Player Matchup

Zeus
Zeus
HMNR-R4DIK
Zeus
Level 18
God Stats
2W - 5L
1,358 SR
Queue Stats
17W - 29L
1,036 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lanus132304
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,388 SR
Queue Stats
27W - 55L
1,180 Elo+
Party 2
Thor
Thor
TiagoBaiYT
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 77L
1,162 Elo+
Party 2
Izanami
Izanami
lauti04007
Izanami
Level 35
God Stats
18W - 24L
1,241 SR
Queue Stats
38W - 59L
1,133 Elo+
Party 2
Yemoja
Yemoja
papovich_11
Yemoja
Level 32
God Stats
3W - 1L
1,810 SR
Queue Stats
43W - 89L
1,160 Elo+
Party 2
Team Averages
Level 28
1,460 SR
1,134 Elo+

VS

Team Averages
Level 129
1,484 SR
1,538 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BadBunnyBeibee
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,666 Elo+
Party 3
Da Ji
Da Ji
SirCristiaan
Da Ji
Level 157
God Stats
7W - 11L
1,207 SR
Queue Stats
634W - 641L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
tomacho21
Ah Puch
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 37L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,712
471
2,870
5,914
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Lanus132304
Morgan Le Fay
8
0 / 5 / 2
4,752
475
1,775
5,819
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
3 / 4 / 1
5,422
542
3,367
7,568
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lauti04007
Izanami
6
0 / 8 / 1
4,251
425
1,504
7,307
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
6
0 / 4 / 0
4,209
421
1,268
7,908
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 1 / 4
7,271
727
5,977
5,274
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
 
Sylvanus
10
4 / 0 / 7
6,072
607
4,012
5,861
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
BadBunnyBeibee
Charybdis
11
6 / 1 / 3
6,529
653
6,626
4,362
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 2 / 7
6,168
617
5,034
6,023
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
tomacho21
Ah Puch
11
8 / 0 / 5
6,934
693
7,135
2,455
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
27
27
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
4
7
W
Sylvanus
 
Sylvanus
4
0
7
7.5
W
Charybdis
BadBunnyBeibee
Charybdis
6
1
3
7.5
L
1
6
0
0.17
L
Morgan Le Fay
Lanus132304
Morgan Le Fay
0
5
2
0.2
W
4
2
7
3.75
L
3
4
1
0.88
L
Izanami
lauti04007
Izanami
0
8
1
0.06
L
Yemoja
0
4
0
0
W
Ah Puch
tomacho21
Ah Puch
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,784
Damage
28,784
34,516
Taken
23,975
9,801
Mitigated
10,165
3,204
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,977
2,564
0
3,520
5,274
1,690
690
2,071
3,203
0
41,635
W
Sylvanus
 
Sylvanus
4,012
1,826
762
2,425
5,861
4,236
412
1,154
4,707
18,669
6,506
W
Charybdis
BadBunnyBeibee
Charybdis
6,626
3,990
0
837
4,362
1,546
1,745
533
3,829
0
37,253
L
2,870
614
0
750
5,914
1,336
0
591
5,323
17,808
0
L
Morgan Le Fay
Lanus132304
Morgan Le Fay
1,775
402
0
765
5,819
1,785
0
3,587
2,232
19,074
0
W
5,034
1,064
0
1,376
6,023
1,868
0
1,289
4,734
0
26,953
L
3,367
1,383
0
904
7,568
2,198
0
958
6,610
0
20,708
L
Izanami
lauti04007
Izanami
1,504
1,212
0
264
7,307
1,569
0
2,487
4,820
0
13,684
L
Yemoja
1,268
396
133
388
7,908
2,913
0
2,902
5,006
8,599
0
W
Ah Puch
tomacho21
Ah Puch
7,135
541
0
1,517
2,455
825
299
866
1,589
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
32,974
180
Minions Killed
316
0
Camps Cleared
0
874,253
Distance Traveled
982,195
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,271
727
88
9
0
200,958
4
W
Sylvanus
6,072
607
42
4
0
179,271
3
W
Charybdis
6,529
653
73
7
0
166,595
2
L
Zeus
4,712
471
48
5
0
164,814
2
L
Morgan Le Fay
4,752
475
40
4
0
170,135
0
W
Da Ji
6,168
617
41
4
0
226,972
1
L
Thor
5,422
542
50
5
0
200,468
0
L
Izanami
4,251
425
36
4
0
165,992
0
L
Yemoja
4,209
421
6
1
0
172,844
0
W
Ah Puch
6,934
693
72
7
0
208,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role