Player Matchup

Shiva
Shiva
Frost34746
Shiva
Level 127
God Stats
1W - 1L
1,436 SR
Queue Stats
28W - 27L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
KING THIZZARD
Hou Yi
Level 102
God Stats
1W - 6L
1,520 SR
Queue Stats
255W - 233L
1,392 Elo+
Solo
Kukulkan
Kukulkan
SSjfancy
Kukulkan
Level 127
God Stats
4W - 3L
1,443 SR
Queue Stats
38W - 42L
1,504 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,481 Elo+

VS

Team Averages
Level 102
1,513 SR
1,460 Elo+
Arachne
Arachne
A-B-3538
Arachne
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,461 Elo+
Party 2
Zeus
Zeus
Daedric_07
Zeus
Level 108
God Stats
4W - 4L
1,574 SR
Queue Stats
13W - 10L
1,386 Elo+
Party 2
Shiva
Shiva
raulramirez3538
Shiva
Level 104
God Stats
3W - 2L
1,465 SR
Queue Stats
13W - 9L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 7 / 3
9,456
630
9,366
17,411
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 2
10,320
688
7,541
13,197
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SSjfancy
Kukulkan
15
1 / 7 / 3
9,815
654
8,548
11,638
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-B-3538
Arachne
16
8 / 1 / 6
11,582
772
6,706
10,603
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 2 / 9
11,542
769
14,700
9,397
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 2 / 13
11,578
772
14,621
14,490
9,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
21
21
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
A-B-3538
Arachne
8
1
6
11
W
6
2
9
5.25
L
Shiva
1
7
3
0.36
L
3
7
2
0.57
L
Kukulkan
SSjfancy
Kukulkan
1
7
3
0.36
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
36,027
42,246
Taken
34,490
25,352
Mitigated
17,812
4,977
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A-B-3538
Arachne
6,706
4,485
0
3,835
10,603
5,322
2,118
2,746
7,703
2
44,898
W
14,700
446
0
1,874
9,397
3,301
371
2,253
6,936
51,540
0
L
Shiva
9,366
511
157
1,424
17,411
16,880
48
8,242
9,169
6,745
17,768
L
7,541
2,450
0
2,846
13,197
4,662
396
3,469
9,728
0
39,029
L
Kukulkan
SSjfancy
Kukulkan
8,548
219
0
550
11,638
3,810
263
4,511
7,127
43,523
0
W
14,621
2,480
1,059
3,977
14,490
9,189
401
5,698
8,506
2,455
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
34,702
176
Minions Killed
165
6
Camps Cleared
6
720,178
Distance Traveled
889,279
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,582
772
58
4
4
323,191
0
W
Zeus
11,542
769
84
6
2
267,958
1
L
Shiva
9,456
630
35
2
1
234,068
4
L
Hou Yi
10,320
688
57
4
5
238,827
3
L
Kukulkan
9,815
654
84
6
0
247,283
1
W
Shiva
11,578
772
23
2
0
298,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role