Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlackLightClown
Atlas
Level 149
God Stats
2W - 2L
1,541 SR
Queue Stats
378W - 356L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
ElchoriReturn
Amaterasu
Level 147
God Stats
12W - 12L
1,400 SR
Queue Stats
487W - 462L
1,571 Elo+
Party 1
Ullr
Ullr
KingS1gma
Ullr
Level 158
God Stats
5W - 10L
1,232 SR
Queue Stats
240W - 212L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PcFaritSalas
Tsukuyomi
Level 127
God Stats
8W - 6L
1,413 SR
Queue Stats
362W - 332L
1,622 Elo+
Solo
Team Averages
Level 145
1,417 SR
1,573 Elo+

VS

Team Averages
Level 145
1,447 SR
1,518 Elo+
Shiva
Shiva
BeniGods
Shiva
Level 156
God Stats
0W - 3L
1,258 SR
Queue Stats
203W - 184L
1,474 Elo+
Solo
Janus
Janus
Masacrista
Janus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 164L
1,438 Elo+
Solo
Tyr
Tyr
RenanMN
Tyr
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
388W - 222L
1,666 Elo+
Solo
Atlas
Atlas
SottaFacu
Atlas
Level 155
God Stats
22W - 25L
1,422 SR
Queue Stats
126W - 120L
1,530 Elo+
Solo
Anhur
Anhur
zenik15
Anhur
Level 125
God Stats
0W - 2L
1,338 SR
Queue Stats
4W - 8L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 1 / 3
8,309
692
9,494
6,668
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,895
575
5,485
9,754
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ElchoriReturn
Amaterasu
11
0 / 2 / 1
6,359
530
3,702
8,547
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
0 / 1 / 3
6,483
540
3,711
6,250
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PcFaritSalas
Tsukuyomi
13
4 / 1 / 5
7,374
615
8,032
8,558
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BeniGods
Shiva
12
2 / 4 / 2
6,940
578
5,555
9,725
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
11
1 / 6 / 0
6,710
559
3,719
7,776
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
12
2 / 1 / 0
7,152
596
6,689
8,829
8,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
SottaFacu
Atlas
10
0 / 1 / 1
5,923
494
3,740
10,195
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
zenik15
Anhur
11
1 / 2 / 1
6,509
542
4,708
7,082
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
3
7.5
L
Shiva
BeniGods
Shiva
2
4
2
0.75
W
4
1
3
5.5
W
Amaterasu
ElchoriReturn
Amaterasu
0
2
1
0.25
W
Ullr
0
1
3
1.5
L
Janus
1
6
0
0.17
W
Tsukuyomi
PcFaritSalas
Tsukuyomi
4
1
5
6.5
L
Tyr
2
1
0
2
L
Atlas
SottaFacu
Atlas
0
1
1
0.5
L
Anhur
zenik15
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
24,411
39,777
Taken
43,607
20,816
Mitigated
23,713
16,961
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,494
2,262
0
4,438
6,668
2,232
0
2,382
4,188
61,479
0
L
Shiva
BeniGods
Shiva
5,555
1,445
128
3,180
9,725
4,042
0
3,270
6,455
0
43,002
W
5,485
1,716
0
2,035
9,754
6,388
0
2,703
6,925
14,037
4,556
W
Amaterasu
ElchoriReturn
Amaterasu
3,702
1,860
0
3,798
8,547
7,825
0
0
8,547
0
33,746
W
Ullr
3,711
1,793
0
2,965
6,250
1,617
0
1,309
4,911
0
50,302
L
Janus
3,719
0
0
750
7,776
2,620
0
5,627
2,149
39,078
0
W
Tsukuyomi
PcFaritSalas
Tsukuyomi
8,032
2,934
0
3,725
8,558
2,754
0
805
7,747
0
45,658
L
Tyr
6,689
1,028
0
3,972
8,829
8,172
164
0
8,829
0
41,669
L
Atlas
SottaFacu
Atlas
3,740
1,831
0
1,779
10,195
7,250
0
4,025
6,170
20,539
0
L
Anhur
zenik15
Anhur
4,708
2,457
0
1,091
7,082
1,629
0
1,150
5,932
0
35,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
33,234
412
Minions Killed
381
0
Camps Cleared
0
1,234,859
Distance Traveled
1,204,836
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,309
692
120
10
0
212,926
4
L
Shiva
6,940
578
97
8
0
264,167
2
W
Atlas
6,895
575
21
2
0
242,822
3
W
Amaterasu
6,359
530
80
7
0
261,486
2
W
Ullr
6,483
540
101
8
0
220,631
4
L
Janus
6,710
559
92
8
0
228,132
3
W
Tsukuyomi
7,374
615
90
8
0
296,994
1
L
Tyr
7,152
596
80
7
0
243,866
4
L
Atlas
5,923
494
26
2
0
238,581
5
L
Anhur
6,509
542
86
7
0
230,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role