Player Matchup

Ganesha
Ganesha
Deadra Knight
Ganesha
Level 69
God Stats
9W - 1L
1,848 SR
Queue Stats
60W - 42L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
DominusSal
Ah Puch
Level 127
God Stats
3W - 0L
1,944 SR
Queue Stats
168W - 140L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
Groh Khan
Xbalanque
Level 108
God Stats
8W - 3L
1,538 SR
Queue Stats
135W - 120L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oz_Manz
Tsukuyomi
Level 143
God Stats
4W - 0L
1,609 SR
Queue Stats
93W - 88L
1,602 Elo+
Party 4
Baron Samedi
Baron Samedi
SkinnyKid_ITB
Baron Samedi
Level 138
God Stats
2W - 0L
1,718 SR
Queue Stats
43W - 40L
1,520 Elo+
Party 4
Team Averages
Level 117
1,731 SR
1,553 Elo+

VS

Team Averages
Level 101
1,565 SR
1,636 Elo+
Sol
Sol
K-swole24
Sol
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 275L
1,550 Elo+
Party 3
Xing Tian
Xing Tian
SuggestiveSorcer
Xing Tian
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 200L
1,512 Elo+
Party 3
Ganesha
Ganesha
guilliug2
Ganesha
Level 38
God Stats
2W - 2L
1,824 SR
Queue Stats
5W - 11L
1,785 Elo+
Party 1
Artemis
Artemis
samkenieti
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,785 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thegreatconky
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 248L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 2 / 18
14,526
519
9,866
28,176
45,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
DominusSal
Ah Puch
20
23 / 3 / 7
18,853
673
40,175
24,625
14,531
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Groh Khan
Xbalanque
20
7 / 8 / 7
14,579
521
20,207
23,967
8,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Oz_Manz
Tsukuyomi
20
13 / 3 / 9
16,770
599
34,217
27,534
11,590
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SkinnyKid_ITB
Baron Samedi
20
3 / 1 / 16
15,400
550
11,632
17,682
27,234
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 3
13,114
468
13,460
24,838
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
18
2 / 7 / 0
11,985
428
9,165
25,372
29,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
guilliug2
Ganesha
17
1 / 12 / 12
12,324
440
10,267
36,651
54,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
samkenieti
Artemis
19
12 / 9 / 2
13,731
490
29,206
32,697
10,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
thegreatconky
Morgan Le Fay
17
1 / 11 / 2
11,359
406
11,182
22,416
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
46
Kills
17
17
Deaths
46
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
18
4.5
W
Ah Puch
DominusSal
Ah Puch
23
3
7
8.83
W
Xbalanque
Groh Khan
Xbalanque
7
8
7
1.31
L
1
7
3
0.36
W
Tsukuyomi
Oz_Manz
Tsukuyomi
13
3
9
5.83
W
Baron Samedi
SkinnyKid_ITB
Baron Samedi
3
1
16
11
L
Xing Tian
2
7
0
0.29
L
Ganesha
guilliug2
Ganesha
1
12
12
0.58
L
Artemis
samkenieti
Artemis
12
9
2
1.44
L
Morgan Le Fay
thegreatconky
Morgan Le Fay
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,097
Damage
73,280
121,984
Taken
141,974
106,651
Mitigated
107,877
47,790
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
9,866
978
645
6,702
28,176
45,270
1,419
5,482
21,784
52,321
9,081
W
Ah Puch
DominusSal
Ah Puch
40,175
3,043
1,626
14,877
24,625
14,531
4,278
12,848
11,777
168,343
0
W
Xbalanque
Groh Khan
Xbalanque
20,207
6,923
0
2,135
23,967
8,026
5,770
6,048
17,919
0
129,444
L
13,460
2,646
0
6,770
24,838
6,881
0
8,455
16,383
125,556
0
W
Tsukuyomi
Oz_Manz
Tsukuyomi
34,217
8,085
0
14,005
27,534
11,590
634
12,889
14,645
0
140,601
W
Baron Samedi
SkinnyKid_ITB
Baron Samedi
11,632
1,667
2,171
5,629
17,682
27,234
1,147
6,807
10,875
103,458
0
L
Xing Tian
9,165
353
0
2,453
25,372
29,254
0
9,136
15,862
68,362
0
L
Ganesha
guilliug2
Ganesha
10,267
1,069
145
2,933
36,651
54,066
72
15,372
21,119
33,569
0
L
Artemis
samkenieti
Artemis
29,206
12,724
0
7,643
32,697
10,948
1,210
15,728
16,809
0
92,618
L
Morgan Le Fay
thegreatconky
Morgan Le Fay
11,182
328
0
2,772
22,416
6,728
0
12,062
10,194
66,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,128
Gold Earned
62,513
797
Minions Killed
594
0
Camps Cleared
0
2,729,134
Distance Traveled
2,414,320
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,526
519
27
1
0
550,195
2
W
Ah Puch
18,853
673
245
9
0
560,853
1
W
Xbalanque
14,579
521
163
6
0
515,015
3
L
Sol
13,114
468
205
7
0
550,336
4
W
Tsukuyomi
16,770
599
178
6
0
631,405
1
W
Baron Samedi
15,400
550
184
7
0
471,666
8
L
Xing Tian
11,985
428
117
4
0
421,367
7
L
Ganesha
12,324
440
7
0
0
459,924
1
L
Artemis
13,731
490
158
6
0
485,135
5
L
Morgan Le Fay
11,359
406
107
4
0
497,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role