Player Matchup

Janus
Janus
ATACTICALNUT943
Janus
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 67L
1,433 Elo+
Party 1
Thanatos
Thanatos
DefBolo
Thanatos
Level 112
God Stats
16W - 14L
1,621 SR
Queue Stats
433W - 422L
1,427 Elo+
Party 1
King Arthur
King Arthur
TheRNGguy
King Arthur
Level 88
God Stats
5W - 8L
1,379 SR
Queue Stats
410W - 423L
1,470 Elo+
Solo
Sobek
Sobek
novhthomy
Sobek
Level 60
God Stats
3W - 2L
1,596 SR
Queue Stats
44W - 58L
1,329 Elo+
Party 1
Cupid
Cupid
thedarlandboss1
Cupid
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 158L
1,429 Elo+
Party 1
Team Averages
Level 91
1,519 SR
1,418 Elo+

VS

Team Averages
Level 74
1,567 SR
1,389 Elo+
Anubis
Anubis
AngelS147
Anubis
Level 58
God Stats
59W - 42L
1,549 SR
Queue Stats
137W - 144L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
DannyDaWoo
Gilgamesh
Level 113
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 11L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Francotoro18
Baba Yaga
Level 68
God Stats
5W - 9L
1,374 SR
Queue Stats
642W - 679L
1,433 Elo+
Solo
Izanami
Izanami
NateMcFlurry
Izanami
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,176 Elo+
Solo
Athena
Athena
vGoatMissed-_-
Athena
Level 63
God Stats
2W - 2L
1,713 SR
Queue Stats
106W - 103L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 9
6,208
621
4,479
5,066
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
DefBolo
Thanatos
11
10 / 1 / 2
7,178
718
6,851
7,833
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheRNGguy
King Arthur
10
1 / 2 / 0
6,000
600
4,684
6,099
2,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
novhthomy
Sobek
9
2 / 1 / 2
5,681
568
1,343
3,922
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 3
5,261
526
3,652
4,573
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelS147
Anubis
10
3 / 6 / 0
5,774
577
3,398
8,111
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DannyDaWoo
Gilgamesh
10
2 / 2 / 0
5,402
540
3,131
7,750
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Francotoro18
Baba Yaga
6
0 / 4 / 0
4,270
427
1,819
4,301
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
NateMcFlurry
Izanami
9
2 / 2 / 0
5,704
570
1,819
4,359
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,470
547
1,438
6,271
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
7
7
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Anubis
AngelS147
Anubis
3
6
0
0.5
L
Gilgamesh
DannyDaWoo
Gilgamesh
2
2
0
1
W
Thanatos
DefBolo
Thanatos
10
1
2
11
L
Baba Yaga
Francotoro18
Baba Yaga
0
4
0
0
L
Izanami
NateMcFlurry
Izanami
2
2
0
1
W
King Arthur
TheRNGguy
King Arthur
1
2
0
0.5
W
Sobek
novhthomy
Sobek
2
1
2
3
W
1
0
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
11,605
27,493
Taken
30,792
8,887
Mitigated
12,532
14,562
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,479
712
249
545
5,066
1,183
0
2,454
2,612
30,540
0
L
Anubis
AngelS147
Anubis
3,398
75
0
1,628
8,111
2,933
336
3,507
4,604
31,183
0
L
Gilgamesh
DannyDaWoo
Gilgamesh
3,131
1,073
0
2,633
7,750
4,850
528
0
7,750
0
21,822
W
Thanatos
DefBolo
Thanatos
6,851
2,338
0
7,943
7,833
2,076
0
2,654
5,179
0
30,876
L
Baba Yaga
Francotoro18
Baba Yaga
1,819
212
95
384
4,301
831
0
334
3,967
15,076
0
L
Izanami
NateMcFlurry
Izanami
1,819
1,032
0
1,096
4,359
948
0
623
3,736
0
28,836
W
King Arthur
TheRNGguy
King Arthur
4,684
1,583
0
1,134
6,099
2,515
670
0
6,099
0
29,936
W
Sobek
novhthomy
Sobek
1,343
58
36
1,151
3,922
2,002
216
721
3,201
7,116
2,733
W
3,652
2,183
139
3,365
4,573
1,111
594
826
3,747
0
27,374
L
1,438
488
93
1,136
6,271
2,970
0
1,205
5,066
10,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
26,620
254
Minions Killed
213
0
Camps Cleared
0
985,487
Distance Traveled
871,862
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,208
621
51
5
0
174,183
0
L
Anubis
5,774
577
57
6
0
151,071
3
L
Gilgamesh
5,402
540
45
5
0
196,085
3
W
Thanatos
7,178
718
60
6
0
231,376
0
L
Baba Yaga
4,270
427
34
3
0
151,426
1
L
Izanami
5,704
570
65
7
0
179,491
4
W
King Arthur
6,000
600
63
6
0
201,259
2
W
Sobek
5,681
568
23
2
0
197,854
0
W
Cupid
5,261
526
57
6
0
180,815
4
L
Athena
5,470
547
12
1
0
193,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role