Player Matchup

King Arthur
King Arthur
C00MM4N
King Arthur
Level 146
God Stats
1W - 0L
1,578 SR
Queue Stats
42W - 10L
1,970 Elo+
Party 1
Susano
Susano
DJR901
Susano
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,910 Elo+
Party 1
Kukulkan
Kukulkan
IDKVerch
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,918 Elo+
Party 1
Cabrakan
Cabrakan
Tominhiem
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,709 Elo+
Party 1
Terra
Terra
scust42069
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,843 Elo+

VS

Team Averages
Level 90
1,495 SR
1,662 Elo+
Charybdis
Charybdis
BOGOStheBINTED
Charybdis
Level 119
God Stats
0W - 1L
1,765 SR
Queue Stats
132W - 95L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
Tabletopdragon
Danzaburou
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,542 Elo+
Party 2
Athena
Athena
WhatsThatOwO
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,786 Elo+
Party 2
Sylvanus
Sylvanus
kaoruSeijuro
Sylvanus
Level 144
God Stats
0W - 2L
1,208 SR
Queue Stats
30W - 15L
1,671 Elo+
Solo
He Bo
He Bo
xLiNk2696
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C00MM4N
King Arthur
16
4 / 2 / 15
9,045
905
8,794
15,522
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
DJR901
Susano
17
9 / 1 / 11
9,600
960
16,688
10,750
6,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
IDKVerch
Kukulkan
15
5 / 2 / 12
8,916
892
13,540
5,267
2,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cabrakan
Tominhiem
Cabrakan
13
3 / 3 / 8
7,841
784
5,558
11,202
14,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
15
3 / 2 / 14
9,022
902
9,147
12,693
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOGOStheBINTED
Charybdis
13
3 / 4 / 4
7,282
728
10,200
9,911
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Danzaburou
Tabletopdragon
Danzaburou
11
1 / 6 / 5
6,720
672
6,717
10,428
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
15
2 / 3 / 6
8,047
805
6,149
12,336
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
kaoruSeijuro
Sylvanus
12
1 / 5 / 6
7,244
724
6,225
15,756
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
xLiNk2696
He Bo
12
1 / 6 / 6
6,760
676
8,074
10,262
3,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
24
Kills
8
10
Deaths
24
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BOGOStheBINTED
Charybdis
3
4
4
1.25
W
King Arthur
C00MM4N
King Arthur
4
2
15
5.75
W
Susano
DJR901
Susano
9
1
11
14.5
W
Kukulkan
IDKVerch
Kukulkan
5
2
12
5.5
L
Danzaburou
Tabletopdragon
Danzaburou
1
6
5
0.58
W
Cabrakan
Tominhiem
Cabrakan
3
3
8
2.33
L
Athena
2
3
6
1.67
L
Sylvanus
kaoruSeijuro
Sylvanus
1
5
6
0.8
W
Terra
3
2
14
5
L
He Bo
xLiNk2696
He Bo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,727
Damage
37,365
55,434
Taken
58,693
52,520
Mitigated
36,985
23,164
Healing
18,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BOGOStheBINTED
Charybdis
10,200
4,910
1,251
1,999
9,911
3,843
201
4,218
5,623
0
19,617
W
King Arthur
C00MM4N
King Arthur
8,794
1,134
2,628
4,145
15,522
16,677
107
6,313
9,009
0
20,099
W
Susano
DJR901
Susano
16,688
3,477
1,650
1,009
10,750
6,188
505
3,495
7,204
0
21,980
W
Kukulkan
IDKVerch
Kukulkan
13,540
1,713
0
190
5,267
2,677
717
1,966
3,295
36,119
0
L
Danzaburou
Tabletopdragon
Danzaburou
6,717
1,947
616
1,382
10,428
4,201
901
3,783
6,486
0
16,953
W
Cabrakan
Tominhiem
Cabrakan
5,558
850
759
496
11,202
14,861
75
5,513
5,486
6,523
0
L
Athena
6,149
1,960
0
1,099
12,336
13,817
169
7,196
4,962
11,065
0
L
Sylvanus
kaoruSeijuro
Sylvanus
6,225
930
4,235
5,497
15,756
11,724
78
7,336
8,066
9,402
0
W
Terra
9,147
401
7,314
4,973
12,693
12,117
146
2,611
9,992
14,433
0
L
He Bo
xLiNk2696
He Bo
8,074
536
972
1,919
10,262
3,400
170
5,712
4,454
14,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
36,053
114
Minions Killed
77
0
Camps Cleared
0
938,471
Distance Traveled
789,670
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,282
728
29
3
0
143,139
0
W
King Arthur
9,045
905
36
4
0
207,402
2
W
Susano
9,600
960
6
1
0
205,913
2
W
Kukulkan
8,916
892
58
6
0
172,381
2
L
Danzaburou
6,720
672
14
1
0
150,659
1
W
Cabrakan
7,841
784
0
0
0
156,400
0
L
Athena
8,047
805
14
1
0
171,815
1
L
Sylvanus
7,244
724
3
0
0
156,528
0
W
Terra
9,022
902
14
1
0
196,375
5
L
He Bo
6,760
676
17
2
0
167,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role