Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Chef_Taco
He Bo
Level 29
God Stats
1W - 0L
1,269 SR
Queue Stats
105W - 107L
1,578 Elo+
Party 2
Athena
Athena
EdsonTheBoi
Athena
Level 108
God Stats
2W - 1L
1,264 SR
Queue Stats
8W - 7L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Fartster1204
Cthulhu
Level 158
God Stats
14W - 6L
1,788 SR
Queue Stats
491W - 433L
1,598 Elo+
Party 3
Fenrir
Fenrir
Lanesthename
Fenrir
Level 42
God Stats
39W - 34L
1,762 SR
Queue Stats
189W - 215L
1,418 Elo+
Party 3
Team Averages
Level 93
1,517 SR
1,497 Elo+

VS

Team Averages
Level 56
1,445 SR
1,544 Elo+
Aphrodite
Aphrodite
CrimsonGhost923
Aphrodite
Level 45
God Stats
4W - 2L
1,339 SR
Queue Stats
20W - 16L
1,483 Elo+
Solo
Eset
Eset
Frostyisfunny
Eset
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
311W - 325L
1,342 Elo+
Solo
Sol
Sol
Wevxc
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,730 Elo+
Party 1
Chaac
Chaac
gigiti goooo
Chaac
Level 100
God Stats
0W - 1L
1,636 SR
Queue Stats
62W - 56L
1,542 Elo+
Party 1
Set
Set
hvzsx
Set
Level 83
God Stats
1W - 3L
1,252 SR
Queue Stats
57W - 40L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
6 / 0 / 0
4,328
721
3,172
2,687
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Chef_Taco
He Bo
7
3 / 1 / 1
4,115
686
1,214
2,511
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
5
0 / 0 / 5
3,879
647
1,705
2,747
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Fartster1204
Cthulhu
6
0 / 1 / 2
3,887
648
3,513
3,601
2,006
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
5
4 / 3 / 1
3,901
650
1,832
3,774
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrimsonGhost923
Aphrodite
4
0 / 4 / 0
3,131
522
889
3,910
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 4 / 0
3,896
649
1,722
3,376
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Wevxc
Sol
2
0 / 2 / 0
2,804
467
1,075
1,699
159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 2
3,763
627
1,705
3,732
2,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
hvzsx
Set
7
2 / 2 / 2
4,317
720
3,205
4,415
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
0
6
W
He Bo
Chef_Taco
He Bo
3
1
1
3.5
L
Aphrodite
CrimsonGhost923
Aphrodite
0
4
0
0
W
Athena
0
0
5
2.5
W
Cthulhu
Fartster1204
Cthulhu
0
1
2
1
L
2
4
0
0.5
W
Fenrir
4
3
1
1.5
L
Sol
Wevxc
Sol
0
2
0
0
L
0
1
2
1
L
Set
hvzsx
Set
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,436
Damage
8,596
15,320
Taken
17,132
5,363
Mitigated
5,014
5,246
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,172
1,852
0
1,574
2,687
711
0
863
1,824
0
21,420
W
He Bo
Chef_Taco
He Bo
1,214
156
0
298
2,511
493
0
675
1,836
12,422
0
L
Aphrodite
CrimsonGhost923
Aphrodite
889
204
93
981
3,910
716
0
744
3,166
10,305
0
W
Athena
1,705
436
0
1,270
2,747
1,054
205
1,154
1,593
7,604
0
W
Cthulhu
Fartster1204
Cthulhu
3,513
905
0
1,640
3,601
2,006
0
0
3,601
19,060
0
L
1,722
329
0
304
3,376
724
0
948
2,428
11,389
0
W
Fenrir
1,832
739
0
464
3,774
1,099
0
994
2,780
0
6,707
L
Sol
Wevxc
Sol
1,075
440
0
367
1,699
159
0
406
1,293
4,422
0
L
1,705
673
0
1,972
3,732
2,036
0
2,581
1,151
0
13,110
L
Set
hvzsx
Set
3,205
1,867
0
1,533
4,415
1,379
0
1,753
2,662
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,110
Gold Earned
17,911
129
Minions Killed
115
0
Camps Cleared
0
587,553
Distance Traveled
512,025
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,328
721
38
6
0
105,231
1
W
He Bo
4,115
686
21
4
0
110,662
1
L
Aphrodite
3,131
522
23
4
0
103,925
1
W
Athena
3,879
647
14
2
0
122,918
0
W
Cthulhu
3,887
648
43
7
0
126,807
2
L
Eset
3,896
649
18
3
0
108,139
1
W
Fenrir
3,901
650
13
2
0
121,935
0
L
Sol
2,804
467
6
1
0
53,315
0
L
Chaac
3,763
627
32
5
0
116,274
1
L
Set
4,317
720
36
6
0
130,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role