Player Matchup

Geb
Geb
Böhrt
Geb
Level 100
God Stats
28W - 23L
1,580 SR
Queue Stats
457W - 476L
1,501 Elo+
Solo
Chaac
Chaac
Orioncw
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,460 Elo+
Solo
Chronos
Chronos
flubbajubba15
Chronos
Level 103
God Stats
27W - 14L
1,799 SR
Queue Stats
217W - 219L
1,496 Elo+
Party 2
Tiamat
Tiamat
mohrgames
Tiamat
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
321W - 317L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
xLetschillx
Ne Zha
Level 105
God Stats
30W - 26L
1,655 SR
Queue Stats
332W - 370L
1,484 Elo+
Solo
Team Averages
Level 108
1,607 SR
1,493 Elo+

VS

Team Averages
Level 85
1,432 SR
1,442 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Cornelious89
Da Ji
Level 68
God Stats
1W - 3L
1,317 SR
Queue Stats
50W - 64L
1,396 Elo+
Party 3
Ullr
Ullr
Joker2489
Ullr
Level 100
God Stats
13W - 18L
1,462 SR
Queue Stats
117W - 146L
1,418 Elo+
Party 3
Chang'e
Chang'e
LeBlondeJames
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,464 Elo+
Party 1
Achilles
Achilles
SunnySolaire
Achilles
Level 65
God Stats
4W - 8L
1,380 SR
Queue Stats
34W - 52L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Böhrt
Geb
10
0 / 3 / 8
5,879
534
3,625
9,075
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Orioncw
Chaac
10
0 / 1 / 2
5,846
531
4,948
9,468
4,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
11
7 / 2 / 2
6,586
599
5,868
7,250
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
mohrgames
Tiamat
12
7 / 1 / 1
7,240
658
5,675
4,684
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 2 / 6
5,999
545
2,593
8,650
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 1
6,063
551
3,432
5,199
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 2
5,676
516
4,017
8,254
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
1 / 1 / 2
5,723
520
5,059
4,483
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
8
2 / 4 / 2
5,326
484
3,600
6,227
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
SunnySolaire
Achilles
10
3 / 1 / 0
5,900
536
8,683
9,498
3,414
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
9
9
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
W
Geb
Böhrt
Geb
0
3
8
1.33
L
2
5
2
0.6
L
Ullr
1
1
2
2
L
Chang'e
2
4
2
0.75
W
Chaac
Orioncw
Chaac
0
1
2
1
L
Achilles
SunnySolaire
Achilles
3
1
0
3
W
Chronos
7
2
2
4
W
Tiamat
mohrgames
Tiamat
7
1
1
7.5
W
Ne Zha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
24,791
39,127
Taken
33,661
16,271
Mitigated
10,494
13,602
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,432
382
0
410
5,199
1,351
0
2,328
2,733
38,324
0
W
Geb
Böhrt
Geb
3,625
440
182
2,201
9,075
4,583
0
2,702
6,011
10,698
6,300
L
4,017
889
0
697
8,254
2,445
0
3,317
4,741
0
29,206
L
Ullr
5,059
2,316
0
293
4,483
1,390
0
2,476
2,007
0
31,189
L
Chang'e
3,600
249
659
1,435
6,227
1,894
0
4,610
1,531
15,095
0
W
Chaac
Orioncw
Chaac
4,948
1,282
0
3,254
9,468
4,854
0
0
9,468
0
32,424
L
Achilles
SunnySolaire
Achilles
8,683
2,696
0
1,349
9,498
3,414
0
1,291
8,174
0
28,535
W
Chronos
5,868
1,934
0
3,149
7,250
1,840
0
1,528
5,446
34,500
0
W
Tiamat
mohrgames
Tiamat
5,675
380
0
1,456
4,684
2,498
80
480
4,105
37,416
0
W
Ne Zha
2,593
671
0
3,360
8,650
2,496
0
1,475
7,065
0
31,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
28,688
312
Minions Killed
293
0
Camps Cleared
0
1,079,839
Distance Traveled
1,043,434
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,063
551
86
8
0
218,819
1
W
Geb
5,879
534
30
3
0
208,082
0
L
Da Ji
5,676
516
56
5
0
229,169
0
L
Ullr
5,723
520
55
5
0
191,385
1
L
Chang'e
5,326
484
35
3
0
198,568
0
W
Chaac
5,846
531
57
5
0
220,148
2
L
Achilles
5,900
536
61
6
0
205,493
5
W
Chronos
6,586
599
57
5
0
201,360
2
W
Tiamat
7,240
658
85
8
0
226,557
5
W
Ne Zha
5,999
545
83
8
0
223,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role