Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DangerousPookie
Danzaburou
Level 5
God Stats
2W - 3L
1,491 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 1
Achilles
Achilles
DonnyBurgerLTE
Achilles
Level 24
God Stats
11W - 17L
1,494 SR
Queue Stats
173W - 218L
1,360 Elo+
Party 2
Arachne
Arachne
LeeShangXD
Arachne
Level 88
God Stats
47W - 35L
1,474 SR
Queue Stats
173W - 214L
1,362 Elo+
Party 2
Atlas
Atlas
Rayce22
Atlas
Level 47
God Stats
4W - 7L
1,444 SR
Queue Stats
68W - 94L
1,424 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,386 Elo+

VS

Team Averages
Level 78
1,493 SR
1,428 Elo+
Nike
Nike
LimbHanger963
Nike
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
96W - 115L
1,370 Elo+
Party 3
Da Ji
Da Ji
Mint1000
Da Ji
Level 96
God Stats
2W - 2L
1,450 SR
Queue Stats
66W - 51L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Pocatoes
Sylvanus
Level 49
God Stats
15W - 12L
1,577 SR
Queue Stats
39W - 46L
1,439 Elo+
Party 4
Danzaburou
Danzaburou
PotatoPutin
Danzaburou
Level 56
God Stats
5W - 4L
1,509 SR
Queue Stats
33W - 38L
1,408 Elo+
Party 4
Baron Samedi
Baron Samedi
TheSkippr
Baron Samedi
Level 63
God Stats
1W - 1L
1,215 SR
Queue Stats
93W - 115L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 0
6,508
501
4,962
9,543
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DangerousPookie
Danzaburou
11
5 / 3 / 2
7,431
572
5,665
7,156
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
3 / 3 / 1
7,319
563
7,342
9,151
7,529
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LeeShangXD
Arachne
10
1 / 5 / 4
6,110
470
5,203
9,102
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
Rayce22
Atlas
8
0 / 3 / 6
5,900
454
4,977
11,943
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,329
564
4,460
10,357
8,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Mint1000
Da Ji
13
10 / 2 / 2
7,938
611
8,904
9,088
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Pocatoes
Sylvanus
10
1 / 2 / 9
6,538
503
4,491
10,494
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
PotatoPutin
Danzaburou
9
0 / 2 / 5
5,620
432
5,476
7,008
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheSkippr
Baron Samedi
12
5 / 3 / 3
7,515
578
9,475
9,060
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
18
18
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
L
Danzaburou
DangerousPookie
Danzaburou
5
3
2
2
L
Achilles
3
3
1
1.17
L
Arachne
LeeShangXD
Arachne
1
5
4
0.6
W
2
2
3
1.75
W
Da Ji
Mint1000
Da Ji
10
2
2
5.5
W
Sylvanus
Pocatoes
Sylvanus
1
2
9
2.75
W
Danzaburou
PotatoPutin
Danzaburou
0
2
5
1.25
L
Atlas
Rayce22
Atlas
0
3
6
1
W
Baron Samedi
TheSkippr
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
32,806
46,895
Taken
46,007
20,749
Mitigated
26,467
10,857
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,962
938
0
2,562
9,543
2,126
370
4,454
4,821
33,396
0
L
Danzaburou
DangerousPookie
Danzaburou
5,665
1,940
0
2,095
7,156
1,804
0
2,255
4,837
0
30,230
L
Achilles
7,342
2,830
0
1,885
9,151
7,529
0
559
8,545
0
33,762
L
Arachne
LeeShangXD
Arachne
5,203
3,873
124
1,795
9,102
2,928
0
2,968
6,002
0
32,910
W
4,460
784
0
4,304
10,357
8,442
288
0
10,357
0
44,959
W
Da Ji
Mint1000
Da Ji
8,904
2,676
0
3,970
9,088
3,136
415
550
8,538
0
37,851
W
Sylvanus
Pocatoes
Sylvanus
4,491
1,444
1,741
4,665
10,494
7,714
179
4,297
6,197
15,525
0
W
Danzaburou
PotatoPutin
Danzaburou
5,476
2,531
0
1,578
7,008
1,785
335
2,396
4,438
0
24,460
L
Atlas
Rayce22
Atlas
4,977
2,228
0
2,396
11,943
6,362
0
3,194
8,724
15,604
0
W
Baron Samedi
TheSkippr
Baron Samedi
9,475
1,234
232
3,574
9,060
5,390
240
2,696
6,364
46,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
34,940
272
Minions Killed
323
0
Camps Cleared
0
1,176,947
Distance Traveled
1,228,326
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,508
501
71
5
0
211,413
3
L
Danzaburou
7,431
572
50
4
0
227,028
1
L
Achilles
7,319
563
66
5
0
254,902
1
L
Arachne
6,110
470
60
5
0
256,461
7
W
Nike
7,329
564
95
7
0
217,943
4
W
Da Ji
7,938
611
71
5
0
296,443
1
W
Sylvanus
6,538
503
18
1
0
241,453
4
W
Danzaburou
5,620
432
36
3
0
237,342
8
L
Atlas
5,900
454
25
2
0
227,143
4
W
Baron Samedi
7,515
578
103
8
0
235,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role