Player Matchup

Eset
Eset
KommissarBiscuit
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,436 Elo+
Party 3
Ullr
Ullr
SkamdAtGamestop
Ullr
Level 72
God Stats
4W - 4L
1,256 SR
Queue Stats
109W - 120L
1,389 Elo+
Solo
Da Ji
Da Ji
SlickRickWVU
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 92L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
iRepThe401
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,490 Elo+
Party 2
Hachiman
Hachiman
mainerfishin
Hachiman
Level 105
God Stats
0W - 1L
1,527 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 2
Team Averages
Level 99
1,457 SR
1,459 Elo+

VS

Team Averages
Level 96
1,513 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AeroDCFloyd
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,525 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 1
Scylla
Scylla
Deadspace79
Scylla
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 62L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
FCMjimmy5
Xing Tian
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 187L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
SixBard86737735
Ah Puch
Level 149
God Stats
4W - 1L
1,542 SR
Queue Stats
301W - 304L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
9,616
687
7,781
14,339
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
9,686
692
8,581
12,150
5,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 6 / 4
12,298
878
12,880
14,174
7,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
iRepThe401
Jormungandr
20
7 / 5 / 16
12,591
899
18,849
20,056
28,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
mainerfishin
Hachiman
16
3 / 6 / 8
9,790
699
10,496
13,341
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 5 / 11
10,566
755
6,837
15,193
19,264
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
AeroDCFloyd
Ah Muzen Cab
20
14 / 5 / 10
12,779
913
26,290
13,433
5,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
2 / 7 / 11
10,134
724
7,823
11,163
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FCMjimmy5
Xing Tian
17
0 / 4 / 20
10,389
742
6,033
20,177
25,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 14
11,581
827
17,524
12,882
5,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
26
Kills
28
28
Deaths
26
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
5
11
2.3
W
Ah Muzen Cab
AeroDCFloyd
Ah Muzen Cab
14
5
10
3.8
W
Scylla
2
7
11
1.07
W
Xing Tian
FCMjimmy5
Xing Tian
0
4
20
2.5
L
1
6
5
0.58
W
6
5
14
2.6
L
2
5
7
1.1
L
13
6
4
2.5
L
Jormungandr
iRepThe401
Jormungandr
7
5
16
3
L
Hachiman
mainerfishin
Hachiman
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
64,507
74,060
Taken
72,848
53,075
Mitigated
60,056
19,301
Healing
23,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,837
1,261
1,506
3,698
15,193
19,264
0
6,378
8,569
0
10,078
W
Ah Muzen Cab
AeroDCFloyd
Ah Muzen Cab
26,290
9,391
1,770
4,295
13,433
5,983
2,664
4,177
9,150
0
46,259
W
Scylla
7,823
608
228
789
11,163
3,683
531
4,966
6,037
20,565
0
W
Xing Tian
FCMjimmy5
Xing Tian
6,033
426
1,572
4,741
20,177
25,942
116
6,065
13,674
16,915
0
L
7,781
549
2,255
3,778
14,339
6,545
441
7,698
6,641
18,796
0
W
17,524
338
1,282
3,574
12,882
5,184
903
4,020
8,788
31,907
0
L
8,581
2,430
887
2,054
12,150
5,258
295
6,591
5,559
0
17,057
L
12,880
1,956
1,541
1,849
14,174
7,465
705
3,306
10,868
0
18,229
L
Jormungandr
iRepThe401
Jormungandr
18,849
2,844
1,499
3,177
20,056
28,135
34
8,125
11,931
44,102
0
L
Hachiman
mainerfishin
Hachiman
10,496
3,936
719
1,542
13,341
5,672
0
5,660
7,681
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
55,449
178
Minions Killed
139
0
Camps Cleared
0
1,166,812
Distance Traveled
1,363,750
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,566
755
12
1
0
293,898
3
W
Ah Muzen Cab
12,779
913
44
3
0
266,315
0
W
Scylla
10,134
724
28
2
0
253,794
0
W
Xing Tian
10,389
742
14
1
0
287,545
0
L
Eset
9,616
687
38
3
0
244,332
0
W
Ah Puch
11,581
827
41
3
0
262,198
1
L
Ullr
9,686
692
27
2
0
253,826
1
L
Da Ji
12,298
878
13
1
0
202,043
0
L
Jormungandr
12,591
899
56
4
0
245,960
2
L
Hachiman
9,790
699
44
3
0
220,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role