue Stats
32W - 31L
1,312 MMR
Solo
Neith
Neith
Gold IV
Aqazos
Neith
Gold IV
Level 123
God Stats
0W - 1L
1,121 SR
Queue Stats
60W - 68L
1,404 MMR
Party 1
Poseidon
Poseidon
Gold III
MakeItHappnCappn
Poseidon
Gold III
Level 81
God Stats
5W - 10L
1,816 SR
Queue Stats
286W - 287L
1,319 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Mob Borley
The Morrigan
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 218L
1,269 MMR
Party 1
Mercury
Mercury
Silver I
MonkeyDShmuel
Mercury
Silver I
Level 115
God Stats
3W - 1L
1,708 SR
Queue Stats
78W - 85L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 2 / 11
16,724
669
19,647
26,070
12,426
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 1 / 8
14,784
591
9,668
30,988
39,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 2 / 9
12,826
513
6,175
17,360
16,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Lew_215_
Ah Muzen Cab
20
6 / 3 / 4
14,664
587
9,259
18,123
7,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
donks1888
He Bo
20
5 / 5 / 5
14,362
574
9,557
17,661
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BellonaFafnirShiva

VS

Bans
BastetThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbsoluteSimp
King Arthur
18
2 / 5 / 3
11,797
472
16,660
22,294
27,743
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Aqazos
Neith
19
4 / 6 / 2
12,210
488
13,862
17,174
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 7 / 1
12,652
506
18,320
16,235
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Mob Borley
The Morrigan
18
3 / 4 / 1
11,006
440
7,526
14,386
15,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
8
0 / 2 / 0
7,657
306
2,123
4,975
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
12
13
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
11
7.75
L
King Arthur
AbsoluteSimp
King Arthur
2
5
3
0.7
L
Neith
Aqazos
Neith
4
6
2
0.83
W
1
1
8
5
W
2
2
9
3.25
W
Ah Muzen Cab
Lew_215_
Ah Muzen Cab
6
3
4
2.67
L
3
7
1
0.5
L
The Morrigan
Mob Borley
The Morrigan
3
4
1
0.88
L
Mercury
0
2
0
0
W
He Bo
donks1888
He Bo
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
58,491
110,202
Taken
75,064
82,171
Mitigated
60,108
55,617
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,647
13,186
0
15,404
26,070
12,426
7,233
6,890
19,180
0
122,600
L
King Arthur
AbsoluteSimp
King Arthur
16,660
3,139
35
1,678
22,294
27,743
0
2,278
20,016
0
80,289
L
Neith
Aqazos
Neith
13,862
2,957
0
4,044
17,174
7,955
570
3,063
14,111
0
100,012
W
9,668
2,241
0
18,953
30,988
39,288
1,277
5,202
25,786
0
90,001
W
6,175
3,084
947
4,650
17,360
16,538
4,765
4,269
13,091
0
71,034
W
Ah Muzen Cab
Lew_215_
Ah Muzen Cab
9,259
3,066
0
8,642
18,123
7,354
3,703
4,084
14,039
0
98,159
L
18,320
1,782
0
250
16,235
7,195
1,188
1,697
14,538
125,429
0
L
The Morrigan
Mob Borley
The Morrigan
7,526
836
445
1,524
14,386
15,800
0
1,738
12,648
48,832
6,583
L
Mercury
2,123
1,296
0
1,645
4,975
1,415
0
1,033
3,942
0
19,212
W
He Bo
donks1888
He Bo
9,557
794
0
7,021
17,661
6,565
1,936
7,221
10,440
100,685
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,360
Gold Earned
55,322
709
Minions Killed
670
0
Camps Cleared
0
2,524,202
Distance Traveled
1,918,698
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,724
669
170
7
0
549,256
5
L
King Arthur
11,797
472
157
6
0
413,973
1
L
Neith
12,210
488
157
6
0
438,694
4
W
Chaac
14,784
591
185
7
0
552,716
4
W
Ullr
12,826
513
85
3
0
475,360
1
W
Ah Muzen Cab
14,664
587
132
5
0
487,618
3
L
Poseidon
12,652
506
214
9
0
444,157
5
L
The Morrigan
11,006
440
93
4
0
428,166
10
L
Mercury
7,657
306
49
2
0
193,708
0
W
He Bo
14,362
574
137
5
0
459,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role