Player Matchup

Izanami
Izanami
GodDamnGraham
Izanami
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 89L
1,399 Elo+
Solo
Rama
Rama
Hatian Sin
Rama
Level 137
God Stats
32W - 30L
1,398 SR
Queue Stats
272W - 290L
1,481 Elo+
Solo
Zeus
Zeus
Shifty2kTrey
Zeus
Level 31
God Stats
10W - 12L
1,520 SR
Queue Stats
52W - 72L
1,367 Elo+
Solo
Hera
Hera
dydasco
Hera
Level 87
God Stats
5W - 5L
1,453 SR
Queue Stats
288W - 312L
1,384 Elo+
Solo
Sol
Sol
facekill420
Sol
Level 104
God Stats
65W - 80L
1,500 SR
Queue Stats
419W - 478L
1,490 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,424 Elo+

VS

Team Averages
Level 48
1,453 SR
1,257 Elo+
Baron Samedi
Baron Samedi
FartingDog
Baron Samedi
Level 68
God Stats
0W - 1L
1,678 SR
Queue Stats
18W - 30L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
GRIMLOCKING1
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Ymir
Ymir
ShouldOFdoneSUTN
Ymir
Level 22
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Medusa
Medusa
SommelierDuCul
Medusa
Level 89
God Stats
6W - 4L
1,355 SR
Queue Stats
31W - 40L
1,406 Elo+
Party 1
Anubis
Anubis
damnedbloodymess
Anubis
Level 41
God Stats
3W - 3L
1,551 SR
Queue Stats
32W - 58L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 1 / 7
9,900
900
4,107
4,951
2,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 1 / 9
10,205
928
9,860
9,639
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 13
9,102
827
13,495
9,154
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
dydasco
Hera
18
9 / 1 / 9
10,550
959
12,426
4,945
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 11
10,148
923
12,684
8,034
2,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FartingDog
Baron Samedi
15
3 / 5 / 0
8,877
807
5,500
12,438
6,990
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GRIMLOCKING1
Cernunnos
13
0 / 7 / 4
7,445
677
4,722
11,092
3,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
0 / 5 / 1
7,450
677
7,532
11,968
4,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 5 / 1
7,988
726
5,758
10,280
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 10 / 2
7,865
715
1,828
15,722
6,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
32
Kills
8
8
Deaths
32
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FartingDog
Baron Samedi
3
5
0
0.6
L
Cernunnos
GRIMLOCKING1
Cernunnos
0
7
4
0.29
W
Izanami
3
1
7
6.5
W
9
1
9
13.5
W
3
4
13
2.38
L
0
5
1
0.1
L
4
5
1
0.9
L
1
10
2
0.2
W
Hera
dydasco
Hera
9
1
9
13.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
25,340
36,723
Taken
61,500
12,658
Mitigated
25,395
8,434
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FartingDog
Baron Samedi
5,500
418
425
1,922
12,438
6,990
0
7,413
4,877
24,655
0
L
Cernunnos
GRIMLOCKING1
Cernunnos
4,722
2,010
0
331
11,092
3,467
0
6,516
4,484
0
18,117
W
Izanami
4,107
2,325
0
1,000
4,951
2,080
5,202
2,095
2,856
0
34,627
W
9,860
7,792
0
3,564
9,639
3,273
410
3,807
5,832
0
36,760
W
13,495
2,256
175
565
9,154
2,765
207
4,193
4,961
28,409
0
L
7,532
968
0
0
11,968
4,879
0
8,281
3,515
25,987
0
L
5,758
2,039
144
2,374
10,280
3,427
29
6,048
4,110
0
17,603
L
1,828
305
0
2,765
15,722
6,632
0
9,657
5,909
18,573
0
W
Hera
dydasco
Hera
12,426
3,263
185
85
4,945
1,728
1,249
2,079
2,866
50,179
0
W
12,684
4,389
64
2,796
8,034
2,812
997
2,686
5,348
38,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
39,625
289
Minions Killed
169
0
Camps Cleared
0
1,128,498
Distance Traveled
833,023
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,877
807
47
4
0
187,866
1
L
Cernunnos
7,445
677
25
2
0
146,440
0
W
Izanami
9,900
900
77
7
0
233,854
1
W
Rama
10,205
928
40
4
0
212,842
0
W
Zeus
9,102
827
34
3
0
225,840
2
L
Ymir
7,450
677
47
4
0
203,492
0
L
Medusa
7,988
726
17
2
0
136,485
0
L
Anubis
7,865
715
33
3
0
158,740
0
W
Hera
10,550
959
87
8
0
222,350
1
W
Sol
10,148
923
51
5
0
233,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role