Player Matchup

Cthulhu
Cthulhu
Adnansav_123
Cthulhu
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 84L
1,389 Elo+
Party 1
Fenrir
Fenrir
EZIDAZIT
Fenrir
Level 105
God Stats
2W - 1L
1,798 SR
Queue Stats
227W - 232L
1,438 Elo+
Party 1
Chaac
Chaac
FacingComp
Chaac
Level 17
God Stats
7W - 7L
1,190 SR
Queue Stats
224W - 240L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
Sirmerpy
Cernunnos
Level 46
God Stats
3W - 4L
1,493 SR
Queue Stats
66W - 75L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
juicy_can
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 102L
1,420 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,414 Elo+

VS

Team Averages
Level 38
1,521 SR
1,386 Elo+
Jormungandr
Jormungandr
BacchusBlast
Jormungandr
Level 15
God Stats
38W - 36L
1,557 SR
Queue Stats
45W - 44L
1,412 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ragging_Lion_1
Cu Chulainn
Level 49
God Stats
4W - 5L
1,716 SR
Queue Stats
64W - 67L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
Trixxy-_-4u
Ao Kuang
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 67L
1,300 Elo+
Party 2
Ne Zha
Ne Zha
ZaddySpace
Ne Zha
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
310W - 342L
1,445 Elo+
Party 3
Izanami
Izanami
xA Arrow
Izanami
Level 51
God Stats
18W - 24L
1,331 SR
Queue Stats
226W - 260L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adnansav_123
Cthulhu
12
3 / 1 / 6
6,898
575
5,579
7,299
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
EZIDAZIT
Fenrir
12
2 / 0 / 4
6,860
572
5,206
6,430
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
13
4 / 0 / 3
7,465
622
7,959
8,791
6,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Sirmerpy
Cernunnos
12
3 / 0 / 5
6,833
569
4,594
6,988
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
juicy_can
Nu Wa
12
3 / 3 / 4
6,938
578
4,945
4,173
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BacchusBlast
Jormungandr
8
1 / 3 / 0
5,625
469
1,517
7,784
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Ragging_Lion_1
Cu Chulainn
10
0 / 3 / 0
5,789
482
3,989
8,407
5,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Trixxy-_-4u
Ao Kuang
9
1 / 4 / 2
5,859
488
3,056
12,049
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
ZaddySpace
Ne Zha
11
2 / 2 / 0
6,437
536
6,448
8,244
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
xA Arrow
Izanami
9
0 / 3 / 0
5,586
466
3,400
6,276
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
4
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adnansav_123
Cthulhu
3
1
6
6
L
Jormungandr
BacchusBlast
Jormungandr
1
3
0
0.33
W
Fenrir
EZIDAZIT
Fenrir
2
0
4
4
W
Chaac
4
0
3
5.5
L
Cu Chulainn
Ragging_Lion_1
Cu Chulainn
0
3
0
0
W
Cernunnos
Sirmerpy
Cernunnos
3
0
5
5.5
L
Ao Kuang
Trixxy-_-4u
Ao Kuang
1
4
2
0.5
L
Ne Zha
ZaddySpace
Ne Zha
2
2
0
1
W
Nu Wa
juicy_can
Nu Wa
3
3
4
1.67
L
Izanami
xA Arrow
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
18,410
33,681
Taken
42,760
14,437
Mitigated
18,373
13,650
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adnansav_123
Cthulhu
5,579
207
423
2,182
7,299
3,350
130
1,577
5,722
21,387
0
L
Jormungandr
BacchusBlast
Jormungandr
1,517
317
119
848
7,784
4,780
0
3,520
4,264
11,798
0
W
Fenrir
EZIDAZIT
Fenrir
5,206
1,209
0
3,961
6,430
2,189
644
632
5,798
0
35,148
W
Chaac
7,959
2,546
0
3,712
8,791
6,106
1,792
696
8,095
0
39,148
L
Cu Chulainn
Ragging_Lion_1
Cu Chulainn
3,989
988
0
605
8,407
5,877
0
306
8,101
0
28,917
W
Cernunnos
Sirmerpy
Cernunnos
4,594
2,180
0
3,122
6,988
1,730
646
711
6,277
0
37,814
L
Ao Kuang
Trixxy-_-4u
Ao Kuang
3,056
823
117
3,303
12,049
3,250
0
2,968
9,081
21,460
0
L
Ne Zha
ZaddySpace
Ne Zha
6,448
2,607
1
924
8,244
2,635
0
1,082
7,162
0
43,633
W
Nu Wa
juicy_can
Nu Wa
4,945
1,684
0
250
4,173
1,062
1,148
957
3,216
27,128
0
L
Izanami
xA Arrow
Izanami
3,400
1,358
0
250
6,276
1,831
0
2,648
3,628
0
42,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
29,296
299
Minions Killed
290
0
Camps Cleared
0
1,232,056
Distance Traveled
1,125,207
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,898
575
40
3
0
262,666
5
L
Jormungandr
5,625
469
18
2
0
225,921
0
W
Fenrir
6,860
572
69
6
0
276,960
0
W
Chaac
7,465
622
70
6
0
244,317
1
L
Cu Chulainn
5,789
482
66
6
0
215,600
1
W
Cernunnos
6,833
569
74
6
0
236,601
4
L
Ao Kuang
5,859
488
51
4
0
233,203
1
L
Ne Zha
6,437
536
77
6
0
225,791
0
W
Nu Wa
6,938
578
46
4
0
211,512
2
L
Izanami
5,586
466
78
7
0
224,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role